Player Matchup

Merlin
Merlin
AIhena
Merlin
Level 27
God Stats
3W - 5L
1,352 SR
Queue Stats
31W - 48L
1,473 Elo+
Party 1
Medusa
Medusa
BulbiTuck_11
Medusa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 37L
1,596 Elo+
Solo
Eset
Eset
FlameOpt
Eset
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 68L
1,460 Elo+
Party 1
Team Averages
Level 67
1,451 SR
1,510 Elo+

VS

Team Averages
Level 36
1,571 SR
1,363 Elo+
Medusa
Medusa
El ChoriisO
Medusa
Level 22
God Stats
3W - 4L
1,503 SR
Queue Stats
18W - 48L
1,365 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zeno Dragnir
Kumbhakarna
Level 32
God Stats
2W - 0L
1,711 SR
Queue Stats
30W - 50L
1,631 Elo+
Party 2
Ah Puch
Ah Puch
Zuhro
Ah Puch
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 36L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AIhena
Merlin
10
0 / 1 / 1
6,061
606
3,431
3,019
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
10
0 / 3 / 1
6,092
609
6,349
8,687
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
11
1 / 2 / 0
6,634
663
2,822
6,369
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 0 / 5
6,593
659
2,445
5,330
2,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Zeno Dragnir
Kumbhakarna
11
3 / 0 / 3
7,756
776
3,793
8,912
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Zuhro
Ah Puch
12
3 / 1 / 2
7,400
740
9,394
5,088
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
AIhena
Merlin
0
1
1
0.5
L
Medusa
0
3
1
0.17
W
Medusa
0
0
5
2.5
L
Eset
1
2
0
0.5
W
Kumbhakarna
Zeno Dragnir
Kumbhakarna
3
0
3
4.5
W
Ah Puch
Zuhro
Ah Puch
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,602
Damage
15,632
18,075
Taken
19,330
7,788
Mitigated
13,486
1,638
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AIhena
Merlin
3,431
368
0
0
3,019
1,302
0
2,430
589
15,124
0
L
Medusa
6,349
3,213
0
822
8,687
3,808
0
6,047
2,640
0
18,246
W
Medusa
2,445
1,126
0
434
5,330
2,229
0
2,223
3,107
0
24,377
L
Eset
2,822
255
253
563
6,369
2,678
0
4,860
1,509
14,621
0
W
Kumbhakarna
Zeno Dragnir
Kumbhakarna
3,793
240
0
1,470
8,912
8,789
0
2,378
6,534
14,010
0
W
Ah Puch
Zuhro
Ah Puch
9,394
0
0
1,076
5,088
2,468
0
1,951
3,137
25,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,787
Gold Earned
21,749
107
Minions Killed
101
1
Camps Cleared
7
507,375
Distance Traveled
576,956
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,061
606
39
4
0
167,518
0
L
Medusa
6,092
609
38
4
1
178,215
2
W
Medusa
6,593
659
45
5
2
188,080
0
L
Eset
6,634
663
30
3
0
161,642
0
W
Kumbhakarna
7,756
776
16
2
1
204,534
3
W
Ah Puch
7,400
740
40
4
4
184,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role