Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BloodHunterT
Tsukuyomi
Level 107
God Stats
7W - 8L
1,292 SR
Queue Stats
110W - 117L
1,427 Elo+
Party 3
Anubis
Anubis
TheFool61
Anubis
Level 124
God Stats
6W - 8L
1,243 SR
Queue Stats
522W - 527L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
assassinyon
Sun Wukong
Level 106
God Stats
1W - 1L
1,781 SR
Queue Stats
158W - 156L
1,466 Elo+
Solo
Team Averages
Level 111
1,463 SR
1,470 Elo+

VS

Team Averages
Level 89
1,582 SR
1,525 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KBT98
Zeus
Level 43
God Stats
24W - 11L
1,727 SR
Queue Stats
56W - 27L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
Killzonetom22
Baron Samedi
Level 107
God Stats
14W - 5L
1,653 SR
Queue Stats
20W - 13L
1,559 Elo+
Party 2
Cerberus
Cerberus
Lostandel18
Cerberus
Level 67
God Stats
3W - 3L
1,530 SR
Queue Stats
13W - 17L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 4 / 3
11,913
1,083
9,933
15,196
6,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
17
0 / 4 / 6
10,811
983
11,586
20,194
23,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
BloodHunterT
Tsukuyomi
16
1 / 2 / 3
10,912
992
10,578
10,122
4,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
TheFool61
Anubis
17
2 / 4 / 4
11,020
1,002
8,170
14,739
8,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
assassinyon
Sun Wukong
16
0 / 6 / 5
10,445
950
8,059
18,317
15,352
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

146

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
7 / 1 / 11
12,771
1,161
22,529
10,581
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
 
Achilles
18
6 / 1 / 9
12,409
1,128
13,276
8,238
4,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
KBT98
Zeus
19
3 / 0 / 16
12,252
1,114
17,313
4,341
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Killzonetom22
Baron Samedi
18
4 / 2 / 12
11,922
1,084
16,250
13,603
7,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Lostandel18
Cerberus
18
0 / 3 / 14
10,978
998
5,651
14,525
7,001
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
7
Kills
20
20
Deaths
7
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
3
1.38
L
Chaac
 
Chaac
0
4
6
0.75
W
Artemis
 
Artemis
7
1
11
12.5
W
Achilles
 
Achilles
6
1
9
10.5
L
Tsukuyomi
BloodHunterT
Tsukuyomi
1
2
3
1.25
W
Zeus
KBT98
Zeus
3
0
16
11
W
Baron Samedi
Killzonetom22
Baron Samedi
4
2
12
5
W
Cerberus
Lostandel18
Cerberus
0
3
14
2.33
L
Anubis
TheFool61
Anubis
2
4
4
1
L
Sun Wukong
assassinyon
Sun Wukong
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,326
Damage
75,019
78,568
Taken
51,288
58,859
Mitigated
26,669
13,271
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,933
6,080
248
1,940
15,196
6,634
0
8,685
6,511
0
32,484
L
Chaac
 
Chaac
11,586
766
0
3,229
20,194
23,969
0
10,731
9,463
0
34,915
W
Artemis
 
Artemis
22,529
14,553
0
2,050
10,581
5,161
0
1,056
9,306
0
54,533
W
Achilles
 
Achilles
13,276
6,424
0
2,240
8,238
4,763
0
326
7,760
0
26,508
L
Tsukuyomi
BloodHunterT
Tsukuyomi
10,578
1,317
105
636
10,122
4,900
0
3,871
6,251
0
41,567
W
Zeus
KBT98
Zeus
17,313
345
0
759
4,341
1,824
0
178
4,131
32,263
0
W
Baron Samedi
Killzonetom22
Baron Samedi
16,250
359
3,331
5,647
13,603
7,920
0
2,416
11,019
42,722
0
W
Cerberus
Lostandel18
Cerberus
5,651
103
532
3,142
14,525
7,001
0
4,194
10,062
28,969
0
L
Anubis
TheFool61
Anubis
8,170
58
0
3,630
14,739
8,004
0
8,074
6,665
14,204
0
L
Sun Wukong
assassinyon
Sun Wukong
8,059
902
0
3,483
18,317
15,352
0
7,853
10,464
0
23,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
60,332
248
Minions Killed
287
5
Camps Cleared
13
1,053,049
Distance Traveled
1,105,731
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,913
1,083
48
4
1
208,854
0
L
Chaac
10,811
983
71
6
1
214,567
0
W
Artemis
12,771
1,161
66
6
6
228,421
1
W
Achilles
12,409
1,128
28
3
4
241,673
0
L
Tsukuyomi
10,912
992
70
6
3
218,701
2
W
Zeus
12,252
1,114
41
4
3
232,895
1
W
Baron Samedi
11,922
1,084
57
5
0
205,809
0
W
Cerberus
10,978
998
95
9
0
196,933
0
L
Anubis
11,020
1,002
18
2
0
201,624
0
L
Sun Wukong
10,445
950
41
4
0
209,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role