Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
J3didiah_89
Horus
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 70L
1,451 Elo+
Solo
Fafnir
Fafnir
cannibalizr
Fafnir
Level 54
God Stats
7W - 9L
1,671 SR
Queue Stats
66W - 73L
1,449 Elo+
Solo
Anubis
Anubis
dank Biscuitz
Anubis
Level 61
God Stats
4W - 1L
1,854 SR
Queue Stats
4W - 2L
1,646 Elo+
Solo
Medusa
Medusa
ullrforever
Medusa
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 110L
1,474 Elo+
Solo
Team Averages
Level 56
1,605 SR
1,504 Elo+

VS

Team Averages
Level 76
1,564 SR
1,438 Elo+
Sol
Sol
ButtercupFairy
Sol
Level 67
God Stats
25W - 31L
1,384 SR
Queue Stats
947W - 1,070L
1,452 Elo+
Solo
King Arthur
King Arthur
Datguymain
King Arthur
Level 119
God Stats
8W - 16L
1,515 SR
Queue Stats
166W - 183L
1,529 Elo+
Party 1
Fenrir
Fenrir
SOFRITO_MOJITO
Fenrir
Level 43
God Stats
3W - 2L
1,802 SR
Queue Stats
107W - 125L
1,492 Elo+
Party 1
Medusa
Medusa
gemxcity
Medusa
Level 46
God Stats
15W - 13L
1,551 SR
Queue Stats
102W - 120L
1,442 Elo+
Party 2
Freya
Freya
lemon67
Freya
Level 107
God Stats
4W - 5L
1,568 SR
Queue Stats
14W - 31L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 0 / 11
10,589
815
16,676
8,458
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 11
10,052
773
9,720
13,757
11,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
15
3 / 0 / 8
9,464
728
5,563
9,341
10,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 0 / 5
10,648
819
9,679
7,251
4,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
3 / 1 / 9
10,023
771
14,578
14,617
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
8,670
667
8,682
13,493
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Datguymain
King Arthur
14
2 / 5 / 1
8,567
659
14,102
19,897
18,016
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

14
1 / 5 / 2
7,989
615
4,257
12,812
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
gemxcity
Medusa
13
0 / 3 / 3
7,899
608
3,902
7,094
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
lemon67
Freya
16
0 / 3 / 3
8,820
678
8,423
13,675
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
20
Kills
3
3
Deaths
20
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
11
10.5
L
0
4
2
0.25
L
King Arthur
Datguymain
King Arthur
2
5
1
0.5
W
3
2
11
4.25
L
1
5
2
0.4
W
Fafnir
3
0
8
7
W
6
0
5
8.5
L
Medusa
gemxcity
Medusa
0
3
3
0.5
L
Freya
lemon67
Freya
0
3
3
0.5
W
Medusa
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,216
Damage
39,366
53,424
Taken
66,971
38,693
Mitigated
37,581
19,902
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,676
6,760
0
3,106
8,458
4,351
4,885
3,081
5,349
0
42,887
L
8,682
2,828
27
3,543
13,493
5,003
605
3,342
10,054
40,692
0
L
King Arthur
Datguymain
King Arthur
14,102
1,134
94
1,063
19,897
18,016
0
4,523
15,075
0
28,471
W
9,720
5,287
4,707
4,997
13,757
11,889
0
4,059
9,624
0
30,101
L
4,257
1,233
76
592
12,812
6,220
0
3,148
9,624
0
7,633
W
Fafnir
5,563
1,678
360
625
9,341
10,765
0
4,425
4,916
10,778
0
W
9,679
873
367
3,554
7,251
4,164
1,931
1,401
5,779
40,933
0
L
Medusa
gemxcity
Medusa
3,902
1,979
75
162
7,094
2,210
0
1,678
5,295
0
15,821
L
Freya
lemon67
Freya
8,423
2,347
0
1,662
13,675
6,132
0
2,551
10,858
36,463
0
W
Medusa
14,578
6,472
0
2,186
14,617
7,524
380
4,139
10,306
0
50,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
41,945
262
Minions Killed
184
0
Camps Cleared
0
1,288,571
Distance Traveled
1,184,314
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,589
815
76
6
0
261,140
2
L
Sol
8,670
667
63
5
0
232,550
1
L
King Arthur
8,567
659
32
2
0
259,400
0
W
Horus
10,052
773
34
3
0
284,656
0
L
Fenrir
7,989
615
9
1
0
269,522
0
W
Fafnir
9,464
728
7
1
0
240,522
1
W
Anubis
10,648
819
79
6
0
242,839
0
L
Medusa
7,899
608
25
2
0
180,616
2
L
Freya
8,820
678
55
4
0
242,226
1
W
Medusa
10,023
771
66
5
0
259,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role