Player Matchup

Morgan Le Fay
Morgan Le Fay
Jefe Pezos
Morgan Le Fay
Level 67
God Stats
25W - 18L
1,659 SR
Queue Stats
90W - 75L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
MR MESEEKS8332
Kuzenbo
Level 148
God Stats
25W - 43L
1,378 SR
Queue Stats
695W - 788L
1,402 Elo+
Solo
King Arthur
King Arthur
Possesed Knight
King Arthur
Level 69
God Stats
25W - 28L
1,541 SR
Queue Stats
430W - 408L
1,508 Elo+
Solo
Mercury
Mercury
S3DaX_Camaron_-_
Mercury
Level 112
God Stats
6W - 7L
1,450 SR
Queue Stats
235W - 212L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Techx86
Heimdallr
Level 147
God Stats
13W - 15L
1,504 SR
Queue Stats
254W - 246L
1,480 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,483 Elo+

VS

Team Averages
Level 97
1,518 SR
1,471 Elo+
Izanami
Izanami
BOUBAGRA2006
Izanami
Level 54
God Stats
13W - 14L
1,546 SR
Queue Stats
133W - 152L
1,438 Elo+
Party 2
Bakasura
Bakasura
CornualRhime
Bakasura
Level 97
God Stats
5W - 13L
1,339 SR
Queue Stats
158W - 140L
1,471 Elo+
Party 1
Chaac
Chaac
Deathsknight14
Chaac
Level 142
God Stats
5W - 6L
1,554 SR
Queue Stats
62W - 54L
1,499 Elo+
Solo
Ah Puch
Ah Puch
El G281040
Ah Puch
Level 113
God Stats
11W - 9L
1,676 SR
Queue Stats
77W - 86L
1,466 Elo+
Party 1
Ymir
Ymir
Lord_DioBrando
Ymir
Level 77
God Stats
6W - 4L
1,478 SR
Queue Stats
171W - 170L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jefe Pezos
Morgan Le Fay
15
1 / 5 / 2
9,419
471
10,750
13,101
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 4
7,823
391
6,146
16,383
14,125
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Possesed Knight
King Arthur
16
3 / 2 / 1
10,270
514
20,522
15,920
12,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 4 / 4
10,939
547
11,278
16,473
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Techx86
Heimdallr
14
1 / 6 / 1
9,160
458
8,164
18,233
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOUBAGRA2006
Izanami
17
6 / 1 / 2
11,079
554
9,901
11,854
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
CornualRhime
Bakasura
19
7 / 3 / 4
11,494
575
13,588
18,292
9,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 3 / 6
10,084
504
8,039
28,715
21,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
El G281040
Ah Puch
18
4 / 2 / 6
11,075
554
17,851
9,853
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 12
10,138
507
7,704
17,279
19,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
19
19
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
BOUBAGRA2006
Izanami
6
1
2
7
W
Bakasura
CornualRhime
Bakasura
7
3
4
3
W
0
3
6
1
W
Ah Puch
El G281040
Ah Puch
4
2
6
3.5
L
Morgan Le Fay
Jefe Pezos
Morgan Le Fay
1
5
2
0.4
W
2
0
12
8
L
0
2
4
1
L
King Arthur
Possesed Knight
King Arthur
3
2
1
1.75
L
4
4
4
1.5
L
Heimdallr
Techx86
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,860
Damage
57,083
80,110
Taken
85,993
49,226
Mitigated
61,879
15,729
Healing
28,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BOUBAGRA2006
Izanami
9,901
6,031
310
3,918
11,854
5,509
1,834
2,278
9,576
0
88,675
W
Bakasura
CornualRhime
Bakasura
13,588
8,258
0
3,012
18,292
9,896
0
5,015
13,277
0
100,293
W
8,039
1,282
0
14,949
28,715
21,957
1,050
1,834
26,881
0
80,219
W
Ah Puch
El G281040
Ah Puch
17,851
939
13
3,504
9,853
5,444
204
2,729
7,124
106,059
0
L
Morgan Le Fay
Jefe Pezos
Morgan Le Fay
10,750
711
0
882
13,101
6,067
0
5,257
6,935
76,756
0
W
7,704
1,336
633
2,394
17,279
19,073
234
5,234
12,045
43,339
0
L
6,146
1,989
0
2,692
16,383
14,125
0
9,649
6,428
40,611
0
L
King Arthur
Possesed Knight
King Arthur
20,522
4,885
0
7,570
15,920
12,720
0
2,849
12,723
0
94,268
L
11,278
7,876
0
0
16,473
8,038
996
4,586
11,122
0
111,587
L
Heimdallr
Techx86
Heimdallr
8,164
3,355
0
4,585
18,233
8,276
1,536
3,214
14,669
0
66,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,611
Gold Earned
53,870
624
Minions Killed
637
0
Camps Cleared
0
1,899,014
Distance Traveled
2,063,781
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,079
554
147
7
0
428,520
4
W
Bakasura
11,494
575
151
8
0
445,613
1
W
Chaac
10,084
504
128
6
0
402,537
6
W
Ah Puch
11,075
554
140
7
0
388,058
4
L
Morgan Le Fay
9,419
471
152
8
0
336,526
2
W
Ymir
10,138
507
71
4
0
399,053
0
L
Kuzenbo
7,823
391
65
3
0
374,662
6
L
King Arthur
10,270
514
124
6
0
414,280
5
L
Mercury
10,939
547
170
9
0
453,669
2
L
Heimdallr
9,160
458
113
6
0
319,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role