Player Matchup

Apollo
Apollo
 
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MatchMakingFail
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TooBusyDying
Scylla
Level 138
God Stats
10W - 0L
1,960 SR
Queue Stats
229W - 22L
2,085 Elo+
Party 2
Team Averages
Level 93
1,653 SR
1,695 Elo+

VS

Team Averages
Level 65
1,423 SR
1,451 Elo+
Kuzenbo
Kuzenbo
Revoltution
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sharkmang
Tiamat
Level 55
God Stats
0W - 1L
1,557 SR
Queue Stats
15W - 35L
1,426 Elo+
Solo
Izanami
Izanami
ShinMegamiTensei
Izanami
Level 114
God Stats
0W - 2L
1,212 SR
Queue Stats
11W - 26L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 7
7,269
727
5,530
6,237
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
12
4 / 1 / 7
7,521
752
5,586
8,961
6,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
13
5 / 0 / 7
7,861
786
9,822
4,376
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Revoltution
Kuzenbo
10
0 / 3 / 2
6,534
653
4,220
8,975
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Sharkmang
Tiamat
10
0 / 3 / 2
5,910
591
4,544
6,843
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 6 / 0
6,213
621
3,741
8,174
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
1
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
7
6.5
W
Hercules
4
1
7
7.5
L
Kuzenbo
Revoltution
Kuzenbo
0
3
2
0.33
L
Tiamat
Sharkmang
Tiamat
0
3
2
0.33
L
1
6
0
0.17
W
Scylla
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
12,505
19,574
Taken
23,992
11,398
Mitigated
16,744
5,306
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,530
3,076
0
1,052
6,237
2,895
630
2,696
3,541
0
27,634
W
Hercules
5,586
1,773
0
3,754
8,961
6,813
0
4,634
4,327
0
15,008
L
Kuzenbo
Revoltution
Kuzenbo
4,220
1,991
0
803
8,975
9,293
0
3,679
5,028
7,434
0
L
Tiamat
Sharkmang
Tiamat
4,544
368
0
1,533
6,843
3,598
0
2,262
4,341
15,455
0
L
3,741
1,895
0
462
8,174
3,853
0
3,381
4,557
0
22,909
W
Scylla
9,822
1,198
0
500
4,376
1,690
0
1,821
2,555
31,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
18,657
147
Minions Killed
89
6
Camps Cleared
3
556,894
Distance Traveled
519,974
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,269
727
60
6
4
184,836
4
W
Hercules
7,521
752
22
2
1
179,164
4
L
Kuzenbo
6,534
653
9
1
1
187,107
0
L
Tiamat
5,910
591
31
3
0
169,653
2
L
Izanami
6,213
621
49
5
2
163,214
2
W
Scylla
7,861
786
65
7
1
192,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role