Player Matchup

Jing Wei
Jing Wei
Losmi24
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
Mtaking
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hera
Hera
fowkdla
Hera
Level 43
God Stats
13W - 17L
1,477 SR
Queue Stats
269W - 274L
1,476 Elo+
Solo
Set
Set
sigwil
Set
Level 44
God Stats
1W - 5L
1,129 SR
Queue Stats
72W - 95L
1,421 Elo+
Party 4
King Arthur
King Arthur
yohomeboymufasa
King Arthur
Level 43
God Stats
12W - 22L
1,379 SR
Queue Stats
71W - 96L
1,452 Elo+
Party 4
Team Averages
Level 36
1,397 SR
1,449 Elo+

VS

Team Averages
Level 93
1,484 SR
1,471 Elo+
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ConqRah
Hera
Level 96
God Stats
4W - 7L
1,372 SR
Queue Stats
360W - 397L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EndiVok
Ah Muzen Cab
Level 45
God Stats
4W - 3L
1,307 SR
Queue Stats
40W - 41L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
PyotrGrifovich
Cliodhna
Level 27
God Stats
13W - 12L
1,513 SR
Queue Stats
92W - 94L
1,422 Elo+
Party 1
Shiva
Shiva
gSkart
Shiva
Level 148
God Stats
1W - 2L
1,726 SR
Queue Stats
26W - 20L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Losmi24
Jing Wei
9
0 / 4 / 0
5,684
437
4,359
7,223
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Mtaking
Cthulhu
9
0 / 4 / 0
5,522
425
2,768
8,912
6,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
fowkdla
Hera
13
3 / 2 / 0
7,826
602
5,063
6,573
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
sigwil
Set
10
0 / 2 / 1
6,211
478
1,265
9,959
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
yohomeboymufasa
King Arthur
13
6 / 2 / 0
8,489
653
9,879
12,645
9,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
4 / 0 / 7
7,630
587
4,273
8,319
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hera
ConqRah
Hera
13
1 / 1 / 1
7,372
567
5,509
6,227
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
EndiVok
Ah Muzen Cab
12
5 / 0 / 4
7,257
558
6,673
5,842
2,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
12
3 / 2 / 2
7,091
545
4,988
9,936
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
gSkart
Shiva
11
1 / 6 / 0
6,325
487
3,877
10,644
6,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
9
Kills
14
14
Deaths
9
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
0
7
7.5
W
Hera
ConqRah
Hera
1
1
1
1.5
W
Ah Muzen Cab
EndiVok
Ah Muzen Cab
5
0
4
7
L
Jing Wei
Losmi24
Jing Wei
0
4
0
0
L
Cthulhu
Mtaking
Cthulhu
0
4
0
0
W
Cliodhna
3
2
2
2
L
Hera
fowkdla
Hera
3
2
0
1.5
W
Shiva
gSkart
Shiva
1
6
0
0.17
L
Set
sigwil
Set
0
2
1
0.25
L
King Arthur
yohomeboymufasa
King Arthur
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,334
Damage
25,320
45,312
Taken
40,968
24,813
Mitigated
21,637
9,675
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,273
1,103
314
3,196
8,319
7,172
84
1,922
6,397
20,198
0
W
Hera
ConqRah
Hera
5,509
2,176
0
1,140
6,227
2,229
0
3,110
2,906
72,417
0
W
Ah Muzen Cab
EndiVok
Ah Muzen Cab
6,673
2,354
0
1,510
5,842
2,378
672
946
4,896
0
56,315
L
Jing Wei
Losmi24
Jing Wei
4,359
3,426
0
1,149
7,223
2,638
116
1,679
5,544
0
32,624
L
Cthulhu
Mtaking
Cthulhu
2,768
376
0
412
8,912
6,377
46
2,018
6,894
20,001
0
W
Cliodhna
4,988
394
0
685
9,936
3,723
0
1,558
8,294
0
45,357
L
Hera
fowkdla
Hera
5,063
1,012
0
912
6,573
2,327
1,130
1,540
5,033
58,031
0
W
Shiva
gSkart
Shiva
3,877
481
88
1,357
10,644
6,135
527
0
10,644
0
39,605
L
Set
sigwil
Set
1,265
272
0
1,175
9,959
3,747
978
2,974
6,985
0
33,893
L
King Arthur
yohomeboymufasa
King Arthur
9,879
1,722
0
6,027
12,645
9,724
220
1,740
10,905
0
64,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
35,675
357
Minions Killed
403
0
Camps Cleared
0
1,270,951
Distance Traveled
1,325,456
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,630
587
19
1
0
283,628
3
W
Hera
7,372
567
124
10
0
247,333
8
W
Ah Muzen Cab
7,257
558
119
9
0
250,064
4
L
Jing Wei
5,684
437
58
4
0
230,471
2
L
Cthulhu
5,522
425
19
1
0
240,641
4
W
Cliodhna
7,091
545
71
5
0
308,243
0
L
Hera
7,826
602
104
8
0
237,897
5
W
Shiva
6,325
487
70
5
0
236,188
3
L
Set
6,211
478
63
5
0
292,955
0
L
King Arthur
8,489
653
113
9
0
268,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role