Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
itz-_-Faviix
Cthulhu
Level 22
God Stats
5W - 1L
1,609 SR
Queue Stats
18W - 16L
1,383 Elo+
Party 1
Team Averages
Level 69
1,536 SR
1,461 Elo+

VS

Team Averages
Level 82
1,573 SR
1,444 Elo+
Bakasura
Bakasura
Alpha762620
Bakasura
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 175L
1,347 Elo+
Solo
Ymir
Ymir
BlackestShinobi
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,503 Elo+
Party 2
Tiamat
Tiamat
RoarinExile
Tiamat
Level 83
God Stats
11W - 10L
1,719 SR
Queue Stats
105W - 86L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 2 / 1
7,408
741
6,953
8,233
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 4
7,172
717
7,618
4,405
1,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
itz-_-Faviix
Cthulhu
10
1 / 0 / 3
6,571
657
3,059
4,770
3,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alpha762620
Bakasura
10
1 / 2 / 1
6,083
608
4,199
9,826
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 1
6,584
658
3,085
8,194
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
9
0 / 3 / 2
5,863
586
4,362
6,565
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
2
2
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
1
2.25
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
L
Bakasura
Alpha762620
Bakasura
1
2
1
0.75
L
1
1
1
1.5
L
Tiamat
0
3
2
0.33
W
Cthulhu
itz-_-Faviix
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
11,646
17,408
Taken
24,585
8,353
Mitigated
16,113
4,531
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,953
255
989
2,165
8,233
2,991
427
2,953
4,696
20,851
0
W
Ah Muzen Cab
 
Ah Muzen Cab
7,618
2,783
0
1,059
4,405
1,710
188
2,179
2,226
0
34,390
L
Bakasura
Alpha762620
Bakasura
4,199
2,484
0
708
9,826
4,936
0
3,858
5,968
0
8,825
L
3,085
875
0
1,228
8,194
7,038
0
3,655
4,539
17,340
0
L
Tiamat
4,362
808
170
824
6,565
4,139
0
2,955
3,610
17,254
0
W
Cthulhu
itz-_-Faviix
Cthulhu
3,059
72
227
91
4,770
3,652
274
2,519
2,240
9,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,151
Gold Earned
18,530
127
Minions Killed
88
4
Camps Cleared
4
548,806
Distance Traveled
455,656
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,408
741
36
4
1
177,445
1
W
Ah Muzen Cab
7,172
717
79
8
3
188,880
3
L
Bakasura
6,083
608
24
2
1
194,483
3
L
Ymir
6,584
658
40
4
2
125,299
0
L
Tiamat
5,863
586
24
2
1
135,874
1
W
Cthulhu
6,571
657
12
1
0
182,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role