Player Matchup

Kali
Kali
Burtonian
Kali
Level 33
God Stats
11W - 14L
1,674 SR
Queue Stats
118W - 83L
1,489 Elo+
Party 3
Scylla
Scylla
SneekyGrizzly
Scylla
Level 22
God Stats
1W - 3L
1,886 SR
Queue Stats
11W - 21L
1,266 Elo+
Party 1
Izanami
Izanami
Spydarrow
Izanami
Level 53
God Stats
0W - 1L
1,948 SR
Queue Stats
16W - 22L
1,627 Elo+
Party 1
Achilles
Achilles
not_D-Nation
Achilles
Level 66
God Stats
13W - 11L
1,659 SR
Queue Stats
58W - 65L
1,556 Elo+
Party 3
Fafnir
Fafnir
thecomfycouch14
Fafnir
Level 48
God Stats
28W - 21L
1,598 SR
Queue Stats
182W - 185L
1,505 Elo+
Solo
Team Averages
Level 44
1,753 SR
1,489 Elo+

VS

Team Averages
Level 77
1,604 SR
1,497 Elo+
Skadi
Skadi
DaAppleJuice
Skadi
Level 106
God Stats
7W - 3L
1,841 SR
Queue Stats
473W - 439L
1,517 Elo+
Party 2
Nemesis
Nemesis
DerginMcShmergen
Nemesis
Level 29
God Stats
13W - 4L
1,716 SR
Queue Stats
101W - 107L
1,443 Elo+
Party 4
Janus
Janus
OunceOfJuice
Janus
Level 83
God Stats
20W - 15L
1,640 SR
Queue Stats
207W - 175L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
PatriotP22
Baron Samedi
Level 122
God Stats
6W - 4L
1,545 SR
Queue Stats
286W - 260L
1,562 Elo+
Party 4
Bellona
Bellona
michaelxhm
Bellona
Level 47
God Stats
11W - 12L
1,279 SR
Queue Stats
131W - 128L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
4 / 1 / 0
7,291
521
6,363
12,774
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
5,861
419
2,339
6,124
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Spydarrow
Izanami
12
0 / 3 / 0
6,742
482
3,763
12,674
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
not_D-Nation
Achilles
12
0 / 3 / 2
6,847
489
6,872
13,070
11,033
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 3 / 1
6,905
493
2,218
12,189
11,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,020
573
11,643
8,908
3,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 1
8,011
572
5,649
12,101
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 4
8,169
584
6,379
2,809
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PatriotP22
Baron Samedi
10
1 / 0 / 6
7,260
519
5,200
8,019
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
michaelxhm
Bellona
12
3 / 1 / 1
7,855
561
6,954
12,724
11,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
4
1
0
4
W
2
2
2
1.5
W
3
2
1
1.75
W
4
0
4
6
W
Baron Samedi
PatriotP22
Baron Samedi
1
0
6
4
L
0
3
1
0.17
L
Izanami
Spydarrow
Izanami
0
3
0
0
W
Bellona
michaelxhm
Bellona
3
1
1
3.5
L
Achilles
not_D-Nation
Achilles
0
3
2
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
35,825
56,831
Taken
44,561
34,132
Mitigated
26,960
14,976
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,363
2,815
0
3,465
12,774
5,282
0
802
11,926
0
46,904
W
11,643
5,186
0
1,441
8,908
3,379
744
1,585
7,323
0
70,222
W
5,649
2,934
0
1,751
12,101
4,625
0
713
11,388
0
66,102
W
6,379
170
0
1,071
2,809
1,060
430
473
2,336
54,421
0
W
Baron Samedi
PatriotP22
Baron Samedi
5,200
1,359
871
3,042
8,019
6,834
224
1,161
6,858
23,238
0
L
2,339
256
0
880
6,124
2,109
0
3,125
2,819
27,318
0
L
Izanami
Spydarrow
Izanami
3,763
2,908
0
2,280
12,674
4,423
1,420
1,578
11,096
0
60,858
W
Bellona
michaelxhm
Bellona
6,954
2,555
0
5,082
12,724
11,062
168
986
11,738
0
48,825
L
Achilles
not_D-Nation
Achilles
6,872
1,350
0
3,590
13,070
11,033
0
886
12,180
0
44,375
L
2,218
460
1,695
3,066
12,189
11,285
16
4,842
7,231
10,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
39,315
336
Minions Killed
403
0
Camps Cleared
0
1,381,522
Distance Traveled
1,424,135
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,291
521
69
5
0
302,321
0
W
Skadi
8,020
573
107
8
0
259,491
1
W
Nemesis
8,011
572
104
7
0
292,958
8
W
Janus
8,169
584
94
7
0
311,204
0
W
Baron Samedi
7,260
519
18
1
0
246,478
6
L
Scylla
5,861
419
67
5
0
263,260
5
L
Izanami
6,742
482
110
8
0
257,641
0
W
Bellona
7,855
561
80
6
0
314,004
4
L
Achilles
6,847
489
76
5
0
255,341
3
L
Fafnir
6,905
493
14
1
0
302,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role