Player Matchup

Sylvanus
Sylvanus
AntonioSantano
Sylvanus
Level 134
God Stats
3W - 3L
1,221 SR
Queue Stats
242W - 197L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
Erickelrojo11
Gilgamesh
Level 134
God Stats
2W - 2L
1,376 SR
Queue Stats
211W - 186L
1,510 Elo+
Party 2
Poseidon
Poseidon
FelipeDavila10
Poseidon
Level 98
God Stats
6W - 5L
1,525 SR
Queue Stats
267W - 225L
1,497 Elo+
Party 2
Medusa
Medusa
MightyGeazer77
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,406 Elo+
Party 1
Da Ji
Da Ji
MrKaiOT
Da Ji
Level 46
God Stats
4W - 1L
1,614 SR
Queue Stats
204W - 194L
1,514 Elo+
Party 1
Team Averages
Level 95
1,447 SR
1,489 Elo+

VS

Team Averages
Level 85
1,576 SR
1,400 Elo+
Sylvanus
Sylvanus
CloakedStoner
Sylvanus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 131L
1,445 Elo+
Solo
Merlin
Merlin
KOYOTE-LXIX
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,383 Elo+
Party 4
Freya
Freya
LorD_CrazySmurF
Freya
Level 67
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 33L
1,342 Elo+
Party 4
Odin
Odin
SonOfSkoden
Odin
Level 48
God Stats
1W - 1L
1,662 SR
Queue Stats
48W - 60L
1,429 Elo+
Party 3
Chaac
Chaac
StrictlyDabz306
Chaac
Level 79
God Stats
5W - 5L
1,516 SR
Queue Stats
140W - 145L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
5 / 2 / 20
12,851
756
18,735
36,566
41,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Erickelrojo11
Gilgamesh
20
9 / 2 / 15
13,575
799
24,073
28,693
31,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
20
6 / 1 / 21
12,843
755
34,557
14,838
9,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 19
11,206
659
22,059
19,260
11,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
MrKaiOT
Da Ji
20
8 / 3 / 19
12,790
752
22,804
17,009
10,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CloakedStoner
Sylvanus
18
0 / 5 / 7
10,924
643
15,356
27,088
35,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
19
5 / 5 / 5
11,397
670
26,391
19,387
10,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 6
9,989
588
13,808
19,265
9,996
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 7
10,573
622
13,789
31,568
28,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 5
10,941
644
20,284
32,115
25,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
30
Kills
11
11
Deaths
30
94
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
2
20
7.5
L
Sylvanus
CloakedStoner
Sylvanus
0
5
7
0.7
W
Gilgamesh
Erickelrojo11
Gilgamesh
9
2
15
8.25
W
Poseidon
6
1
21
16.5
L
Merlin
5
5
5
1.5
L
2
9
6
0.56
W
2
3
19
3.83
W
Da Ji
MrKaiOT
Da Ji
8
3
19
5.83
L
2
6
7
0.92
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,228
Damage
89,628
116,366
Taken
129,423
104,761
Mitigated
110,226
56,951
Healing
42,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
18,735
5,219
17,981
15,742
36,566
41,875
874
15,287
21,279
31,420
0
L
Sylvanus
CloakedStoner
Sylvanus
15,356
4,547
7,458
6,249
27,088
35,956
434
14,277
12,811
23,321
0
W
Gilgamesh
Erickelrojo11
Gilgamesh
24,073
4,802
5,941
6,292
28,693
31,393
29
15,755
12,938
2,926
33,483
W
Poseidon
34,557
3,644
2,904
1,542
14,838
9,102
1,187
6,776
8,062
74,528
0
L
Merlin
26,391
343
795
3,413
19,387
10,385
0
7,391
11,996
52,715
0
L
13,808
5,169
1,121
2,025
19,265
9,996
749
7,184
12,081
19,224
0
W
22,059
9,673
812
2,202
19,260
11,867
2,985
11,017
8,243
0
41,969
W
Da Ji
MrKaiOT
Da Ji
22,804
2,725
2,199
1,336
17,009
10,524
2,781
9,144
7,865
0
27,220
L
13,789
2,876
2,125
8,647
31,568
28,660
438
13,860
17,708
3,205
18,536
L
20,284
2,601
202
10,455
32,115
25,229
0
13,081
19,034
438
48,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
53,824
194
Minions Killed
164
0
Camps Cleared
0
1,634,341
Distance Traveled
1,395,985
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,851
756
19
1
0
301,607
1
L
Sylvanus
10,924
643
26
2
0
240,342
2
W
Gilgamesh
13,575
799
19
1
0
357,188
3
W
Poseidon
12,843
755
91
5
0
350,602
4
L
Merlin
11,397
670
53
3
0
279,057
0
L
Freya
9,989
588
14
1
0
282,677
0
W
Medusa
11,206
659
49
3
0
281,047
0
W
Da Ji
12,790
752
16
1
0
343,897
0
L
Odin
10,573
622
20
1
0
288,843
1
L
Chaac
10,941
644
51
3
0
305,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role