Player Matchup

Nox
Nox
FlashMan1375
Nox
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,471 Elo+
Solo
Ra
Ra
HesRaging
Ra
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 180L
1,374 Elo+
Solo
Hercules
Hercules
LORD3jOKER
Hercules
Level 64
God Stats
1W - 1L
1,345 SR
Queue Stats
92W - 65L
1,508 Elo+
Solo
Vamana
Vamana
dabootiwarrior1
Vamana
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,181 Elo+
Solo
Chiron
Chiron
darkboy
Chiron
Level 85
God Stats
1W - 4L
1,224 SR
Queue Stats
241W - 238L
1,420 Elo+
Solo
Team Averages
Level 80
1,414 SR
1,391 Elo+

VS

Team Averages
Level 74
1,503 SR
1,361 Elo+
Chiron
Chiron
ClimaxCasino
Chiron
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 96L
1,358 Elo+
Party 1
Hachiman
Hachiman
Pinkrain324
Hachiman
Level 29
God Stats
3W - 3L
1,272 SR
Queue Stats
150W - 179L
1,349 Elo+
Solo
Ares
Ares
Ruben_Maldini96
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,339 Elo+
Solo
Chang'e
Chang'e
Skwadzilla
Chang'e
Level 87
God Stats
3W - 3L
1,653 SR
Queue Stats
184W - 200L
1,371 Elo+
Party 1
Hades
Hades
xoxCUJOxox
Hades
Level 149
God Stats
4W - 5L
1,588 SR
Queue Stats
261W - 280L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 14
14,729
701
22,940
25,052
13,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 21
15,069
718
24,700
27,099
14,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
LORD3jOKER
Hercules
20
6 / 10 / 16
14,265
679
20,795
40,700
36,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 7 / 19
14,888
709
27,891
44,553
51,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
darkboy
Chiron
20
5 / 5 / 16
14,483
690
39,672
25,612
13,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 3 / 25
14,586
695
34,155
21,168
11,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Pinkrain324
Hachiman
20
18 / 6 / 10
16,334
778
41,692
32,730
19,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 8 / 21
12,924
615
15,032
34,680
62,601
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Skwadzilla
Chang'e
20
3 / 4 / 20
13,301
633
28,005
30,720
28,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
18
0 / 9 / 21
12,046
574
17,748
30,500
31,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
129
30
Kills
32
32
Deaths
30
86
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
3
25
6.17
W
7
5
14
2.8
W
7
5
21
3.5
W
Hercules
LORD3jOKER
Hercules
6
10
16
1.4
L
Hachiman
Pinkrain324
Hachiman
18
6
10
3.83
L
5
8
21
1.94
L
Chang'e
Skwadzilla
Chang'e
3
4
20
3.25
W
5
7
19
2.07
W
Chiron
darkboy
Chiron
5
5
16
2.6
L
Hades
0
9
21
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,998
Damage
136,632
163,016
Taken
149,798
130,208
Mitigated
153,175
83,690
Healing
66,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
34,155
7,094
6,253
4,692
21,168
11,436
1,379
7,104
13,892
0
58,733
W
22,940
2,739
1,564
5,555
25,052
13,856
1,400
8,708
16,344
38,539
0
W
24,700
2,592
21,733
12,350
27,099
14,551
990
11,361
15,738
65,842
0
W
Hercules
LORD3jOKER
Hercules
20,795
4,763
0
10,930
40,700
36,827
302
14,931
25,769
0
37,066
L
Hachiman
Pinkrain324
Hachiman
41,692
22,944
2,556
7,796
32,730
19,683
3,141
11,625
20,785
0
79,651
L
15,032
104
0
0
34,680
62,601
271
11,191
23,081
22,424
0
L
Chang'e
Skwadzilla
Chang'e
28,005
914
20,843
14,618
30,720
28,434
489
9,261
21,183
53,909
0
W
27,891
13,979
3,316
14,110
44,553
51,971
658
17,013
27,540
3,391
34,028
W
Chiron
darkboy
Chiron
39,672
12,977
8,173
5,959
25,612
13,003
5,511
8,772
16,840
0
77,725
L
Hades
17,748
1,151
5,281
4,758
30,500
31,021
330
10,217
20,095
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,434
Gold Earned
69,191
231
Minions Killed
220
0
Camps Cleared
0
1,843,169
Distance Traveled
1,796,193
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,586
695
63
3
0
377,136
1
W
Nox
14,729
701
35
2
0
347,866
0
W
Ra
15,069
718
83
4
0
407,142
0
W
Hercules
14,265
679
31
1
0
355,986
0
L
Hachiman
16,334
778
75
4
0
319,054
0
L
Ares
12,924
615
17
1
0
323,460
0
L
Chang'e
13,301
633
38
2
0
426,368
1
W
Vamana
14,888
709
9
0
0
398,791
0
W
Chiron
14,483
690
73
3
0
333,384
5
L
Hades
12,046
574
27
1
0
350,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role