Player Matchup

Chiron
Chiron
B-Ri503
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,390 Elo+
Solo
Thor
Thor
KingGlop
Thor
Level 14
God Stats
0W - 2L
1,251 SR
Queue Stats
15W - 27L
1,107 Elo+
Party 1
Baron Samedi
Baron Samedi
Tango-_-Effects
Baron Samedi
Level 44
God Stats
1W - 2L
1,662 SR
Queue Stats
23W - 29L
1,212 Elo+
Party 1
Bellona
Bellona
helldragon876_
Bellona
Level 86
God Stats
0W - 7L
1,049 SR
Queue Stats
127W - 150L
1,300 Elo+
Solo
Cabrakan
Cabrakan
leonardogael
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Team Averages
Level 54
1,392 SR
1,237 Elo+

VS

Team Averages
Level 103
1,588 SR
1,480 Elo+
Bellona
Bellona
C_a_N_n_O_n_0
Bellona
Level 87
God Stats
6W - 5L
1,475 SR
Queue Stats
112W - 107L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Ch1co5275
Baron Samedi
Level 123
God Stats
5W - 2L
1,734 SR
Queue Stats
114W - 84L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
ItsPebble54
Danzaburou
Level 48
God Stats
6W - 4L
1,752 SR
Queue Stats
21W - 12L
1,620 Elo+
Party 2
Mercury
Mercury
W-a-rrior-king06
Mercury
Level 119
God Stats
1W - 2L
1,250 SR
Queue Stats
62W - 53L
1,387 Elo+
Solo
The Morrigan
The Morrigan
WlCKeD Dreams
The Morrigan
Level 138
God Stats
7W - 2L
1,730 SR
Queue Stats
124W - 143L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B-Ri503
Chiron
14
1 / 6 / 0
8,317
378
5,011
13,933
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
16
5 / 3 / 1
9,861
448
7,343
19,028
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Tango-_-Effects
Baron Samedi
15
4 / 7 / 4
9,741
443
12,335
18,760
9,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 3
10,135
461
12,243
22,793
25,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
leonardogael
Cabrakan
14
0 / 4 / 2
8,756
398
4,791
19,868
23,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
3 / 3 / 1
12,002
546
12,939
25,020
27,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Ch1co5275
Baron Samedi
18
11 / 0 / 7
12,880
585
14,858
13,381
14,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ItsPebble54
Danzaburou
19
8 / 0 / 4
12,562
571
20,834
12,553
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 6
10,615
483
6,911
18,571
8,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
WlCKeD Dreams
The Morrigan
16
1 / 6 / 6
10,540
479
8,601
13,905
5,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
24
24
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
B-Ri503
Chiron
1
6
0
0.17
W
Bellona
3
3
1
1.17
W
Baron Samedi
Ch1co5275
Baron Samedi
11
0
7
14.5
W
Danzaburou
ItsPebble54
Danzaburou
8
0
4
10
L
Thor
5
3
1
1.83
L
Baron Samedi
Tango-_-Effects
Baron Samedi
4
7
4
0.86
W
1
4
6
1
W
The Morrigan
WlCKeD Dreams
The Morrigan
1
6
6
0.67
L
1
4
3
0.63
L
Cabrakan
leonardogael
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,723
Damage
64,143
94,382
Taken
83,430
73,758
Mitigated
61,730
21,119
Healing
36,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
B-Ri503
Chiron
5,011
1,605
707
3,089
13,933
5,313
1,228
676
13,232
0
61,286
W
Bellona
12,939
6,205
0
13,300
25,020
27,455
754
3,398
21,622
0
98,100
W
Baron Samedi
Ch1co5275
Baron Samedi
14,858
2,711
2,734
5,441
13,381
14,623
380
2,629
10,752
64,746
0
W
Danzaburou
ItsPebble54
Danzaburou
20,834
9,291
0
7,606
12,553
6,019
3,086
3,809
8,744
251
107,984
L
Thor
7,343
2,388
0
1,693
19,028
9,259
0
6,814
12,214
0
81,416
L
Baron Samedi
Tango-_-Effects
Baron Samedi
12,335
1,799
807
5,583
18,760
9,496
423
10,101
8,659
60,219
0
W
6,911
3,174
0
2,653
18,571
8,096
3,289
1,697
16,874
0
84,354
W
The Morrigan
WlCKeD Dreams
The Morrigan
8,601
2,680
1,554
2,748
13,905
5,537
710
6,418
7,093
52,230
1,021
L
12,243
6,236
0
7,581
22,793
25,734
148
2,029
20,764
0
70,856
L
Cabrakan
leonardogael
Cabrakan
4,791
592
0
1,659
19,868
23,956
81
3,914
15,954
42,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
58,599
467
Minions Killed
586
0
Camps Cleared
0
1,838,799
Distance Traveled
2,020,886
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,317
378
111
5
0
333,541
3
W
Bellona
12,002
546
160
7
0
406,942
2
W
Baron Samedi
12,880
585
82
4
0
423,816
4
W
Danzaburou
12,562
571
144
7
0
396,941
3
L
Thor
9,861
448
104
5
0
394,783
0
L
Baron Samedi
9,741
443
86
4
0
337,118
0
W
Mercury
10,615
483
127
6
0
448,636
8
W
The Morrigan
10,540
479
73
3
0
344,551
5
L
Bellona
10,135
461
108
5
0
385,102
0
L
Cabrakan
8,756
398
58
3
0
388,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role