Player Matchup

Zhong Kui
Zhong Kui
Jijlk
Zhong Kui
Level 127
God Stats
6W - 6L
1,410 SR
Queue Stats
359W - 357L
1,438 Elo+
Party 3
Artemis
Artemis
Monster-_-UN76
Artemis
Level 90
God Stats
11W - 5L
1,681 SR
Queue Stats
359W - 282L
1,450 Elo+
Party 1
Sobek
Sobek
OvOmagnomOvO
Sobek
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 14L
1,423 Elo+
Party 3
King Arthur
King Arthur
Thanatos1729
King Arthur
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 61L
1,380 Elo+
Party 1
Thanatos
Thanatos
niletee09
Thanatos
Level 40
God Stats
31W - 33L
1,449 SR
Queue Stats
216W - 269L
1,373 Elo+
Solo
Team Averages
Level 63
1,508 SR
1,413 Elo+

VS

Team Averages
Level 28
1,474 SR
1,241 Elo+
Ra
Ra
JacobG__
Ra
Level 14
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 19L
1,263 Elo+
Party 2
Aphrodite
Aphrodite
MMC1412
Aphrodite
Level 20
God Stats
13W - 18L
1,265 SR
Queue Stats
38W - 64L
1,248 Elo+
Party 2
Mercury
Mercury
aaron23702
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,177 Elo+
Solo
Cthulhu
Cthulhu
chaymand01
Cthulhu
Level 42
God Stats
4W - 3L
1,371 SR
Queue Stats
34W - 58L
1,257 Elo+
Party 2
Cupid
Cupid
pandaa_unicorn
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jijlk
Zhong Kui
12
7 / 0 / 1
7,356
669
6,380
6,721
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 2
6,190
563
6,250
5,454
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 3
5,781
526
2,162
8,653
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Thanatos1729
King Arthur
10
2 / 1 / 3
5,894
536
3,294
8,475
5,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
niletee09
Thanatos
10
2 / 1 / 5
5,981
544
4,952
9,633
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,748
523
1,908
5,199
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MMC1412
Aphrodite
9
1 / 2 / 1
5,868
533
3,008
5,527
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
aaron23702
Mercury
8
0 / 2 / 0
5,280
480
1,421
7,868
3,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
chaymand01
Cthulhu
9
2 / 4 / 0
5,941
540
5,592
9,570
6,302
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 1
5,524
502
5,061
9,138
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
4
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Zhong Kui
Jijlk
Zhong Kui
7
0
1
7.5
L
Aphrodite
MMC1412
Aphrodite
1
2
1
0.75
W
2
1
2
3
W
1
1
3
2.5
W
King Arthur
Thanatos1729
King Arthur
2
1
3
3.5
L
Mercury
aaron23702
Mercury
0
2
0
0
L
Cthulhu
chaymand01
Cthulhu
2
4
0
0.5
W
Thanatos
niletee09
Thanatos
2
1
5
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
16,990
38,936
Taken
37,302
21,730
Mitigated
16,478
15,144
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,908
565
110
905
5,199
1,719
951
3,580
1,619
37,817
0
W
Zhong Kui
Jijlk
Zhong Kui
6,380
553
0
3,178
6,721
4,970
33
2,362
4,359
47,316
0
L
Aphrodite
MMC1412
Aphrodite
3,008
1,233
3,065
2,542
5,527
2,560
649
1,263
4,264
26,410
0
W
6,250
3,114
0
1,917
5,454
1,888
0
899
4,555
0
39,178
W
2,162
89
0
3,640
8,653
5,245
14
1,928
6,725
15,210
0
W
King Arthur
Thanatos1729
King Arthur
3,294
618
0
500
8,475
5,195
268
3,872
4,603
0
25,438
L
Mercury
aaron23702
Mercury
1,421
375
105
2,254
7,868
3,098
279
1,540
6,328
0
21,974
L
Cthulhu
chaymand01
Cthulhu
5,592
1,014
0
1,218
9,570
6,302
0
926
8,644
28,891
0
W
Thanatos
niletee09
Thanatos
4,952
1,023
0
5,909
9,633
4,432
222
1,447
8,186
0
36,905
L
5,061
3,060
19
1,262
9,138
2,799
1,007
1,233
7,905
0
28,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
28,361
281
Minions Killed
222
0
Camps Cleared
0
1,099,928
Distance Traveled
1,065,916
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,748
523
45
4
0
215,367
0
W
Zhong Kui
7,356
669
81
7
0
214,304
3
L
Aphrodite
5,868
533
34
3
0
214,466
0
W
Artemis
6,190
563
74
7
0
194,250
5
W
Sobek
5,781
526
18
2
0
233,061
3
W
King Arthur
5,894
536
50
5
0
211,732
1
L
Mercury
5,280
480
37
3
0
229,588
0
L
Cthulhu
5,941
540
59
5
0
192,309
1
W
Thanatos
5,981
544
58
5
0
246,581
1
L
Cupid
5,524
502
47
4
0
214,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role