Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Bojack17
Chiron
Level 64
God Stats
13W - 20L
1,552 SR
Queue Stats
73W - 98L
1,408 Elo+
Solo
Freya
Freya
Expeleyormis
Freya
Level 25
God Stats
2W - 10L
1,283 SR
Queue Stats
86W - 83L
1,505 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,471 Elo+

VS

Team Averages
Level 141
1,515 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Bajnok01
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,367 Elo+
Solo
Thoth
Thoth
JamaicanoS69
Thoth
Level 157
God Stats
3W - 2L
1,544 SR
Queue Stats
11W - 8L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 8 / 2
7,122
647
9,208
13,420
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Bojack17
Chiron
12
2 / 3 / 2
7,531
685
6,302
9,674
2,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 4
7,210
655
4,318
10,987
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 9
8,554
778
8,935
9,618
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Bajnok01
Ganesha
13
0 / 0 / 14
8,681
789
6,121
13,713
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 3 / 4
9,557
869
15,406
6,871
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
14
14
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
2
0.38
W
Neith
 
Neith
4
2
9
4.25
W
Ganesha
Bajnok01
Ganesha
0
0
14
7
L
Chiron
Bojack17
Chiron
2
3
2
1
L
1
3
4
1
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
30,462
34,081
Taken
30,202
11,932
Mitigated
21,869
7,322
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,208
345
418
2,573
13,420
4,542
0
7,470
5,602
23,308
0
W
Neith
 
Neith
8,935
2,940
0
2,786
9,618
4,749
577
4,552
4,816
0
26,994
W
Ganesha
Bajnok01
Ganesha
6,121
544
0
4,056
13,713
14,156
86
5,750
7,585
15,924
0
L
Chiron
Bojack17
Chiron
6,302
2,733
533
1,933
9,674
2,961
0
6,128
3,266
0
22,069
L
4,318
1,424
0
1,865
10,987
4,429
0
7,240
3,290
15,308
1,244
W
15,406
460
0
1,388
6,871
2,964
438
2,868
3,911
38,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
26,792
114
Minions Killed
126
4
Camps Cleared
5
553,738
Distance Traveled
623,586
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,122
647
49
4
2
176,653
4
W
Neith
8,554
778
53
5
2
197,935
2
W
Ganesha
8,681
789
3
0
0
216,686
3
L
Chiron
7,531
685
39
4
0
179,190
2
L
Freya
7,210
655
26
2
2
197,895
0
W
Thoth
9,557
869
70
6
3
208,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role