Player Matchup

Cabrakan
Cabrakan
Diamond IV
LgoGetSomeMoney
Cabrakan
Diamond IV
Level 146
God Stats
8W - 4L
1,661 SR
Queue Stats
135W - 89L
2,146 MMR
Party 1
Shiva
Shiva
Diamond IV
SmittyWerbenJJn1
Shiva
Diamond IV
Level 142
God Stats
4W - 3L
1,666 SR
Queue Stats
135W - 90L
2,152 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
ZZ385i
Cthulhu
Diamond IV
Level 158
God Stats
1W - 0L
1,182 SR
Queue Stats
135W - 89L
2,152 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,503 SR
2,150 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,708 SR
1,940 MMR
The Morrigan
The Morrigan
Gold III
 
The Morrigan
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Mr McManlyman
Ah Muzen Cab
Diamond IV
Level 160
God Stats
26W - 7L
1,849 SR
Queue Stats
163W - 149L
2,158 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Shepard N79030
Zhong Kui
Platinum III
Level 66
God Stats
1W - 1L
1,774 SR
Queue Stats
49W - 58L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 0 / 7
11,038
736
7,604
16,236
26,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 5
10,377
692
9,316
13,354
15,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
ZZ385i
Cthulhu
16
4 / 0 / 9
10,559
704
12,639
11,462
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AresBastetAchillesAtlasPersephone

VS

Bans
ThothOdinScyllaSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 7 / 0
8,190
546
8,757
9,989
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Mr McManlyman
Ah Muzen Cab
13
0 / 3 / 0
8,478
565
10,430
8,915
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Shepard N79030
Zhong Kui
11
0 / 4 / 0
7,942
529
8,585
13,112
8,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
7
0
0
W
Cabrakan
4
0
7
7.5
L
Ah Muzen Cab
Mr McManlyman
Ah Muzen Cab
0
3
0
0
L
Zhong Kui
Shepard N79030
Zhong Kui
0
4
0
0
W
6
0
5
8.5
W
Cthulhu
ZZ385i
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,559
Damage
27,772
41,052
Taken
32,016
49,252
Mitigated
18,273
8,267
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,757
1,603
0
264
9,989
4,424
0
6,785
3,143
30,198
0
W
Cabrakan
7,604
1,053
0
2,238
16,236
26,491
238
7,581
8,237
20,353
0
L
Ah Muzen Cab
Mr McManlyman
Ah Muzen Cab
10,430
2,783
0
2,425
8,915
5,012
0
5,534
3,381
0
37,876
L
Zhong Kui
Shepard N79030
Zhong Kui
8,585
489
0
3,033
13,112
8,837
0
7,968
5,144
18,162
0
W
9,316
1,368
626
2,813
13,354
15,384
716
4,581
8,310
0
32,956
W
Cthulhu
ZZ385i
Cthulhu
12,639
163
974
1,616
11,462
7,377
1,310
5,704
5,546
64,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
24,610
215
Minions Killed
142
12
Camps Cleared
1
849,884
Distance Traveled
632,589
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,190
546
55
4
1
213,410
3
W
Cabrakan
11,038
736
29
2
4
262,957
3
L
Ah Muzen Cab
8,478
565
64
4
0
222,617
6
L
Zhong Kui
7,942
529
23
2
0
196,562
0
W
Shiva
10,377
692
58
4
3
289,456
2
W
Cthulhu
10,559
704
128
9
5
297,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role