Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DUDEABOT6000
Amaterasu
Level 115
God Stats
2W - 0L
1,874 SR
Queue Stats
92W - 58L
1,602 Elo+
Party 3
Izanami
Izanami
THEGAMER91902
Izanami
Level 106
God Stats
4W - 6L
1,636 SR
Queue Stats
169W - 169L
1,542 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Tezzy-san
Kumbhakarna
Level 158
God Stats
2W - 2L
1,227 SR
Queue Stats
225W - 223L
1,613 Elo+
Party 1
Janus
Janus
dauphino64
Janus
Level 129
God Stats
2W - 1L
1,744 SR
Queue Stats
66W - 78L
1,479 Elo+
Solo
Team Averages
Level 130
1,596 SR
1,547 Elo+

VS

Team Averages
Level 138
1,466 SR
1,525 Elo+
Sol
Sol
Its Me Kaine
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,543 Elo+
Party 2
Athena
Athena
NASTY JUICES
Athena
Level 149
God Stats
0W - 2L
1,545 SR
Queue Stats
177W - 156L
1,511 Elo+
Party 2
Janus
Janus
Nino ChanUwU
Janus
Level 148
God Stats
0W - 2L
1,284 SR
Queue Stats
31W - 29L
1,524 Elo+
Party 2
Terra
Terra
Samwise Growgee
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,532 Elo+
Party 2
Hera
Hera
TRxEnvy1
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 45L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 2 / 8
9,572
870
9,695
11,265
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
DUDEABOT6000
Amaterasu
16
4 / 2 / 9
9,424
857
8,849
15,363
17,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
17
7 / 1 / 7
9,839
894
14,306
12,022
6,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Tezzy-san
Kumbhakarna
14
1 / 4 / 6
8,908
810
3,693
17,179
20,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
14
1 / 3 / 8
8,714
792
14,381
7,924
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
8,232
748
11,568
10,838
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
15
4 / 2 / 6
9,128
830
8,990
15,556
17,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 5
8,216
747
9,908
10,557
4,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 5
8,041
731
5,497
15,703
14,012
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
15
2 / 4 / 5
8,154
741
11,843
8,292
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
17
Kills
12
12
Deaths
17
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
8
4
W
Amaterasu
DUDEABOT6000
Amaterasu
4
2
9
4.25
L
3
2
6
3
L
Athena
4
2
6
3.5
L
1
6
5
0.58
L
2
3
5
1.5
W
Izanami
7
1
7
10.5
L
Hera
2
4
5
1.13
W
Kumbhakarna
Tezzy-san
Kumbhakarna
1
4
6
1
W
Janus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
47,806
63,753
Taken
60,946
54,044
Mitigated
44,914
31,882
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,695
988
9,318
5,714
11,265
6,062
1,156
9,256
2,009
23,622
0
W
Amaterasu
DUDEABOT6000
Amaterasu
8,849
3,220
1,173
4,131
15,363
17,036
865
10,910
4,453
0
14,551
L
11,568
3,867
978
3,244
10,838
4,978
141
3,707
6,989
29,147
0
L
Athena
8,990
1,234
1,434
3,775
15,556
17,505
0
7,461
7,710
13,978
0
L
9,908
545
126
94
10,557
4,626
127
4,911
5,429
26,942
0
L
5,497
605
5,523
6,156
15,703
14,012
0
6,803
8,572
8,630
0
W
Izanami
14,306
9,853
214
2,225
12,022
6,639
1,792
9,290
2,732
0
28,160
L
Hera
11,843
2,817
1,361
991
8,292
3,793
0
3,697
4,477
21,170
0
W
Kumbhakarna
Tezzy-san
Kumbhakarna
3,693
385
3,302
3,966
17,179
20,102
604
10,957
6,222
15,684
0
W
Janus
14,381
1,331
1,086
753
7,924
4,205
812
7,393
531
28,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
41,771
135
Minions Killed
112
0
Camps Cleared
0
1,174,656
Distance Traveled
1,138,776
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,572
870
31
3
0
240,763
4
W
Amaterasu
9,424
857
13
1
0
251,293
1
L
Sol
8,232
748
30
3
0
221,039
0
L
Athena
9,128
830
15
1
0
253,526
0
L
Janus
8,216
747
46
4
0
209,800
0
L
Terra
8,041
731
2
0
0
239,849
0
W
Izanami
9,839
894
32
3
0
236,938
0
L
Hera
8,154
741
19
2
0
214,562
0
W
Kumbhakarna
8,908
810
26
2
0
209,708
0
W
Janus
8,714
792
33
3
0
235,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role