Player Matchup

Cliodhna
Cliodhna
DepthPieces
Cliodhna
Level 82
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 6L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Semiopathy
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,600 Elo+
Party 1
Hera
Hera
ninjalol5
Hera
Level 108
God Stats
36W - 40L
1,488 SR
Queue Stats
858W - 1,044L
1,499 Elo+
Solo
Team Averages
Level 92
1,576 SR
1,566 Elo+

VS

Team Averages
Level 99
1,638 SR
1,441 Elo+
Fenrir
Fenrir
Ludbar
Fenrir
Level 116
God Stats
5W - 1L
1,766 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
gazzorpazzorp
Baron Samedi
Level 96
God Stats
1W - 0L
1,571 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 2
Apollo
Apollo
pinkponzer
Apollo
Level 85
God Stats
5W - 4L
1,578 SR
Queue Stats
274W - 261L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DepthPieces
Cliodhna
9
2 / 7 / 0
6,218
691
6,031
10,382
3,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Semiopathy
Cthulhu
10
0 / 4 / 1
5,839
649
5,526
11,181
6,421
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hera
10
0 / 4 / 2
6,060
673
6,519
8,321
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ludbar
Fenrir
12
3 / 1 / 12
8,293
921
8,761
12,175
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
gazzorpazzorp
Baron Samedi
12
3 / 1 / 12
7,763
863
7,385
8,255
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
pinkponzer
Apollo
14
9 / 0 / 5
8,751
972
10,037
6,707
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DepthPieces
Cliodhna
2
7
0
0.29
W
Fenrir
Ludbar
Fenrir
3
1
12
9
L
Cthulhu
Semiopathy
Cthulhu
0
4
1
0.13
W
Baron Samedi
gazzorpazzorp
Baron Samedi
3
1
12
9
L
Hera
0
4
2
0.25
W
Apollo
pinkponzer
Apollo
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
26,183
29,884
Taken
27,137
13,570
Mitigated
19,125
936
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DepthPieces
Cliodhna
6,031
235
0
427
10,382
3,949
0
2,668
7,714
0
12,793
W
Fenrir
Ludbar
Fenrir
8,761
1,976
0
3,949
12,175
11,403
391
5,675
6,205
0
16,258
L
Cthulhu
Semiopathy
Cthulhu
5,526
218
99
210
11,181
6,421
0
2,838
8,343
14,405
0
W
Baron Samedi
gazzorpazzorp
Baron Samedi
7,385
1,082
1,332
3,562
8,255
4,371
787
3,752
4,324
28,613
0
L
Hera
6,519
2,042
0
200
8,321
3,200
0
1,992
6,329
19,876
0
W
Apollo
pinkponzer
Apollo
10,037
5,280
0
3,291
6,707
3,351
1,679
2,839
3,800
0
46,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,117
Gold Earned
24,807
82
Minions Killed
130
2
Camps Cleared
7
468,592
Distance Traveled
543,025
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,218
691
11
1
0
165,855
4
W
Fenrir
8,293
921
12
1
1
202,988
2
L
Cthulhu
5,839
649
31
3
0
157,970
3
W
Baron Samedi
7,763
863
42
5
1
159,488
1
L
Hera
6,060
673
40
4
2
144,767
3
W
Apollo
8,751
972
76
8
5
180,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role