Player Matchup

Xing Tian
Xing Tian
Alondrapau
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,223 Elo+
Solo
Izanami
Izanami
AsrC free
Izanami
Level 29
God Stats
1W - 1L
1,329 SR
Queue Stats
138W - 133L
1,446 Elo+
Party 1
Janus
Janus
ReaperofSoulS697
Janus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,354 Elo+
Solo
Discordia
Discordia
TSO TENDO
Discordia
Level 108
God Stats
9W - 3L
1,480 SR
Queue Stats
246W - 217L
1,473 Elo+
Party 1
Khepri
Khepri
VendoShima
Khepri
Level 101
God Stats
2W - 1L
1,732 SR
Queue Stats
256W - 235L
1,447 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,388 Elo+

VS

Team Averages
Level 86
1,518 SR
1,369 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Danaosz
Xbalanque
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 212L
1,306 Elo+
Party 2
Fafnir
Fafnir
ITz Mizzie Ts
Fafnir
Level 90
God Stats
1W - 1L
1,483 SR
Queue Stats
229W - 231L
1,327 Elo+
Solo
Anhur
Anhur
karaoke26
Anhur
Level 27
God Stats
1W - 1L
1,607 SR
Queue Stats
96W - 150L
1,308 Elo+
Party 2
Mercury
Mercury
krypton1cKush
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alondrapau
Xing Tian
19
4 / 3 / 28
13,017
685
9,740
23,156
34,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
AsrC free
Izanami
20
9 / 1 / 26
14,361
756
26,879
17,092
10,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 4 / 19
13,276
699
20,931
14,152
7,202
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TSO TENDO
Discordia
20
14 / 2 / 21
14,437
760
29,716
8,840
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
VendoShima
Khepri
20
8 / 2 / 20
12,784
673
16,114
27,053
36,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
6 / 8 / 3
12,678
667
16,823
31,101
19,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Danaosz
Xbalanque
20
4 / 7 / 6
12,241
644
26,204
23,645
12,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
0 / 7 / 7
10,506
553
9,671
27,498
46,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
karaoke26
Anhur
18
2 / 9 / 3
10,109
532
11,036
18,405
8,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
14
0 / 10 / 5
9,216
485
5,732
18,959
8,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
36
41
Kills
12
12
Deaths
41
114
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
8
3
0.94
W
Xing Tian
Alondrapau
Xing Tian
4
3
28
6
W
Izanami
AsrC free
Izanami
9
1
26
22
L
Xbalanque
Danaosz
Xbalanque
4
7
6
1
L
0
7
7
0.5
W
6
4
19
3.88
W
Discordia
TSO TENDO
Discordia
14
2
21
12.25
W
Khepri
VendoShima
Khepri
8
2
20
9
L
Anhur
karaoke26
Anhur
2
9
3
0.39
L
Mercury
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,380
Damage
69,466
90,293
Taken
119,608
93,513
Mitigated
94,756
41,857
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
16,823
5,887
2,896
12,782
31,101
19,221
0
19,393
11,708
773
34,634
W
Xing Tian
Alondrapau
Xing Tian
9,740
2,278
3,622
5,400
23,156
34,562
961
2,134
21,022
14,404
0
W
Izanami
AsrC free
Izanami
26,879
15,532
2,530
7,629
17,092
10,470
2,369
3,136
13,956
0
65,731
L
Xbalanque
Danaosz
Xbalanque
26,204
12,323
1,504
8,379
23,645
12,282
1,035
15,417
8,228
0
55,698
L
9,671
4,130
1,055
4,034
27,498
46,228
66
16,492
11,006
20,918
0
W
20,931
5,952
1,427
2,489
14,152
7,202
2,138
1,488
12,664
50,947
0
W
Discordia
TSO TENDO
Discordia
29,716
169
4,176
1,585
8,840
4,836
1,268
464
8,376
50,712
0
W
Khepri
VendoShima
Khepri
16,114
2,618
1,971
11,028
27,053
36,443
257
3,045
24,008
21,384
0
L
Anhur
karaoke26
Anhur
11,036
4,346
162
882
18,405
8,512
344
12,584
5,821
0
20,520
L
Mercury
5,732
1,976
435
2,837
18,959
8,513
0
12,615
6,344
0
10,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,875
Gold Earned
54,750
199
Minions Killed
148
0
Camps Cleared
0
1,609,946
Distance Traveled
1,407,688
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,678
667
32
2
0
324,657
4
W
Xing Tian
13,017
685
5
0
0
357,862
0
W
Izanami
14,361
756
87
5
0
315,188
1
L
Xbalanque
12,241
644
74
4
0
249,303
0
L
Fafnir
10,506
553
18
1
0
265,213
0
W
Janus
13,276
699
72
4
0
280,082
0
W
Discordia
14,437
760
27
1
0
331,036
2
W
Khepri
12,784
673
8
0
0
325,778
0
L
Anhur
10,109
532
14
1
0
290,310
0
L
Mercury
9,216
485
10
1
0
278,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role