Player Matchup

Thor
Thor
DepressedRhino
Thor
Level 153
God Stats
1W - 1L
1,420 SR
Queue Stats
35W - 36L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
Ticitac
Aphrodite
Level 149
God Stats
0W - 2L
1,228 SR
Queue Stats
35W - 45L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
nedarimnoder
Baron Samedi
Level 27
God Stats
9W - 7L
1,515 SR
Queue Stats
34W - 39L
1,375 Elo+
Party 1
Team Averages
Level 110
1,388 SR
1,382 Elo+

VS

Team Averages
Level 50
1,490 SR
1,489 Elo+
Atlas
Atlas
CptSaftig
Atlas
Level 61
God Stats
6W - 3L
1,425 SR
Queue Stats
6W - 6L
1,266 Elo+
Party 2
Nu Wa
Nu Wa
aiicraks
Nu Wa
Level 68
God Stats
6W - 5L
1,545 SR
Queue Stats
247W - 260L
1,499 Elo+
Solo
Danzaburou
Danzaburou
schauffiinho
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
11,039
649
11,679
19,068
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Ticitac
Aphrodite
16
4 / 4 / 4
11,339
667
13,773
22,832
11,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
nedarimnoder
Baron Samedi
14
2 / 7 / 5
10,186
599
9,655
17,395
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CptSaftig
Atlas
17
3 / 2 / 9
12,593
741
13,376
20,694
28,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
aiicraks
Nu Wa
15
3 / 6 / 8
11,693
688
15,903
12,447
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
schauffiinho
Danzaburou
18
7 / 1 / 6
12,775
751
19,811
14,394
6,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
13
13
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
CptSaftig
Atlas
3
2
9
3.75
L
3
2
4
2.5
L
Aphrodite
Ticitac
Aphrodite
4
4
4
1.5
W
Nu Wa
aiicraks
Nu Wa
3
6
8
1.17
L
Baron Samedi
nedarimnoder
Baron Samedi
2
7
5
0.64
W
Danzaburou
schauffiinho
Danzaburou
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
49,090
59,295
Taken
47,535
26,863
Mitigated
40,049
21,394
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CptSaftig
Atlas
13,376
5,483
0
1,870
20,694
28,701
328
9,973
10,721
31,813
0
L
11,679
1,679
0
1,717
19,068
8,221
0
9,836
9,232
0
49,026
L
Aphrodite
Ticitac
Aphrodite
13,773
415
4,015
12,497
22,832
11,161
0
10,611
12,221
58,716
0
W
Nu Wa
aiicraks
Nu Wa
15,903
2,892
0
500
12,447
4,591
867
5,000
7,447
50,781
0
L
Baron Samedi
nedarimnoder
Baron Samedi
9,655
650
1,020
2,145
17,395
7,481
0
9,264
8,131
17,979
0
W
Danzaburou
schauffiinho
Danzaburou
19,811
10,513
0
5,830
14,394
6,757
1,697
8,871
5,523
0
69,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
37,061
172
Minions Killed
202
6
Camps Cleared
10
901,789
Distance Traveled
929,270
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,593
741
28
2
0
328,987
3
L
Thor
11,039
649
53
3
5
313,709
3
L
Aphrodite
11,339
667
101
6
1
324,323
6
W
Nu Wa
11,693
688
74
4
7
288,807
4
L
Baron Samedi
10,186
599
18
1
0
263,757
2
W
Danzaburou
12,775
751
100
6
3
311,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role