Player Matchup

Freya
Freya
Black420Kurva
Freya
Level 122
God Stats
3W - 2L
1,286 SR
Queue Stats
184W - 168L
1,266 Elo+
Party 1
Cerberus
Cerberus
KiraKiraLolipop
Cerberus
Level 116
God Stats
32W - 22L
1,619 SR
Queue Stats
150W - 130L
1,568 Elo+
Party 4
Neith
Neith
SharkSenpa1
Neith
Level 22
God Stats
1W - 2L
1,544 SR
Queue Stats
32W - 31L
1,519 Elo+
Party 4
Ravana
Ravana
TyrannicPower
Ravana
Level 160
God Stats
40W - 31L
1,304 SR
Queue Stats
200W - 190L
1,215 Elo+
Party 1
Discordia
Discordia
ilovetheplayers
Discordia
Level 104
God Stats
3W - 1L
1,247 SR
Queue Stats
93W - 76L
1,570 Elo+
Solo
Team Averages
Level 105
1,400 SR
1,428 Elo+

VS

Team Averages
Level 77
1,540 SR
1,479 Elo+
King Arthur
King Arthur
HELPERE
King Arthur
Level 108
God Stats
3W - 9L
1,567 SR
Queue Stats
157W - 152L
1,538 Elo+
Solo
Nu Wa
Nu Wa
JnglOrTroll
Nu Wa
Level 65
God Stats
3W - 1L
1,904 SR
Queue Stats
127W - 112L
1,573 Elo+
Party 3
Xbalanque
Xbalanque
Tobiias23
Xbalanque
Level 38
God Stats
1W - 2L
1,535 SR
Queue Stats
119W - 106L
1,566 Elo+
Party 3
Thor
Thor
Voidner
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Bacchus
Bacchus
acidHAL0
Bacchus
Level 148
God Stats
3W - 6L
1,192 SR
Queue Stats
43W - 47L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,299
485
4,588
8,973
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
9
0 / 1 / 3
5,915
455
3,179
10,623
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 2
6,922
532
6,059
7,341
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 2
7,153
550
7,072
8,877
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
ilovetheplayers
Discordia
12
2 / 0 / 3
6,836
526
6,309
5,637
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HELPERE
King Arthur
12
0 / 1 / 0
6,574
506
5,310
9,898
7,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 1
6,611
509
9,556
8,331
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Tobiias23
Xbalanque
12
0 / 0 / 0
6,471
498
6,415
5,490
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Voidner
Thor
9
1 / 3 / 0
5,542
426
2,657
10,806
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
acidHAL0
Bacchus
9
0 / 0 / 1
5,936
457
2,327
8,569
6,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
King Arthur
HELPERE
King Arthur
0
1
0
0
L
1
3
1
0.5
W
Cerberus
0
1
3
1.5
W
1
0
2
2
L
Xbalanque
Tobiias23
Xbalanque
0
0
0
0
W
3
1
2
4
L
Thor
Voidner
Thor
1
3
0
0.33
L
Bacchus
acidHAL0
Bacchus
0
0
1
0.5
W
Discordia
ilovetheplayers
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
26,265
41,451
Taken
43,094
18,797
Mitigated
22,325
13,400
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,588
1,690
0
2,667
8,973
3,329
88
2,128
6,845
38,595
0
L
King Arthur
HELPERE
King Arthur
5,310
679
0
1,502
9,898
7,808
0
743
9,155
0
52,278
L
9,556
2,097
0
489
8,331
2,758
0
4,529
3,802
58,176
0
W
Cerberus
3,179
107
223
3,258
10,623
6,100
0
3,561
7,062
18,504
0
W
6,059
2,220
0
2,467
7,341
3,614
810
653
6,688
0
51,885
L
Xbalanque
Tobiias23
Xbalanque
6,415
2,432
0
2,319
5,490
1,916
0
2,285
3,205
0
58,199
W
7,072
2,580
0
4,535
8,877
3,715
0
2,067
6,810
0
47,786
L
Thor
Voidner
Thor
2,657
910
0
2,634
10,806
3,375
0
3,148
7,658
0
34,020
L
Bacchus
acidHAL0
Bacchus
2,327
309
1,822
1,753
8,569
6,468
0
3,371
5,198
13,440
0
W
Discordia
ilovetheplayers
Discordia
6,309
748
0
250
5,637
2,039
0
3,474
2,163
66,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
31,134
364
Minions Killed
372
0
Camps Cleared
0
1,260,153
Distance Traveled
1,204,258
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,299
485
54
4
0
257,653
5
L
King Arthur
6,574
506
91
7
0
232,920
1
L
Nu Wa
6,611
509
96
7
0
218,080
3
W
Cerberus
5,915
455
28
2
0
257,198
5
W
Neith
6,922
532
84
6
0
234,935
3
L
Xbalanque
6,471
498
94
7
0
240,515
3
W
Ravana
7,153
550
85
7
0
267,901
2
L
Thor
5,542
426
69
5
0
243,213
2
L
Bacchus
5,936
457
22
2
0
269,530
7
W
Discordia
6,836
526
113
9
0
242,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role