Player Matchup

Bakasura
Bakasura
Battousaxi
Bakasura
Level 61
God Stats
14W - 14L
1,457 SR
Queue Stats
43W - 55L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
DeanMachine93
Baron Samedi
Level 42
God Stats
2W - 3L
1,749 SR
Queue Stats
85W - 78L
1,474 Elo+
Party 3
Yemoja
Yemoja
Germmmmyyy
Yemoja
Level 96
God Stats
2W - 0L
1,795 SR
Queue Stats
119W - 102L
1,528 Elo+
Party 1
Shiva
Shiva
Parrentaccount2
Shiva
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,460 Elo+
Party 3
Rama
Rama
imaIockdown
Rama
Level 26
God Stats
9W - 8L
1,575 SR
Queue Stats
78W - 86L
1,495 Elo+
Party 1
Team Averages
Level 69
1,615 SR
1,478 Elo+

VS

Team Averages
Level 60
1,439 SR
1,472 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PraiseMeHuman
Sol
Level 59
God Stats
13W - 16L
1,403 SR
Queue Stats
179W - 172L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
Sultan-_-RM
Heimdallr
Level 35
God Stats
20W - 23L
1,622 SR
Queue Stats
72W - 102L
1,387 Elo+
Solo
Sylvanus
Sylvanus
TopIz
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 2
Awilix
Awilix
Waitedmonkey269
Awilix
Level 40
God Stats
0W - 1L
1,172 SR
Queue Stats
5W - 10L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Battousaxi
Bakasura
11
1 / 1 / 1
5,970
543
1,572
9,110
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DeanMachine93
Baron Samedi
10
2 / 0 / 1
5,693
518
7,382
2,703
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Germmmmyyy
Yemoja
10
1 / 0 / 2
5,695
518
5,866
7,517
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,619
511
4,597
10,104
8,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 0
5,823
529
3,056
6,322
2,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 0
6,728
612
5,516
8,294
6,686
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
6,056
551
4,872
10,077
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Sultan-_-RM
Heimdallr
10
0 / 1 / 0
5,286
481
3,111
5,988
2,061
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TopIz
Sylvanus
7
0 / 2 / 0
4,843
440
2,170
9,456
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 0 / 0
3,744
340
436
886
284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Bakasura
Battousaxi
Bakasura
1
1
1
1.5
W
Baron Samedi
DeanMachine93
Baron Samedi
2
0
1
2.5
W
Yemoja
Germmmmyyy
Yemoja
1
0
2
2
W
0
1
1
0.5
L
1
1
0
1
L
Heimdallr
Sultan-_-RM
Heimdallr
0
1
0
0
L
Sylvanus
TopIz
Sylvanus
0
2
0
0
L
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
16,105
35,756
Taken
34,701
20,252
Mitigated
16,934
14,197
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,516
1,261
0
4,630
8,294
6,686
0
0
8,194
40,042
6,176
W
Bakasura
Battousaxi
Bakasura
1,572
1,307
0
1,930
9,110
3,495
0
1,943
7,167
0
41,458
W
Baron Samedi
DeanMachine93
Baron Samedi
7,382
1,415
603
1,305
2,703
1,258
369
2,115
588
45,125
0
W
Yemoja
Germmmmyyy
Yemoja
5,866
1,829
1,793
2,369
7,517
4,877
0
3,400
4,117
26,439
0
W
4,597
1,480
313
3,288
10,104
8,368
0
4,263
5,841
0
34,864
L
4,872
1,206
0
5,800
10,077
3,684
0
6,773
3,139
50,480
0
L
Heimdallr
Sultan-_-RM
Heimdallr
3,111
2,010
118
1,115
5,988
2,061
1,134
733
5,255
0
34,414
L
Sylvanus
TopIz
Sylvanus
2,170
1,130
202
1,624
9,456
4,219
336
5,395
4,061
12,724
0
L
436
316
0
0
886
284
0
347
539
0
1,505
W
3,056
2,935
0
2,596
6,322
2,254
52
740
5,582
0
44,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
26,657
351
Minions Killed
253
0
Camps Cleared
0
999,533
Distance Traveled
720,248
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,728
612
81
7
0
166,647
2
W
Bakasura
5,970
543
81
7
0
245,657
0
W
Baron Samedi
5,693
518
75
7
0
193,878
1
W
Yemoja
5,695
518
36
3
0
177,268
1
W
Shiva
5,619
511
70
6
0
212,648
0
L
Sol
6,056
551
91
8
0
181,463
0
L
Heimdallr
5,286
481
57
5
0
177,253
2
L
Sylvanus
4,843
440
22
2
0
165,729
0
L
Awilix
3,744
340
2
0
0
29,156
0
W
Rama
5,823
529
89
8
0
170,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role