Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver II
Elicondemns
Chiron
Silver II
Level 97
God Stats
0W - 1L
1,509 SR
Queue Stats
8W - 12L
1,456 MMR
Party 1
King Arthur
King Arthur
Platinum IV
JustSpartacuz
King Arthur
Platinum IV
Level 160
God Stats
24W - 15L
1,567 SR
Queue Stats
330W - 339L
1,580 MMR
Solo
Geb
Geb
Silver II
Spine Fuzz
Geb
Silver II
Level 129
God Stats
5W - 4L
1,612 SR
Queue Stats
20W - 29L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,538 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,571 SR
1,545 MMR
Ao Kuang
Ao Kuang
Gold IV
Dash SK
Ao Kuang
Gold IV
Level 142
God Stats
71W - 64L
1,647 SR
Queue Stats
214W - 181L
1,531 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
DeityofShadows
Sylvanus
Bronze III
Level 128
God Stats
2W - 0L
1,360 SR
Queue Stats
3W - 0L
1,541 MMR
Solo
Agni
Agni
Gold I
SicKnix
Agni
Gold I
Level 160
God Stats
9W - 9L
1,744 SR
Queue Stats
1,190W - 1,191L
1,505 MMR
Solo
Shiva
Shiva
Silver I
WhosKron
Shiva
Silver I
Level 148
God Stats
15W - 4L
1,591 SR
Queue Stats
66W - 40L
1,626 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
francoooooo
Ah Muzen Cab
Gold III
Level 74
God Stats
6W - 11L
1,512 SR
Queue Stats
136W - 148L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 0
9,030
452
7,964
11,492
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
13
2 / 5 / 2
8,499
425
7,233
18,145
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
15
0 / 2 / 0
8,309
415
9,110
10,657
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JustSpartacuz
King Arthur
17
2 / 3 / 2
10,571
529
14,944
18,305
16,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
7,312
366
5,945
17,411
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BakasuraAmaterasuBaron SamediJormungandr

VS

Bans
NemesisKaliAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dash SK
Ao Kuang
16
4 / 2 / 4
10,347
517
11,753
21,264
8,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
14
1 / 0 / 7
9,628
481
5,030
13,149
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
SicKnix
Agni
17
4 / 2 / 3
10,975
549
7,793
9,976
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
WhosKron
Shiva
19
7 / 2 / 0
12,661
633
13,740
22,462
19,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
francoooooo
Ah Muzen Cab
17
4 / 0 / 6
10,473
524
15,728
12,445
5,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
20
20
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
0
0.5
L
Thanatos
 
Thanatos
2
5
2
0.6
W
Ao Kuang
Dash SK
Ao Kuang
4
2
4
3
W
Sylvanus
1
0
7
4.5
L
Chiron
0
2
0
0
L
King Arthur
JustSpartacuz
King Arthur
2
3
2
1
W
Agni
SicKnix
Agni
4
2
3
2.75
L
0
6
0
0
W
Shiva
WhosKron
Shiva
7
2
0
3.5
W
Ah Muzen Cab
francoooooo
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,196
Damage
54,044
76,010
Taken
79,296
44,943
Mitigated
52,134
25,967
Healing
40,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,964
505
62
1,655
11,492
5,250
0
5,166
6,326
71,053
0
L
Thanatos
 
Thanatos
7,233
2,021
0
13,868
18,145
7,479
0
6,762
11,383
0
64,132
W
Ao Kuang
Dash SK
Ao Kuang
11,753
2,998
0
12,194
21,264
8,956
0
2,491
18,565
86,148
0
W
Sylvanus
5,030
2,622
3,029
7,219
13,149
14,131
483
3,664
9,429
25,856
0
L
Chiron
9,110
4,275
1,145
3,529
10,657
3,624
0
3,288
7,369
0
73,381
L
King Arthur
JustSpartacuz
King Arthur
14,944
1,627
0
2,752
18,305
16,484
0
3,677
14,628
0
92,665
W
Agni
SicKnix
Agni
7,793
468
0
1,872
9,976
3,971
450
3,418
6,294
93,836
0
L
5,945
509
159
2,797
17,411
12,106
0
5,683
11,728
27,239
0
W
Shiva
WhosKron
Shiva
13,740
4,213
102
12,345
22,462
19,161
72
1,394
20,952
0
102,541
W
Ah Muzen Cab
francoooooo
Ah Muzen Cab
15,728
5,847
0
3,470
12,445
5,915
2,270
2,883
9,562
0
120,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,721
Gold Earned
54,084
584
Minions Killed
648
0
Camps Cleared
0
1,828,711
Distance Traveled
1,892,224
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,030
452
115
6
0
342,909
5
L
Thanatos
8,499
425
89
4
0
399,510
5
W
Ao Kuang
10,347
517
119
6
0
402,411
6
W
Sylvanus
9,628
481
30
2
0
367,177
4
L
Chiron
8,309
415
154
8
0
364,583
1
L
King Arthur
10,571
529
178
9
0
410,705
5
W
Agni
10,975
549
130
7
0
359,097
5
L
Geb
7,312
366
48
2
0
311,004
6
W
Shiva
12,661
633
185
9
0
376,652
5
W
Ah Muzen Cab
10,473
524
184
9
0
386,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role