Player Matchup

Baron Samedi
Baron Samedi
Ablindorphan
Baron Samedi
Level 97
God Stats
2W - 2L
1,442 SR
Queue Stats
67W - 62L
1,541 Elo+
Solo
Mercury
Mercury
ItsOmii
Mercury
Level 120
God Stats
3W - 2L
1,038 SR
Queue Stats
364W - 304L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
xCursedShinobix
Sun Wukong
Level 127
God Stats
19W - 8L
1,520 SR
Queue Stats
297W - 249L
1,540 Elo+
Party 1
Team Averages
Level 115
1,333 SR
1,518 Elo+

VS

Team Averages
Level 90
1,684 SR
1,533 Elo+
Artemis
Artemis
JEWBAKABEE
Artemis
Level 39
God Stats
4W - 2L
1,741 SR
Queue Stats
9W - 17L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Kalammekharxx
Baron Samedi
Level 121
God Stats
33W - 16L
1,596 SR
Queue Stats
703W - 752L
1,525 Elo+
Solo
Ymir
Ymir
Nibnabbler
Ymir
Level 109
God Stats
14W - 10L
1,714 SR
Queue Stats
268W - 257L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ablindorphan
Baron Samedi
17
3 / 3 / 5
11,328
708
17,833
11,939
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ItsOmii
Mercury
15
3 / 3 / 4
10,638
665
7,032
15,200
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
xCursedShinobix
Sun Wukong
16
2 / 2 / 6
10,808
676
10,874
17,798
16,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JEWBAKABEE
Artemis
15
6 / 4 / 1
10,581
661
17,925
10,923
5,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Kalammekharxx
Baron Samedi
15
2 / 3 / 5
10,380
649
9,938
11,801
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 8
10,811
676
7,624
18,446
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
8
8
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ablindorphan
Baron Samedi
3
3
5
1.83
W
Mercury
ItsOmii
Mercury
3
3
4
1.67
L
Artemis
JEWBAKABEE
Artemis
6
4
1
1.63
L
Baron Samedi
Kalammekharxx
Baron Samedi
2
3
5
1.5
L
0
1
8
4
W
Sun Wukong
xCursedShinobix
Sun Wukong
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,739
Damage
35,487
44,937
Taken
41,170
30,102
Mitigated
32,562
11,743
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ablindorphan
Baron Samedi
17,833
1,400
3,270
4,718
11,939
7,207
1,045
6,286
5,653
51,827
0
W
Mercury
ItsOmii
Mercury
7,032
1,675
0
78
15,200
6,373
639
6,069
9,131
0
24,068
L
Artemis
JEWBAKABEE
Artemis
17,925
8,909
242
735
10,923
5,401
0
5,488
5,208
0
32,496
L
Baron Samedi
Kalammekharxx
Baron Samedi
9,938
518
2,574
2,869
11,801
6,642
176
5,157
6,381
47,413
0
L
7,624
1,402
0
3,869
18,446
20,519
0
10,039
7,816
28,444
0
W
Sun Wukong
xCursedShinobix
Sun Wukong
10,874
1,148
0
3,677
17,798
16,522
949
5,344
12,454
7,359
30,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
31,772
176
Minions Killed
160
5
Camps Cleared
8
856,795
Distance Traveled
824,415
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,328
708
90
6
2
258,000
1
W
Mercury
10,638
665
34
2
2
305,664
2
L
Artemis
10,581
661
25
2
0
247,087
3
L
Baron Samedi
10,380
649
86
5
4
285,457
2
L
Ymir
10,811
676
49
3
4
291,871
3
W
Sun Wukong
10,808
676
52
3
1
293,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role