Player Matchup

Nemesis
Nemesis
Bronze V
 
Nemesis
Bronze V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Co0braA
Bacchus
Gold III
Level 159
God Stats
4W - 2L
1,552 SR
Queue Stats
270W - 272L
1,597 MMR
Solo
Heimdallr
Heimdallr
Gold V
ImScubaMfSam
Heimdallr
Gold V
Level 51
God Stats
12W - 11L
1,427 SR
Queue Stats
27W - 24L
1,608 MMR
Solo
Charybdis
Charybdis
Gold III
Megakin-
Charybdis
Gold III
Level 152
God Stats
12W - 12L
1,604 SR
Queue Stats
68W - 67L
1,555 MMR
Solo
Mulan
Mulan
Gold V
b00ty_c4lls_69
Mulan
Gold V
Level 99
God Stats
1W - 0L
1,385 SR
Queue Stats
11W - 13L
1,510 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,494 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,585 SR
1,548 MMR
Geb
Geb
Bronze III
Brandt is alone
Geb
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Izanami
Izanami
Gold III
DrownInHtown
Izanami
Gold III
Level 128
God Stats
17W - 6L
1,905 SR
Queue Stats
96W - 94L
1,602 MMR
Solo
Osiris
Osiris
Silver I
MAM3YTH0R MX
Osiris
Silver I
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 207L
1,595 MMR
Solo
Discordia
Discordia
Gold II
UnluckyPaul
Discordia
Gold II
Level 148
God Stats
0W - 4L
1,357 SR
Queue Stats
231W - 255L
1,503 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
aldotyme77
Gilgamesh
Silver I
Level 133
God Stats
2W - 2L
1,663 SR
Queue Stats
132W - 128L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 9
7,686
549
8,987
10,699
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Co0braA
Bacchus
11
3 / 0 / 8
6,913
494
6,149
7,248
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ImScubaMfSam
Heimdallr
15
7 / 0 / 3
8,914
637
7,403
9,428
4,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Megakin-
Charybdis
12
6 / 2 / 5
7,823
559
11,975
9,330
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 3 / 3
6,843
489
7,843
12,573
6,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
MercuryBakasuraKing ArthurBastet

VS

Bans
ZeusLokiArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,890
421
3,763
10,301
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
DrownInHtown
Izanami
10
0 / 5 / 0
6,343
453
4,451
8,041
2,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
4 / 4 / 0
7,325
523
11,270
17,494
16,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
UnluckyPaul
Discordia
10
0 / 4 / 2
6,060
433
6,277
8,189
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
aldotyme77
Gilgamesh
10
1 / 7 / 2
6,646
475
4,879
13,408
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
24
Kills
5
5
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
9
9.5
L
0
4
2
0.25
W
Bacchus
Co0braA
Bacchus
3
0
8
7
L
Izanami
DrownInHtown
Izanami
0
5
0
0
W
Heimdallr
ImScubaMfSam
Heimdallr
7
0
3
8.5
L
Osiris
4
4
0
1
W
Charybdis
Megakin-
Charybdis
6
2
5
4.25
L
Discordia
UnluckyPaul
Discordia
0
4
2
0.25
L
Gilgamesh
aldotyme77
Gilgamesh
1
7
2
0.29
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
30,640
49,278
Taken
57,433
28,283
Mitigated
35,663
14,577
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,987
4,194
0
930
10,699
4,972
0
1,432
9,267
0
48,786
L
3,763
485
0
1,329
10,301
7,039
0
1,549
8,752
14,129
0
W
Bacchus
Co0braA
Bacchus
6,149
1,063
277
942
7,248
7,568
159
2,714
4,534
22,673
0
L
Izanami
DrownInHtown
Izanami
4,451
3,044
0
671
8,041
2,754
219
952
7,089
0
52,076
W
Heimdallr
ImScubaMfSam
Heimdallr
7,403
3,918
0
6,408
9,428
4,501
1,128
908
8,520
0
81,485
L
Osiris
11,270
4,717
0
5,605
17,494
16,416
0
968
16,526
0
46,165
W
Charybdis
Megakin-
Charybdis
11,975
4,827
0
1,817
9,330
4,607
858
4,234
5,096
0
62,629
L
Discordia
UnluckyPaul
Discordia
6,277
212
0
875
8,189
2,582
0
1,227
6,962
40,967
0
L
Gilgamesh
aldotyme77
Gilgamesh
4,879
2,017
0
3,245
13,408
6,872
0
1,591
11,817
0
36,448
W
7,843
1,112
0
4,203
12,573
6,635
0
752
11,821
0
36,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
32,264
399
Minions Killed
321
0
Camps Cleared
0
1,362,281
Distance Traveled
1,331,975
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,686
549
67
5
0
339,049
2
L
Geb
5,890
421
16
1
0
259,178
3
W
Bacchus
6,913
494
28
2
0
292,536
0
L
Izanami
6,343
453
102
7
0
249,548
0
W
Heimdallr
8,914
637
134
10
0
240,403
2
L
Osiris
7,325
523
65
5
0
289,235
0
W
Charybdis
7,823
559
102
7
0
239,855
4
L
Discordia
6,060
433
69
5
0
261,906
3
L
Gilgamesh
6,646
475
69
5
0
272,108
0
W
Mulan
6,843
489
68
5
0
250,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role