Player Matchup

Horus
Horus
CandyDra6on
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,074 Elo+
Solo
Cthulhu
Cthulhu
ImDatGuy86
Cthulhu
Level 68
God Stats
2W - 0L
1,765 SR
Queue Stats
16W - 16L
1,445 Elo+
Solo
Zeus
Zeus
Khoramshahr19
Zeus
Level 66
God Stats
11W - 9L
1,501 SR
Queue Stats
232W - 232L
1,438 Elo+
Solo
Bastet
Bastet
SuG4r_N1pZZZ
Bastet
Level 121
God Stats
4W - 5L
1,290 SR
Queue Stats
513W - 534L
1,483 Elo+
Solo
Cupid
Cupid
realsupersaiyan
Cupid
Level 77
God Stats
5W - 1L
1,861 SR
Queue Stats
57W - 43L
1,608 Elo+
Solo
Team Averages
Level 80
1,583 SR
1,410 Elo+

VS

Team Averages
Level 75
1,486 SR
1,454 Elo+
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DabMonger
Danzaburou
Level 69
God Stats
363W - 387L
1,473 SR
Queue Stats
1,145W - 1,232L
1,497 Elo+
Solo
Persephone
Persephone
Madara_Uchiha717
Persephone
Level 40
God Stats
30W - 40L
1,395 SR
Queue Stats
51W - 76L
1,273 Elo+
Solo
Yu Huang
Yu Huang
PackaPooncher
Yu Huang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
typicalsack
Guan Yu
Level 47
God Stats
11W - 6L
1,563 SR
Queue Stats
341W - 317L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
10,785
1,079
5,428
8,597
8,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ImDatGuy86
Cthulhu
17
2 / 2 / 10
10,472
1,047
13,140
15,791
19,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 0 / 0
6,930
693
0
0
0
Bastet
18
11 / 0 / 3
12,731
1,273
18,961
5,778
2,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 11
11,093
1,109
15,914
7,620
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

282

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 3 / 0
9,740
974
7,464
9,437
4,022
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
DabMonger
Danzaburou
15
0 / 1 / 2
9,365
937
8,280
8,651
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Madara_Uchiha717
Persephone
15
0 / 6 / 0
9,320
932
5,528
11,840
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yu Huang
PackaPooncher
Yu Huang
15
0 / 5 / 2
9,560
956
9,467
14,301
6,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
typicalsack
Guan Yu
15
1 / 2 / 0
9,727
973
4,123
14,349
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
17
Kills
2
2
Deaths
17
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
2
0
10
7
L
Danzaburou
DabMonger
Danzaburou
0
1
2
1
W
Cthulhu
ImDatGuy86
Cthulhu
2
2
10
3.5
W
0
0
0
0
L
Persephone
Madara_Uchiha717
Persephone
0
6
0
0
L
Yu Huang
PackaPooncher
Yu Huang
0
5
2
0.2
W
Bastet
11
0
3
12.5
W
2
0
11
7.5
L
Guan Yu
typicalsack
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,443
Damage
34,862
37,786
Taken
58,578
34,570
Mitigated
35,899
10,987
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,464
3,743
0
669
9,437
4,022
0
1,253
8,184
0
19,619
W
5,428
2,781
2,975
3,678
8,597
8,663
0
3,728
4,594
0
9,171
L
Danzaburou
DabMonger
Danzaburou
8,280
3,748
0
2,580
8,651
4,018
0
2,139
6,512
0
20,432
W
Cthulhu
ImDatGuy86
Cthulhu
13,140
620
531
748
15,791
19,300
0
6,556
8,972
31,956
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
Madara_Uchiha717
Persephone
5,528
254
0
360
11,840
3,800
0
868
10,966
15,912
0
L
Yu Huang
PackaPooncher
Yu Huang
9,467
2,121
0
290
14,301
6,158
0
4,873
9,428
38,241
0
W
Bastet
18,961
7,608
0
1,183
5,778
2,791
0
2,669
3,069
0
38,215
W
15,914
10,796
118
1,754
7,620
3,816
0
2,042
5,505
0
52,565
L
Guan Yu
typicalsack
Guan Yu
4,123
505
2,108
4,639
14,349
17,901
0
4,006
10,343
0
20,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
47,712
183
Minions Killed
194
9
Camps Cleared
6
862,865
Distance Traveled
948,993
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,740
974
27
3
2
229,341
0
W
Horus
10,785
1,079
11
1
0
225,816
1
L
Danzaburou
9,365
937
25
3
0
155,224
1
W
Cthulhu
10,472
1,047
24
2
0
200,744
0
W
Zeus
6,930
693
0
0
0
0
0
L
Persephone
9,320
932
30
3
0
179,655
0
L
Yu Huang
9,560
956
77
8
2
167,905
0
W
Bastet
12,731
1,273
37
4
7
232,465
0
W
Cupid
11,093
1,109
111
11
2
203,840
0
L
Guan Yu
9,727
973
35
4
2
216,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role