Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OathToMorri
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,522 Elo+
Party 1
Horus
Horus
SumFear94
Horus
Level 28
God Stats
0W - 1L
1,495 SR
Queue Stats
59W - 74L
1,409 Elo+
Party 1
Team Averages
Level 45
1,499 SR
1,486 Elo+

VS

Team Averages
Level 101
1,808 SR
1,609 Elo+
Nemesis
Nemesis
FreeloCarlino
Nemesis
Level 108
God Stats
11W - 4L
1,817 SR
Queue Stats
270W - 170L
1,721 Elo+
Party 3
Nu Wa
Nu Wa
GBABY41
Nu Wa
Level 82
God Stats
13W - 2L
1,780 SR
Queue Stats
472W - 523L
1,440 Elo+
Solo
Freya
Freya
IDCA
Freya
Level 106
God Stats
8W - 3L
1,910 SR
Queue Stats
119W - 117L
1,481 Elo+
Solo
Cliodhna
Cliodhna
Muzzaratti
Cliodhna
Level 159
God Stats
9W - 4L
1,768 SR
Queue Stats
270W - 195L
1,664 Elo+
Party 3
Khepri
Khepri
littlegomoemoe
Khepri
Level 48
God Stats
19W - 5L
1,766 SR
Queue Stats
71W - 27L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
8 / 5 / 3
9,887
549
11,936
16,096
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
 
Arachne
14
6 / 3 / 2
9,281
516
7,560
17,243
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
 
Athena
11
0 / 4 / 5
8,060
448
2,951
16,270
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
OathToMorri
Sylvanus
13
0 / 5 / 4
8,512
473
10,875
16,176
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SumFear94
Horus
15
2 / 6 / 2
9,777
543
9,452
18,972
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
12 / 2 / 6
11,274
626
15,644
14,770
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
GBABY41
Nu Wa
13
2 / 7 / 8
8,408
467
10,734
11,320
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
IDCA
Freya
14
1 / 3 / 10
8,824
490
10,571
10,478
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Muzzaratti
Cliodhna
17
8 / 3 / 3
10,658
592
14,962
16,820
8,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 11
8,352
464
4,945
9,282
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
16
Kills
23
23
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
8
5
3
1.9
L
Arachne
 
Arachne
6
3
2
2.33
L
Athena
 
Athena
0
4
5
0.63
W
Nemesis
12
2
6
7.5
W
Nu Wa
GBABY41
Nu Wa
2
7
8
0.86
W
Freya
IDCA
Freya
1
3
10
2
W
Cliodhna
Muzzaratti
Cliodhna
8
3
3
3.17
L
Sylvanus
OathToMorri
Sylvanus
0
5
4
0.4
L
Horus
SumFear94
Horus
2
6
2
0.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,774
Damage
56,856
84,757
Taken
62,670
53,463
Mitigated
32,983
24,972
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,936
4,162
0
4,321
16,096
6,593
639
6,909
9,187
0
84,848
L
Arachne
 
Arachne
7,560
4,331
0
5,190
17,243
7,033
0
6,261
10,982
0
62,208
L
Athena
 
Athena
2,951
1,137
439
2,801
16,270
17,516
156
8,461
7,809
19,482
0
W
Nemesis
15,644
8,637
0
2,435
14,770
6,958
698
2,992
11,735
0
104,342
W
Nu Wa
GBABY41
Nu Wa
10,734
3,670
0
739
11,320
3,569
1,755
668
10,652
45,095
0
W
Freya
IDCA
Freya
10,571
3,438
0
5,185
10,478
4,576
527
2,989
7,489
61,544
0
W
Cliodhna
Muzzaratti
Cliodhna
14,962
1,558
0
7,460
16,820
8,421
246
3,373
13,119
0
85,680
L
Sylvanus
OathToMorri
Sylvanus
10,875
3,130
1,389
4,754
16,176
9,703
0
6,779
9,397
59,452
15,186
L
Horus
SumFear94
Horus
9,452
4,187
473
5,605
18,972
12,618
0
3,009
15,963
0
65,719
W
4,945
229
825
2,222
9,282
9,459
126
2,558
6,638
27,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,517
Gold Earned
47,516
441
Minions Killed
484
0
Camps Cleared
0
1,631,203
Distance Traveled
1,704,762
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,887
549
106
6
0
303,032
3
L
Arachne
9,281
516
89
5
0
376,317
6
L
Athena
8,060
448
36
2
0
344,622
1
W
Nemesis
11,274
626
144
8
0
415,261
6
W
Nu Wa
8,408
467
67
4
0
284,650
0
W
Freya
8,824
490
103
6
0
286,361
1
W
Cliodhna
10,658
592
133
7
0
360,649
5
L
Sylvanus
8,512
473
115
6
0
292,915
4
L
Horus
9,777
543
95
5
0
314,317
5
W
Khepri
8,352
464
37
2
0
357,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role