Player Matchup

Hades
Hades
Sergioch111
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,170 Elo+
Party 1
Fenrir
Fenrir
atila74
Fenrir
Level 23
God Stats
1W - 2L
1,375 SR
Queue Stats
8W - 35L
1,092 Elo+
Party 1
Neith
Neith
carliche1012
Neith
Level 68
God Stats
0W - 4L
1,254 SR
Queue Stats
9W - 41L
1,084 Elo+
Party 1
Team Averages
Level 33
1,376 SR
1,116 Elo+

VS

Team Averages
Level 32
1,202 SR
1,093 Elo+
Merlin
Merlin
Lestermove
Merlin
Level 13
God Stats
1W - 7L
1,091 SR
Queue Stats
1W - 12L
956 Elo+
Party 2
Izanami
Izanami
Play4Life11
Izanami
Level 20
God Stats
1W - 6L
1,224 SR
Queue Stats
3W - 11L
1,366 Elo+
Party 2
Achilles
Achilles
ZdecydowanieJa
Achilles
Level 64
God Stats
1W - 1L
1,290 SR
Queue Stats
5W - 17L
956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,184
653
3,920
10,285
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
atila74
Fenrir
10
0 / 5 / 2
6,869
624
2,255
11,442
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 1
7,786
708
4,769
10,236
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lestermove
Merlin
13
4 / 2 / 10
8,740
795
10,952
7,540
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Play4Life11
Izanami
14
5 / 2 / 10
9,542
867
7,547
7,516
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
14
6 / 1 / 9
9,355
850
10,075
12,939
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
15
15
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Lestermove
Merlin
4
2
10
4.5
W
Izanami
Play4Life11
Izanami
5
2
10
5
L
1
6
1
0.25
W
Achilles
6
1
9
10.5
L
Fenrir
atila74
Fenrir
0
5
2
0.2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,944
Damage
28,574
31,963
Taken
27,995
13,406
Mitigated
12,448
2,441
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Lestermove
Merlin
10,952
767
0
615
7,540
2,766
54
906
6,579
32,525
0
W
Izanami
Play4Life11
Izanami
7,547
5,243
0
2,071
7,516
2,958
2,099
1,933
5,548
0
45,357
L
3,920
932
41
932
10,285
4,615
0
2,554
7,665
9,295
0
W
Achilles
10,075
2,102
0
3,696
12,939
6,724
0
1,954
9,189
0
22,973
L
Fenrir
atila74
Fenrir
2,255
306
0
544
11,442
5,277
0
3,268
7,950
0
7,345
L
4,769
1,919
0
924
10,236
3,514
0
5,130
4,913
0
33,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,839
Gold Earned
27,637
99
Minions Killed
143
0
Camps Cleared
9
540,466
Distance Traveled
631,291
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,740
795
34
3
1
206,531
1
W
Izanami
9,542
867
74
7
6
187,991
1
L
Hades
7,184
653
16
1
0
158,507
0
W
Achilles
9,355
850
35
3
2
236,769
0
L
Fenrir
6,869
624
9
1
0
214,656
0
L
Neith
7,786
708
74
7
0
167,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role