Player Matchup

Sun Wukong
Sun Wukong
Bronze V
 
Sun Wukong
Bronze V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Boysenbaby
Cabrakan
Bronze III
Level 106
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Curiosittty
Mulan
Silver II
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,477 MMR
Solo
Chernobog
Chernobog
Bronze III
Yiewz
Chernobog
Bronze III
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
84W - 85L
1,526 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,459 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,587 SR
1,483 MMR
Athena
Athena
Bronze III
CindyLou13
Athena
Bronze III
Level 65
God Stats
4W - 6L
1,629 SR
Queue Stats
39W - 58L
1,454 MMR
Solo
Izanami
Izanami
Silver II
Mailtime
Izanami
Silver II
Level 153
God Stats
3W - 2L
1,433 SR
Queue Stats
18W - 17L
1,554 MMR
Party 1
Osiris
Osiris
Bronze V
Notcody69
Osiris
Bronze V
Level 89
God Stats
0W - 1L
1,496 SR
Queue Stats
4W - 6L
1,410 MMR
Party 1
Discordia
Discordia
Gold III
SANTIC0L98
Discordia
Gold III
Level 89
God Stats
8W - 7L
1,593 SR
Queue Stats
213W - 218L
1,463 MMR
Solo
Nemesis
Nemesis
Gold II
acerrman
Nemesis
Gold II
Level 77
God Stats
17W - 8L
1,785 SR
Queue Stats
431W - 433L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 0 / 5
11,827
591
12,038
17,715
16,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
 
Merlin
16
2 / 2 / 7
10,312
516
8,229
8,391
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Boysenbaby
Cabrakan
16
3 / 1 / 6
10,405
520
12,672
17,751
14,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 5
10,068
503
9,484
17,710
14,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Yiewz
Chernobog
17
3 / 4 / 3
10,683
534
8,693
14,212
6,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BakasuraJing WeiArachneThor

VS

Bans
MercuryKaliLokiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CindyLou13
Athena
12
0 / 5 / 3
8,102
405
4,900
18,611
15,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Mailtime
Izanami
16
2 / 1 / 2
10,350
518
11,966
9,560
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Notcody69
Osiris
17
3 / 3 / 1
10,858
543
13,130
17,371
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SANTIC0L98
Discordia
15
0 / 6 / 0
9,490
475
6,396
12,280
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
acerrman
Nemesis
16
4 / 3 / 3
10,277
514
9,454
15,503
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
9
9
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
5
7.5
W
Merlin
 
Merlin
2
2
7
2.75
W
Cabrakan
Boysenbaby
Cabrakan
3
1
6
6
L
Athena
CindyLou13
Athena
0
5
3
0.3
W
5
2
5
3.75
L
Izanami
Mailtime
Izanami
2
1
2
3
L
Osiris
Notcody69
Osiris
3
3
1
1.17
L
Discordia
SANTIC0L98
Discordia
0
6
0
0
W
Chernobog
Yiewz
Chernobog
3
4
3
1.13
L
Nemesis
acerrman
Nemesis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
45,846
75,779
Taken
73,325
55,354
Mitigated
45,252
25,313
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,038
2,706
0
8,499
17,715
16,353
738
1,088
16,627
0
103,771
W
Merlin
 
Merlin
8,229
565
0
1,309
8,391
3,586
440
2,078
6,313
83,990
0
W
Cabrakan
Boysenbaby
Cabrakan
12,672
1,857
222
8,560
17,751
14,449
0
3,435
14,316
77,695
0
L
Athena
CindyLou13
Athena
4,900
1,135
0
2,998
18,611
15,566
0
5,515
12,982
23,276
0
W
9,484
1,602
60
4,226
17,710
14,673
0
4,293
13,417
0
61,328
L
Izanami
Mailtime
Izanami
11,966
9,625
0
2,917
9,560
3,529
907
2,141
7,074
0
107,117
L
Osiris
Notcody69
Osiris
13,130
6,311
0
7,218
17,371
12,673
1,226
4,568
12,781
0
87,871
L
Discordia
SANTIC0L98
Discordia
6,396
264
0
978
12,280
5,223
116
3,538
8,574
81,470
0
W
Chernobog
Yiewz
Chernobog
8,693
5,530
0
2,437
14,212
6,293
730
1,361
12,851
0
102,903
L
Nemesis
acerrman
Nemesis
9,454
4,288
0
2,082
15,503
8,261
0
4,970
10,297
0
95,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,295
Gold Earned
49,077
645
Minions Killed
627
0
Camps Cleared
0
1,948,801
Distance Traveled
1,963,455
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,827
591
168
8
0
371,347
4
W
Merlin
10,312
516
124
6
0
376,655
8
W
Cabrakan
10,405
520
125
6
0
398,800
3
L
Athena
8,102
405
30
2
0
382,837
2
W
Mulan
10,068
503
83
4
0
384,965
3
L
Izanami
10,350
518
177
9
0
389,466
9
L
Osiris
10,858
543
157
8
0
398,584
6
L
Discordia
9,490
475
141
7
0
332,653
6
W
Chernobog
10,683
534
145
7
0
417,034
4
L
Nemesis
10,277
514
122
6
0
459,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role