Player Matchup

Vamana
Vamana
Its Me Kaine
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
NASTY JUICES
Cthulhu
Level 149
God Stats
0W - 2L
1,792 SR
Queue Stats
177W - 156L
1,519 Elo+
Party 1
Artio
Artio
Nino ChanUwU
Artio
Level 148
God Stats
1W - 2L
1,663 SR
Queue Stats
31W - 29L
1,534 Elo+
Party 1
Charybdis
Charybdis
Samwise Growgee
Charybdis
Level 122
God Stats
2W - 1L
1,664 SR
Queue Stats
27W - 23L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
TRxEnvy1
Baron Samedi
Level 145
God Stats
0W - 2L
1,728 SR
Queue Stats
61W - 45L
1,525 Elo+
Party 1
Team Averages
Level 138
1,670 SR
1,552 Elo+

VS

Team Averages
Level 115
1,695 SR
1,620 Elo+
Amaterasu
Amaterasu
DUDEABOT6000
Amaterasu
Level 115
God Stats
2W - 0L
1,727 SR
Queue Stats
92W - 58L
1,592 Elo+
Party 3
Cerberus
Cerberus
DatMoistKnuck
Cerberus
Level 128
God Stats
8W - 0L
1,935 SR
Queue Stats
90W - 64L
1,619 Elo+
Party 2
Skadi
Skadi
LGBBQs
Skadi
Level 96
God Stats
1W - 0L
1,771 SR
Queue Stats
37W - 19L
1,684 Elo+
Party 2
Olorun
Olorun
Nice SWINEE
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,675 Elo+
Party 2
Jing Wei
Jing Wei
THEGAMER91902
Jing Wei
Level 106
God Stats
6W - 0L
1,543 SR
Queue Stats
169W - 169L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 7 / 6
8,906
685
9,835
20,738
13,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
NASTY JUICES
Cthulhu
17
4 / 5 / 9
10,229
787
13,554
23,190
27,739
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 7 / 7
8,355
643
6,367
24,087
27,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Samwise Growgee
Charybdis
15
3 / 4 / 6
9,387
722
15,824
14,383
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TRxEnvy1
Baron Samedi
15
3 / 4 / 5
8,960
689
15,845
17,051
9,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DUDEABOT6000
Amaterasu
18
5 / 4 / 17
11,168
859
12,216
19,924
20,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
DatMoistKnuck
Cerberus
18
6 / 2 / 18
11,577
891
13,659
24,678
24,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
LGBBQs
Skadi
17
6 / 4 / 16
11,029
848
23,761
13,327
7,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
18
6 / 2 / 13
10,426
802
12,972
11,258
6,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
THEGAMER91902
Jing Wei
15
4 / 2 / 14
10,070
775
15,611
12,298
6,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
13
Kills
27
27
Deaths
14
33
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DUDEABOT6000
Amaterasu
5
4
17
3.38
W
Cerberus
DatMoistKnuck
Cerberus
6
2
18
7.5
L
Vamana
3
7
6
0.86
W
Skadi
LGBBQs
Skadi
6
4
16
3.5
L
Cthulhu
NASTY JUICES
Cthulhu
4
5
9
1.7
W
Olorun
6
2
13
6.25
L
0
7
7
0.5
L
Charybdis
Samwise Growgee
Charybdis
3
4
6
1.5
W
Jing Wei
THEGAMER91902
Jing Wei
4
2
14
5.5
L
Baron Samedi
TRxEnvy1
Baron Samedi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,425
Damage
78,219
99,449
Taken
81,485
84,615
Mitigated
64,573
37,792
Healing
40,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DUDEABOT6000
Amaterasu
12,216
5,314
1,731
4,771
19,924
20,198
1,155
6,784
13,140
0
27,590
W
Cerberus
DatMoistKnuck
Cerberus
13,659
489
2,624
11,330
24,678
24,046
135
9,222
15,456
22,976
0
L
Vamana
9,835
4,674
599
4,194
20,738
13,436
88
4,967
15,771
0
18,843
W
Skadi
LGBBQs
Skadi
23,761
8,987
3,140
2,248
13,327
7,740
2,358
7,594
5,733
0
48,477
L
Cthulhu
NASTY JUICES
Cthulhu
13,554
466
1,700
4,226
23,190
27,739
28
6,617
16,573
30,255
0
W
Olorun
12,972
6,785
5,180
5,333
11,258
6,539
2,048
6,657
4,601
26,554
0
L
6,367
841
3,570
3,712
24,087
27,233
153
6,089
17,998
13,804
0
L
Charybdis
Samwise Growgee
Charybdis
15,824
6,610
196
2,695
14,383
6,587
1,663
3,736
10,647
0
30,728
W
Jing Wei
THEGAMER91902
Jing Wei
15,611
12,248
643
3,672
12,298
6,050
3,052
5,509
6,789
0
25,488
L
Baron Samedi
TRxEnvy1
Baron Samedi
15,845
1,900
10,047
6,853
17,051
9,620
251
5,222
11,829
24,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
54,270
119
Minions Killed
155
0
Camps Cleared
0
1,198,509
Distance Traveled
1,330,111
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,168
859
31
2
0
274,688
3
W
Cerberus
11,577
891
21
2
0
275,076
0
L
Vamana
8,906
685
15
1
0
243,195
0
W
Skadi
11,029
848
56
4
0
251,140
0
L
Cthulhu
10,229
787
31
2
0
262,559
1
W
Olorun
10,426
802
31
2
0
258,839
0
L
Artio
8,355
643
10
1
0
237,739
0
L
Charybdis
9,387
722
36
3
0
207,552
0
W
Jing Wei
10,070
775
16
1
0
270,368
0
L
Baron Samedi
8,960
689
27
2
0
247,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role