Player Matchup

Ne Zha
Ne Zha
Jester
Ne Zha
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 193L
1,409 Elo+
Solo
Janus
Janus
LittleBenholio
Janus
Level 104
God Stats
0W - 2L
1,362 SR
Queue Stats
23W - 21L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mattiasg77
Cu Chulainn
Level 145
God Stats
2W - 2L
1,611 SR
Queue Stats
95W - 81L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
WingedTeshari
Guan Yu
Level 18
God Stats
2W - 3L
1,691 SR
Queue Stats
153W - 146L
1,417 Elo+
Solo
Osiris
Osiris
dangurousbloom
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,477 Elo+

VS

Team Averages
Level 79
1,536 SR
1,448 Elo+
Chang'e
Chang'e
RS_CRisTopher
Chang'e
Level 101
God Stats
2W - 1L
1,380 SR
Queue Stats
70W - 67L
1,550 Elo+
Solo
Charybdis
Charybdis
SimplyToxicJuice
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,393 Elo+
Solo
Bastet
Bastet
StyroFortune
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo
Chiron
Chiron
TheUn4saken
Chiron
Level 108
God Stats
6W - 1L
1,961 SR
Queue Stats
234W - 233L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
jsjohnstine
Kumbhakarna
Level 153
God Stats
19W - 26L
1,340 SR
Queue Stats
777W - 817L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jester
Ne Zha
19
3 / 7 / 14
12,067
670
24,867
20,389
13,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 15
13,220
734
16,908
14,803
7,297
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Mattiasg77
Cu Chulainn
20
7 / 4 / 18
13,183
732
25,210
32,580
42,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
20
7 / 7 / 15
13,256
736
24,412
42,310
36,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 6 / 11
11,662
648
7,172
24,110
19,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 7 / 17
12,676
704
12,940
23,130
11,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
19
5 / 6 / 11
12,603
700
29,949
18,591
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
20
9 / 7 / 13
13,793
766
24,275
30,999
15,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
6 / 5 / 15
13,385
744
27,017
18,542
9,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
jsjohnstine
Kumbhakarna
20
3 / 6 / 18
12,804
711
19,211
23,912
24,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
100
29
Kills
26
27
Deaths
31
73
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Jester
Ne Zha
3
7
14
1.43
L
7
3
15
4.83
L
Cu Chulainn
Mattiasg77
Cu Chulainn
7
4
18
4
W
Chang'e
3
7
17
1.64
W
Charybdis
5
6
11
1.75
W
Bastet
9
7
13
2.21
W
Chiron
6
5
15
2.7
L
Guan Yu
7
7
15
2.07
L
5
6
11
1.75
W
Kumbhakarna
jsjohnstine
Kumbhakarna
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,569
Damage
113,392
134,192
Taken
115,174
119,192
Mitigated
68,131
43,446
Healing
46,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Jester
Ne Zha
24,867
3,953
3,719
3,566
20,389
13,023
1,230
5,299
15,090
0
44,284
L
16,908
600
744
2,451
14,803
7,297
1,117
3,198
11,605
45,501
0
L
Cu Chulainn
Mattiasg77
Cu Chulainn
25,210
3,114
3,018
6,218
32,580
42,372
457
9,156
23,424
0
44,077
W
Chang'e
12,940
84
10,451
7,667
23,130
11,335
1,023
1,809
21,321
35,289
0
W
Charybdis
29,949
12,225
0
4,105
18,591
7,874
957
2,114
16,477
0
49,258
W
Bastet
24,275
9,487
833
10,132
30,999
15,240
2,600
4,266
26,669
0
40,146
W
Chiron
27,017
6,739
4,100
3,237
18,542
9,182
3,136
3,298
15,208
0
48,138
L
Guan Yu
24,412
2,108
8,439
13,455
42,310
36,695
367
11,476
30,834
0
40,376
L
7,172
903
637
1,199
24,110
19,805
583
3,022
21,088
0
12,122
W
Kumbhakarna
jsjohnstine
Kumbhakarna
19,211
1,272
1,524
4,157
23,912
24,500
1,093
5,421
18,491
38,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,388
Gold Earned
65,261
202
Minions Killed
193
0
Camps Cleared
0
1,564,387
Distance Traveled
1,531,251
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,067
670
34
2
0
285,918
0
L
Janus
13,220
734
65
4
0
318,706
0
L
Cu Chulainn
13,183
732
58
3
0
326,239
1
W
Chang'e
12,676
704
46
3
0
303,726
0
W
Charybdis
12,603
700
32
2
0
265,349
1
W
Bastet
13,793
766
33
2
0
316,584
0
W
Chiron
13,385
744
54
3
0
301,646
1
L
Guan Yu
13,256
736
35
2
0
326,273
0
L
Osiris
11,662
648
10
1
0
307,251
0
W
Kumbhakarna
12,804
711
28
2
0
343,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role