Player Matchup

Nu Wa
Nu Wa
Denerion
Nu Wa
Level 158
God Stats
1W - 0L
1,768 SR
Queue Stats
12W - 16L
1,486 Elo+
Solo
Artio
Artio
Jashidan
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,369 Elo+
Party 2
Hachiman
Hachiman
Solquom
Hachiman
Level 26
God Stats
1W - 1L
1,735 SR
Queue Stats
16W - 23L
1,382 Elo+
Party 2
Team Averages
Level 83
1,668 SR
1,412 Elo+

VS

Team Averages
Level 70
1,535 SR
1,207 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bokuni
Bacchus
Level 27
God Stats
8W - 11L
1,333 SR
Queue Stats
10W - 38L
1,061 Elo+
Party 1
Skadi
Skadi
f0dgh
Skadi
Level 53
God Stats
1W - 2L
1,770 SR
Queue Stats
10W - 38L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Denerion
Nu Wa
19
8 / 0 / 2
13,082
727
18,984
6,435
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Jashidan
Artio
16
2 / 1 / 8
12,224
679
8,379
18,169
23,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Solquom
Hachiman
15
0 / 2 / 10
11,056
614
12,233
12,584
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 2 / 0
10,756
598
14,128
20,829
22,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Bokuni
Bacchus
14
0 / 3 / 1
9,462
526
6,494
13,353
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
f0dgh
Skadi
14
0 / 5 / 3
10,068
559
6,005
13,501
4,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
3
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
0
1.5
L
Bacchus
Bokuni
Bacchus
0
3
1
0.17
W
Nu Wa
Denerion
Nu Wa
8
0
2
9
W
Artio
Jashidan
Artio
2
1
8
6
W
Hachiman
Solquom
Hachiman
0
2
10
2.5
L
Skadi
f0dgh
Skadi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
26,627
37,188
Taken
47,683
32,006
Mitigated
35,304
14,238
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,128
3,296
465
5,011
20,829
22,571
0
10,964
9,333
0
46,369
L
Bacchus
Bokuni
Bacchus
6,494
617
0
1,240
13,353
7,932
0
7,270
5,812
29,640
0
W
Nu Wa
Denerion
Nu Wa
18,984
5,639
0
1,119
6,435
2,834
914
1,630
4,805
73,804
0
W
Artio
Jashidan
Artio
8,379
1,871
1,682
6,940
18,169
23,656
92
4,293
13,876
19,963
0
W
Hachiman
Solquom
Hachiman
12,233
10,511
0
4,497
12,584
5,516
922
1,398
11,186
0
40,315
L
Skadi
f0dgh
Skadi
6,005
1,742
0
818
13,501
4,801
0
8,674
4,571
0
38,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
30,286
181
Minions Killed
173
7
Camps Cleared
7
982,166
Distance Traveled
932,332
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,756
598
67
4
4
346,407
5
L
Bacchus
9,462
526
42
2
2
300,689
8
W
Nu Wa
13,082
727
104
6
4
325,919
2
W
Artio
12,224
679
18
1
1
347,804
4
W
Hachiman
11,056
614
59
3
2
308,443
3
L
Skadi
10,068
559
64
4
1
285,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role