Player Matchup

Sol
Sol
I bleeded
Sol
Level 89
God Stats
15W - 10L
1,538 SR
Queue Stats
187W - 206L
1,403 Elo+
Solo
Neith
Neith
MULA MALUCA
Neith
Level 100
God Stats
3W - 11L
1,500 SR
Queue Stats
171W - 153L
1,414 Elo+
Solo
Sylvanus
Sylvanus
batswagalicio
Sylvanus
Level 89
God Stats
34W - 29L
1,406 SR
Queue Stats
116W - 89L
1,339 Elo+
Party 2
Set
Set
ravine90
Set
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 61L
1,253 Elo+
Party 2
Heimdallr
Heimdallr
ruby_code60
Heimdallr
Level 92
God Stats
13W - 7L
1,636 SR
Queue Stats
473W - 512L
1,355 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,353 Elo+

VS

Team Averages
Level 60
1,322 SR
1,355 Elo+
Odin
Odin
CynicPsychotic
Odin
Level 128
God Stats
3W - 4L
1,338 SR
Queue Stats
512W - 581L
1,344 Elo+
Solo
Fenrir
Fenrir
ItsTreyRex
Fenrir
Level 29
God Stats
0W - 1L
1,166 SR
Queue Stats
27W - 28L
1,399 Elo+
Party 1
Hachiman
Hachiman
LilMexCh010
Hachiman
Level 44
God Stats
1W - 2L
1,333 SR
Queue Stats
85W - 86L
1,336 Elo+
Party 1
Fafnir
Fafnir
RtdBoomboom
Fafnir
Level 69
God Stats
1W - 4L
1,271 SR
Queue Stats
139W - 128L
1,408 Elo+
Party 1
Agni
Agni
ac1dBelly
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,738
592
3,126
2,480
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 0 / 2
5,278
660
2,214
4,181
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
batswagalicio
Sylvanus
7
1 / 0 / 1
4,833
604
2,558
4,832
1,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 1 / 1
4,950
619
962
5,326
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
ruby_code60
Heimdallr
8
1 / 0 / 1
4,489
561
5,090
5,172
1,839

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,114
639
3,769
5,225
2,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
ItsTreyRex
Fenrir
1
0 / 0 / 0
1,536
192
0
0
0
Hachiman
LilMexCh010
Hachiman
6
0 / 1 / 0
3,625
453
1,779
4,519
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
6
0 / 1 / 0
4,149
519
2,212
7,290
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
7
0 / 2 / 0
4,224
528
1,753
4,382
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
0
0
1
L
Fenrir
ItsTreyRex
Fenrir
0
0
0
0
L
Hachiman
LilMexCh010
Hachiman
0
1
0
0
W
0
0
2
1
L
Fafnir
0
1
0
0
L
Agni
0
2
0
0
W
Sylvanus
batswagalicio
Sylvanus
1
0
1
1.5
W
2
1
1
2.5
W
Heimdallr
ruby_code60
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
9,513
21,991
Taken
21,416
8,134
Mitigated
9,480
10,990
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,769
537
0
1,135
5,225
2,372
0
0
5,225
0
29,450
W
3,126
887
0
801
2,480
801
399
1,648
832
22,686
0
L
Fenrir
ItsTreyRex
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
LilMexCh010
Hachiman
1,779
1,226
0
325
4,519
1,057
0
727
3,792
0
12,236
W
2,214
580
0
2,147
4,181
1,596
124
0
4,181
0
30,375
L
Fafnir
2,212
457
0
2,530
7,290
4,377
0
1,831
5,459
13,998
0
L
Agni
1,753
78
0
0
4,382
1,674
150
3,126
1,256
18,573
0
W
Sylvanus
batswagalicio
Sylvanus
2,558
1,114
2,390
2,404
4,832
1,976
347
947
3,885
14,439
0
W
962
306
0
2,653
5,326
1,922
197
105
5,221
0
23,065
W
Heimdallr
ruby_code60
Heimdallr
5,090
2,160
0
595
5,172
1,839
536
1,265
3,907
0
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
18,648
225
Minions Killed
137
0
Camps Cleared
0
764,449
Distance Traveled
576,143
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,114
639
64
8
0
138,405
1
W
Sol
4,738
592
42
5
0
158,617
4
L
Fenrir
1,536
192
0
0
0
0
0
L
Hachiman
3,625
453
18
2
0
132,986
0
W
Neith
5,278
660
68
9
0
141,584
2
L
Fafnir
4,149
519
26
3
0
143,960
0
L
Agni
4,224
528
29
4
0
160,792
0
W
Sylvanus
4,833
604
30
4
0
127,396
0
W
Set
4,950
619
60
8
0
168,398
0
W
Heimdallr
4,489
561
25
3
0
168,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role