Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Luc1eo
Charybdis
Level 155
God Stats
0W - 2L
1,374 SR
Queue Stats
62W - 69L
1,549 Elo+
Party 1
Da Ji
Da Ji
Wock UT
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Achilles
Achilles
iamcups
Achilles
Level 144
God Stats
0W - 1L
1,529 SR
Queue Stats
41W - 38L
1,597 Elo+
Party 1
Athena
Athena
vI TeMPaHzZ Iv
Athena
Level 125
God Stats
1W - 3L
1,792 SR
Queue Stats
126W - 134L
1,504 Elo+
Party 1
Team Averages
Level 116
1,539 SR
1,530 Elo+

VS

Team Averages
Level 110
1,559 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Munishi
Medusa
Level 63
God Stats
3W - 4L
1,521 SR
Queue Stats
249W - 271L
1,452 Elo+
Solo
Ganesha
Ganesha
RageRooster
Ganesha
Level 145
God Stats
2W - 1L
1,508 SR
Queue Stats
133W - 131L
1,493 Elo+
Solo
Ares
Ares
UnikTsalmavet
Ares
Level 156
God Stats
7W - 3L
1,765 SR
Queue Stats
303W - 284L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 6 / 2
8,286
637
11,303
15,710
13,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Luc1eo
Charybdis
16
2 / 4 / 0
8,695
669
20,487
15,796
9,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Wock UT
Da Ji
13
0 / 10 / 4
7,752
596
5,586
17,363
10,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
iamcups
Achilles
13
0 / 7 / 2
7,314
563
7,796
24,345
24,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 0
8,021
617
8,018
22,458
30,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
14 / 0 / 17
11,495
884
18,518
10,890
7,204
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
 
Hou Yi
19
9 / 0 / 21
11,019
848
22,557
16,705
9,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Munishi
Medusa
16
2 / 1 / 29
9,915
763
21,281
14,374
9,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
RageRooster
Ganesha
16
0 / 2 / 27
10,202
785
9,732
19,431
31,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 2 / 24
11,566
890
14,979
20,213
23,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
150
4
Kills
32
32
Deaths
5
8
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
6
2
0.5
W
Charybdis
 
Charybdis
14
0
17
22.5
W
Hou Yi
 
Hou Yi
9
0
21
19.5
L
Charybdis
Luc1eo
Charybdis
2
4
0
0.5
W
Medusa
Munishi
Medusa
2
1
29
16.5
W
Ganesha
RageRooster
Ganesha
0
2
27
6.75
W
7
2
24
9.5
L
Da Ji
Wock UT
Da Ji
0
10
4
0.2
L
Achilles
iamcups
Achilles
0
7
2
0.14
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,190
Damage
87,067
95,672
Taken
81,613
88,586
Mitigated
81,051
29,266
Healing
33,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,303
581
792
3,089
15,710
13,867
0
4,277
11,433
0
22,636
W
Charybdis
 
Charybdis
18,518
8,236
1,847
1,543
10,890
7,204
2,387
1,901
8,989
0
38,868
W
Hou Yi
 
Hou Yi
22,557
9,741
4,565
8,380
16,705
9,781
1,220
1,447
15,258
0
34,752
L
Charybdis
Luc1eo
Charybdis
20,487
10,579
1,553
5,083
15,796
9,531
0
3,701
12,095
0
40,926
W
Medusa
Munishi
Medusa
21,281
11,359
1,281
4,881
14,374
9,170
2,546
1,474
12,900
0
43,885
W
Ganesha
RageRooster
Ganesha
9,732
777
2,015
4,373
19,431
31,140
466
1,401
18,030
21,716
0
W
14,979
1,102
1,167
3,013
20,213
23,756
809
1,795
18,418
20,040
0
L
Da Ji
Wock UT
Da Ji
5,586
734
1,036
946
17,363
10,172
0
4,811
12,552
0
10,203
L
Achilles
iamcups
Achilles
7,796
603
1,222
8,848
24,345
24,046
0
6,577
17,768
0
17,901
L
8,018
1,127
2,390
4,307
22,458
30,970
0
5,345
17,113
11,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
54,197
99
Minions Killed
150
0
Camps Cleared
0
1,065,093
Distance Traveled
1,227,720
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,286
637
22
2
0
223,588
1
W
Charybdis
11,495
884
53
4
0
239,669
0
W
Hou Yi
11,019
848
47
4
0
243,241
0
L
Charybdis
8,695
669
47
4
0
188,555
1
W
Medusa
9,915
763
42
3
0
240,517
0
W
Ganesha
10,202
785
0
0
0
246,063
0
W
Ares
11,566
890
8
1
0
258,230
0
L
Da Ji
7,752
596
11
1
0
195,479
0
L
Achilles
7,314
563
12
1
0
248,219
1
L
Athena
8,021
617
7
1
0
209,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role