Player Matchup

Geb
Geb
destructor_305
Geb
Level 77
God Stats
4W - 2L
1,889 SR
Queue Stats
365W - 381L
1,416 Elo+
Solo
Sol
Sol
ggSTORMTROOPER
Sol
Level 143
God Stats
15W - 8L
1,720 SR
Queue Stats
98W - 105L
1,366 Elo+
Solo
Hou Yi
Hou Yi
leo8rafa
Hou Yi
Level 139
God Stats
2W - 1L
1,840 SR
Queue Stats
53W - 56L
1,527 Elo+
Party 1
Discordia
Discordia
mack1997
Discordia
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 81L
1,295 Elo+
Solo
Bastet
Bastet
mario_69XD
Bastet
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,450 Elo+
Party 1
Team Averages
Level 103
1,690 SR
1,411 Elo+

VS

Team Averages
Level 72
1,442 SR
1,460 Elo+
Amaterasu
Amaterasu
DevsNerfedMe
Amaterasu
Level 69
God Stats
23W - 32L
1,366 SR
Queue Stats
74W - 96L
1,238 Elo+
Solo
Hel
Hel
Duhjayy_
Hel
Level 62
God Stats
29W - 37L
1,230 SR
Queue Stats
1,174W - 1,193L
1,380 Elo+
Solo
Danzaburou
Danzaburou
NrD Dragon
Danzaburou
Level 58
God Stats
6W - 1L
1,460 SR
Queue Stats
465W - 504L
1,332 Elo+
Solo
Cthulhu
Cthulhu
StoneyArcher9
Cthulhu
Level 69
God Stats
4W - 2L
1,655 SR
Queue Stats
102W - 101L
1,933 Elo+
Solo
Bakasura
Bakasura
Yoshua-polinesio
Bakasura
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 126L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,599
471
3,229
9,205
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 0
6,689
478
7,108
10,641
4,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
leo8rafa
Hou Yi
10
1 / 4 / 1
5,908
422
4,866
10,006
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
mack1997
Discordia
1
0 / 0 / 0
2,541
182
0
0
0
Bastet
mario_69XD
Bastet
11
2 / 3 / 2
6,799
486
7,463
11,579
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DevsNerfedMe
Amaterasu
11
0 / 0 / 2
6,670
476
2,489
8,900
4,948
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 0 / 2
7,319
523
5,835
7,185
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NrD Dragon
Danzaburou
14
5 / 0 / 0
8,125
580
9,876
8,841
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
6
0 / 2 / 0
5,003
357
1,102
3,863
2,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 1
8,025
573
5,085
12,249
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
11
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DevsNerfedMe
Amaterasu
0
0
2
1
W
1
0
2
2
W
Danzaburou
NrD Dragon
Danzaburou
5
0
0
5
W
Cthulhu
0
2
0
0
W
4
2
1
2.25
L
1
1
0
1
L
0
3
0
0
L
Hou Yi
leo8rafa
Hou Yi
1
4
1
0.38
L
Discordia
mack1997
Discordia
0
0
0
0
L
Bastet
mario_69XD
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,666
Damage
24,387
41,431
Taken
41,038
17,259
Mitigated
20,632
13,478
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DevsNerfedMe
Amaterasu
2,489
912
0
2,366
8,900
4,948
0
1,669
7,231
0
35,076
W
5,835
106
282
4,127
7,185
3,153
612
5,407
1,778
53,820
0
W
Danzaburou
NrD Dragon
Danzaburou
9,876
3,772
0
2,585
8,841
4,337
1,074
448
8,393
0
62,278
W
Cthulhu
1,102
67
474
668
3,863
2,751
0
353
3,510
10,469
0
W
5,085
3,250
0
5,159
12,249
5,443
636
2,623
9,626
0
51,568
L
3,229
271
411
2,902
9,205
6,527
507
532
7,986
26,172
0
L
7,108
2,688
0
5,381
10,641
4,282
437
6,092
4,187
54,006
0
L
Hou Yi
leo8rafa
Hou Yi
4,866
1,981
0
835
10,006
2,381
296
74
9,858
0
39,472
L
Discordia
mack1997
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
mario_69XD
Bastet
7,463
1,228
0
3,949
11,579
4,069
746
239
11,300
0
47,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
35,142
259
Minions Killed
391
0
Camps Cleared
0
991,442
Distance Traveled
1,236,720
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,670
476
73
5
0
260,366
3
W
Hel
7,319
523
86
6
0
250,954
0
W
Danzaburou
8,125
580
95
7
0
251,805
1
W
Cthulhu
5,003
357
19
1
0
156,085
0
W
Bakasura
8,025
573
118
8
0
317,510
0
L
Geb
6,599
471
38
3
0
247,169
1
L
Sol
6,689
478
88
6
0
215,705
1
L
Hou Yi
5,908
422
49
4
0
234,954
0
L
Discordia
2,541
182
0
0
0
0
0
L
Bastet
6,799
486
84
6
0
293,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role