Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,411 SR
1,425 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Silver III
LouÇostello
Odin
Silver III
Level 101
God Stats
0W - 3L
1,285 SR
Queue Stats
83W - 139L
1,192 MMR
Solo
Artemis
Artemis
Gold V
srlNeto
Artemis
Gold V
Level 122
God Stats
0W - 2L
1,448 SR
Queue Stats
7W - 10L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
12 / 1 / 6
8,654
1,082
13,015
11,801
5,478
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
12
5 / 0 / 13
7,548
944
7,147
5,379
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
10
1 / 1 / 15
6,824
853
7,049
11,403
9,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Morgan Le FayAtlasAchillesShivaThoth

VS

Bans
BacchusCabrakanAresSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 6 / 2
5,464
683
7,807
8,463
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
6,469
809
4,649
11,944
8,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
srlNeto
Artemis
8
0 / 8 / 2
5,474
684
6,583
10,736
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
2
2
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
1
6
15
W
Chang'e
 
Chang'e
5
0
13
11.5
W
Cerberus
 
Cerberus
1
1
15
8.5
L
Janus
 
Janus
0
6
2
0.17
L
2
4
0
0.5
L
Artemis
srlNeto
Artemis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
19,039
28,583
Taken
31,143
17,260
Mitigated
15,186
10,322
Healing
1,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,015
5,207
0
3,078
11,801
5,478
956
3,269
8,532
0
42,332
W
Chang'e
 
Chang'e
7,147
1,086
2,103
2,974
5,379
2,401
1,113
2,081
3,298
25,166
0
W
Cerberus
 
Cerberus
7,049
451
0
2,167
11,403
9,381
158
3,896
7,507
16,650
0
L
Janus
 
Janus
7,807
865
0
244
8,463
2,388
0
4,409
4,054
21,670
0
L
4,649
880
0
595
11,944
8,924
0
4,845
7,099
3,327
8,421
L
Artemis
srlNeto
Artemis
6,583
2,587
0
192
10,736
3,874
0
4,964
5,772
0
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,026
Gold Earned
17,407
130
Minions Killed
74
8
Camps Cleared
0
485,902
Distance Traveled
400,501
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,654
1,082
57
7
2
154,902
1
W
Chang'e
7,548
944
34
4
4
158,283
2
W
Cerberus
6,824
853
39
5
2
172,717
1
L
Janus
5,464
683
26
3
0
129,739
2
L
Odin
6,469
809
12
2
0
150,638
3
L
Artemis
5,474
684
36
5
0
120,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role