Player Matchup

Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DamperFreije
Hercules
Level 26
God Stats
32W - 15L
1,624 SR
Queue Stats
151W - 102L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
SonLosDeAntes
Xing Tian
Level 107
God Stats
3W - 3L
1,170 SR
Queue Stats
66W - 47L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
TheAlwaysDirty
Hou Yi
Level 71
God Stats
20W - 8L
1,522 SR
Queue Stats
131W - 75L
1,545 Elo+
Party 2
Team Averages
Level 94
1,463 SR
1,511 Elo+

VS

Team Averages
Level 91
1,605 SR
1,496 Elo+
King Arthur
King Arthur
Jorylover
King Arthur
Level 68
God Stats
1W - 1L
1,568 SR
Queue Stats
15W - 19L
1,282 Elo+
Solo
Danzaburou
Danzaburou
Rocbob3
Danzaburou
Level 115
God Stats
5W - 4L
1,871 SR
Queue Stats
58W - 49L
1,515 Elo+
Party 1
Athena
Athena
Shakey22
Athena
Level 124
God Stats
9W - 10L
1,511 SR
Queue Stats
127W - 117L
1,600 Elo+
Party 1
Mercury
Mercury
TheEggChild
Mercury
Level 146
God Stats
1W - 2L
1,577 SR
Queue Stats
164W - 156L
1,583 Elo+
Party 1
Discordia
Discordia
iivbigman
Discordia
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 3 / 9
7,893
526
11,984
8,074
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
 
Nemesis
12
2 / 3 / 7
7,409
494
5,079
11,033
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DamperFreije
Hercules
11
0 / 0 / 10
7,493
500
4,251
11,416
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
SonLosDeAntes
Xing Tian
14
3 / 0 / 2
8,483
566
4,773
9,446
10,518
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
9 / 0 / 3
8,975
598
10,576
9,615
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jorylover
King Arthur
12
1 / 1 / 0
6,772
451
4,939
7,994
6,147
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Rocbob3
Danzaburou
10
1 / 7 / 0
6,338
423
5,669
13,661
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Shakey22
Athena
10
0 / 3 / 2
6,303
420
3,454
13,492
8,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
TheEggChild
Mercury
13
3 / 4 / 2
7,280
485
9,063
13,305
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
iivbigman
Discordia
11
1 / 4 / 3
6,265
418
4,192
6,970
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
6
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
9
2.83
W
Nemesis
 
Nemesis
2
3
7
1.83
W
Hercules
DamperFreije
Hercules
0
0
10
5
L
King Arthur
Jorylover
King Arthur
1
1
0
1
L
Danzaburou
Rocbob3
Danzaburou
1
7
0
0.14
L
Athena
Shakey22
Athena
0
3
2
0.33
W
Xing Tian
SonLosDeAntes
Xing Tian
3
0
2
4
W
9
0
3
10.5
L
Mercury
TheEggChild
Mercury
3
4
2
1
L
Discordia
iivbigman
Discordia
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
27,317
49,584
Taken
55,422
35,624
Mitigated
28,253
12,887
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,984
2,197
0
542
8,074
4,062
911
2,726
5,348
54,371
0
W
Nemesis
 
Nemesis
5,079
1,911
0
958
11,033
4,498
0
1,157
9,876
0
55,561
W
Hercules
DamperFreije
Hercules
4,251
1,465
0
3,953
11,416
12,306
86
2,874
8,542
0
16,753
L
King Arthur
Jorylover
King Arthur
4,939
481
0
294
7,994
6,147
87
3,050
4,944
0
42,257
L
Danzaburou
Rocbob3
Danzaburou
5,669
3,080
0
2,521
13,661
4,923
0
3,139
10,522
0
44,809
L
Athena
Shakey22
Athena
3,454
874
1,801
2,370
13,492
8,922
0
4,328
9,164
17,827
0
W
Xing Tian
SonLosDeAntes
Xing Tian
4,773
516
0
3,156
9,446
10,518
152
243
9,203
55,481
0
W
10,576
5,559
0
4,278
9,615
4,240
372
646
8,969
0
70,796
L
Mercury
TheEggChild
Mercury
9,063
4,450
0
500
13,305
5,581
0
3,103
10,202
0
65,416
L
Discordia
iivbigman
Discordia
4,192
326
0
250
6,970
2,680
0
3,137
3,833
31,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
32,958
403
Minions Killed
326
0
Camps Cleared
0
1,339,208
Distance Traveled
1,343,919
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,893
526
84
6
0
258,289
1
W
Nemesis
7,409
494
92
6
0
253,814
0
W
Hercules
7,493
500
26
2
0
294,154
0
L
King Arthur
6,772
451
74
5
0
282,024
0
L
Danzaburou
6,338
423
83
6
0
239,607
3
L
Athena
6,303
420
24
2
0
259,995
5
W
Xing Tian
8,483
566
96
6
0
271,937
3
W
Hou Yi
8,975
598
105
7
0
261,014
7
L
Mercury
7,280
485
96
6
0
322,122
0
L
Discordia
6,265
418
49
3
0
240,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role