Player Matchup

Fafnir
Fafnir
Dacondi67
Fafnir
Level 127
God Stats
18W - 8L
1,702 SR
Queue Stats
140W - 118L
1,550 Elo+
Party 3
Thor
Thor
Soultix2000
Thor
Level 153
God Stats
5W - 7L
1,376 SR
Queue Stats
251W - 199L
1,605 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
baguettebaneada
Morgan Le Fay
Level 58
God Stats
9W - 1L
1,882 SR
Queue Stats
211W - 142L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
shootyguy57
Danzaburou
Level 63
God Stats
12W - 20L
1,280 SR
Queue Stats
357W - 468L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
thewrecker-42
Amaterasu
Level 87
God Stats
26W - 17L
1,592 SR
Queue Stats
332W - 430L
1,322 Elo+
Party 1
Team Averages
Level 98
1,567 SR
1,483 Elo+

VS

Team Averages
Level 71
1,502 SR
1,438 Elo+
Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aduanich06a
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,093 Elo+
Party 2
Bacchus
Bacchus
LambLettuce
Bacchus
Level 76
God Stats
14W - 21L
1,453 SR
Queue Stats
58W - 75L
1,398 Elo+
Solo
Loki
Loki
angelesges
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,584 Elo+
Party 2
Anubis
Anubis
danybhoy2000
Anubis
Level 84
God Stats
3W - 2L
1,557 SR
Queue Stats
247W - 192L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dacondi67
Fafnir
14
1 / 0 / 7
9,373
521
3,618
7,776
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
17 / 0 / 1
11,494
639
16,929
11,005
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
baguettebaneada
Morgan Le Fay
16
1 / 0 / 8
9,792
544
10,601
8,644
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
shootyguy57
Danzaburou
16
2 / 5 / 3
10,087
560
8,972
12,073
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
thewrecker-42
Amaterasu
16
4 / 0 / 3
10,293
572
10,191
14,043
12,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 6 / 3
7,400
411
4,699
14,666
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 5 / 0
8,339
463
9,210
16,235
11,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
LambLettuce
Bacchus
13
3 / 2 / 1
8,258
459
4,011
11,071
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 0
7,571
421
5,953
17,711
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
14
0 / 5 / 0
8,181
455
4,864
13,423
5,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
25
Kills
5
5
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
3
0.25
L
0
5
0
0
W
Fafnir
Dacondi67
Fafnir
1
0
7
4.5
L
Bacchus
LambLettuce
Bacchus
3
2
1
1.75
W
17
0
1
17.5
L
2
8
0
0.25
W
Morgan Le Fay
baguettebaneada
Morgan Le Fay
1
0
8
5
L
Anubis
0
5
0
0
W
Danzaburou
shootyguy57
Danzaburou
2
5
3
0.7
W
Amaterasu
thewrecker-42
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,311
Damage
28,737
53,541
Taken
73,106
35,589
Mitigated
34,423
19,239
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,699
2,443
0
3,551
14,666
4,605
0
2,178
12,488
0
52,085
L
9,210
2,975
0
5,032
16,235
11,708
336
968
15,267
0
69,116
W
Fafnir
Dacondi67
Fafnir
3,618
640
130
1,976
7,776
9,123
578
1,889
5,887
29,454
0
L
Bacchus
LambLettuce
Bacchus
4,011
498
0
1,782
11,071
6,360
0
2,064
9,007
42,906
0
W
16,929
5,257
0
4,876
11,005
4,730
0
1,846
9,159
0
90,081
L
5,953
2,342
0
3,842
17,711
5,925
0
2,247
15,464
0
52,534
W
Morgan Le Fay
baguettebaneada
Morgan Le Fay
10,601
893
0
1,352
8,644
4,322
37
2,216
6,428
90,044
0
L
Anubis
4,864
42
0
4,940
13,423
5,825
0
6,762
6,661
70,158
0
W
Danzaburou
shootyguy57
Danzaburou
8,972
4,679
0
3,663
12,073
4,778
3,696
2,924
9,149
0
66,870
W
Amaterasu
thewrecker-42
Amaterasu
10,191
5,122
0
7,242
14,043
12,636
1,524
0
14,043
0
71,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
39,749
549
Minions Killed
490
0
Camps Cleared
0
1,704,651
Distance Traveled
1,638,089
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,400
411
80
4
0
314,091
4
L
Chaac
8,339
463
132
7
0
347,519
2
W
Fafnir
9,373
521
39
2
0
358,204
4
L
Bacchus
8,258
459
70
4
0
333,250
6
W
Thor
11,494
639
135
8
0
396,161
1
L
Loki
7,571
421
89
5
0
337,024
1
W
Morgan Le Fay
9,792
544
137
8
0
381,155
4
L
Anubis
8,181
455
119
7
0
306,205
5
W
Danzaburou
10,087
560
108
6
0
266,754
2
W
Amaterasu
10,293
572
130
7
0
302,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role