Player Matchup

Tiamat
Tiamat
AngelGP02
Tiamat
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 94L
1,380 Elo+
Solo
Bakasura
Bakasura
KwiiG
Bakasura
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 206L
1,493 Elo+
Party 2
Raijin
Raijin
RazzaMezza
Raijin
Level 87
God Stats
21W - 14L
1,491 SR
Queue Stats
266W - 278L
1,469 Elo+
Party 2
Team Averages
Level 99
1,497 SR
1,447 Elo+

VS

Team Averages
Level 72
1,640 SR
1,358 Elo+
Bacchus
Bacchus
Fils-Du-Mal
Bacchus
Level 139
God Stats
1W - 1L
1,684 SR
Queue Stats
21W - 29L
1,353 Elo+
Party 1
Thor
Thor
m-olzi
Thor
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 117L
1,369 Elo+
Solo
Rama
Rama
noensinne_
Rama
Level 15
God Stats
0W - 1L
1,735 SR
Queue Stats
21W - 28L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AngelGP02
Tiamat
12
1 / 2 / 9
7,555
687
6,250
6,867
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
KwiiG
Bakasura
13
5 / 0 / 4
8,092
736
8,363
8,662
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
RazzaMezza
Raijin
13
6 / 1 / 3
8,444
768
10,103
3,619
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fils-Du-Mal
Bacchus
11
0 / 2 / 2
6,469
588
5,735
10,411
10,182
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
m-olzi
Thor
11
3 / 6 / 0
7,516
683
5,239
10,692
4,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,271
570
2,703
9,022
3,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AngelGP02
Tiamat
1
2
9
2.75
L
Bacchus
Fils-Du-Mal
Bacchus
0
2
2
0.5
W
Bakasura
KwiiG
Bakasura
5
0
4
7
W
Raijin
RazzaMezza
Raijin
6
1
3
7.5
L
Thor
m-olzi
Thor
3
6
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
13,677
19,148
Taken
30,125
9,565
Mitigated
18,703
8,047
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AngelGP02
Tiamat
6,250
784
0
2,275
6,867
4,071
21
2,080
4,543
21,057
0
L
Bacchus
Fils-Du-Mal
Bacchus
5,735
486
423
990
10,411
10,182
0
5,567
4,442
19,924
0
W
Bakasura
KwiiG
Bakasura
8,363
5,168
326
4,466
8,662
4,207
210
3,467
5,167
0
18,313
W
Raijin
RazzaMezza
Raijin
10,103
1,042
168
812
3,619
1,287
0
619
2,943
34,491
0
L
Thor
m-olzi
Thor
5,239
970
0
546
10,692
4,974
0
4,080
5,846
0
19,116
L
2,703
2,065
0
595
9,022
3,547
0
6,723
2,194
0
12,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
20,256
132
Minions Killed
90
9
Camps Cleared
1
641,557
Distance Traveled
565,504
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,555
687
31
3
2
206,533
3
L
Bacchus
6,469
588
23
2
0
215,212
3
W
Bakasura
8,092
736
39
4
5
245,586
3
W
Raijin
8,444
768
62
6
2
189,438
1
L
Thor
7,516
683
28
3
0
182,589
0
L
Rama
6,271
570
39
4
1
167,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role