Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brusn0
Neith
Level 26
God Stats
9W - 4L
1,603 SR
Queue Stats
47W - 42L
1,468 Elo+
Party 1
Ra
Ra
OPI_Nenkis
Ra
Level 66
God Stats
3W - 3L
1,272 SR
Queue Stats
140W - 157L
1,455 Elo+
Party 1
Mulan
Mulan
UltimateW1N
Mulan
Level 61
God Stats
5W - 3L
1,250 SR
Queue Stats
15W - 27L
1,052 Elo+
Solo
Tyr
Tyr
gabomasterpro132
Tyr
Level 102
God Stats
2W - 0L
1,712 SR
Queue Stats
25W - 27L
1,425 Elo+
Solo
Team Averages
Level 69
1,467 SR
1,380 Elo+

VS

Team Averages
Level 54
1,551 SR
1,438 Elo+
Chronos
Chronos
JuniorSkull-_-
Chronos
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
406W - 441L
1,425 Elo+
Solo
Fenrir
Fenrir
Sarcastico_MUCA
Fenrir
Level 42
God Stats
13W - 18L
1,454 SR
Queue Stats
81W - 99L
1,413 Elo+
Solo
Aphrodite
Aphrodite
TodaBarbi
Aphrodite
Level 66
God Stats
6W - 11L
1,402 SR
Queue Stats
116W - 134L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
pencil-wild083
Danzaburou
Level 28
God Stats
8W - 9L
1,841 SR
Queue Stats
66W - 84L
1,452 Elo+
Party 2
Chaac
Chaac
vavázinho
Chaac
Level 66
God Stats
4W - 6L
1,557 SR
Queue Stats
86W - 99L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 1 / 3
10,377
519
12,421
8,386
3,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Brusn0
Neith
16
5 / 5 / 8
10,296
515
12,521
13,249
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
8 / 3 / 8
10,659
533
13,745
12,323
5,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 4 / 5
10,264
513
10,251
17,355
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 7
10,743
537
12,436
19,736
22,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,598
430
6,954
16,892
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 1
9,173
459
3,932
16,932
7,468
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TodaBarbi
Aphrodite
14
2 / 7 / 7
9,602
480
5,783
18,096
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
pencil-wild083
Danzaburou
15
7 / 6 / 4
10,045
502
16,933
18,716
8,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
0 / 1 / 3
9,996
500
12,333
20,621
18,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
25
Kills
13
14
Deaths
25
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
3
5.5
W
Neith
Brusn0
Neith
5
5
8
1.8
L
1
8
2
0.25
W
8
3
8
4
L
3
3
1
1.17
L
Aphrodite
TodaBarbi
Aphrodite
2
7
7
0.79
W
7
4
5
2.38
W
1
1
7
4.5
L
Danzaburou
pencil-wild083
Danzaburou
7
6
4
1.5
L
Chaac
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,374
Damage
45,935
71,049
Taken
91,257
49,923
Mitigated
58,741
23,759
Healing
27,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,421
1,175
0
253
8,386
3,747
2,451
2,984
5,402
91,951
0
W
Neith
Brusn0
Neith
12,521
5,111
0
4,326
13,249
6,260
2,688
2,669
10,580
0
64,526
L
6,954
1,850
0
2,980
16,892
6,932
480
5,958
10,811
74,851
0
W
13,745
1,466
2,375
4,683
12,323
5,983
501
2,777
9,546
71,631
0
L
3,932
251
0
4,220
16,932
7,468
605
3,312
13,620
0
56,957
L
Aphrodite
TodaBarbi
Aphrodite
5,783
448
4,260
7,717
18,096
17,184
640
7,015
10,695
34,416
0
W
10,251
886
0
6,627
17,355
11,735
168
2,443
14,912
0
48,672
W
12,436
2,986
0
5,495
19,736
22,198
538
1,864
17,872
488
86,330
L
Danzaburou
pencil-wild083
Danzaburou
16,933
6,972
0
3,477
18,716
8,615
2,151
6,075
12,566
0
67,530
L
Chaac
12,333
3,023
0
5,001
20,621
18,542
0
4,294
16,327
0
85,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,339
Gold Earned
47,414
571
Minions Killed
489
0
Camps Cleared
0
1,807,728
Distance Traveled
1,770,554
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,377
519
167
8
0
343,180
5
W
Neith
10,296
515
96
5
0
325,529
2
L
Chronos
8,598
430
97
5
0
316,025
1
W
Ra
10,659
533
106
5
0
382,666
1
L
Fenrir
9,173
459
87
4
0
375,940
0
L
Aphrodite
9,602
480
47
2
0
348,124
4
W
Mulan
10,264
513
52
3
0
386,212
1
W
Tyr
10,743
537
150
8
0
370,141
3
L
Danzaburou
10,045
502
104
5
0
341,034
0
L
Chaac
9,996
500
154
8
0
389,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role