Player Matchup

Ah Puch
Ah Puch
NewOldJoe
Ah Puch
Level 122
God Stats
9W - 4L
1,920 SR
Queue Stats
50W - 45L
1,493 Elo+
Solo
Yemoja
Yemoja
pumkinsaturn
Yemoja
Level 30
God Stats
4W - 5L
1,639 SR
Queue Stats
31W - 41L
1,596 Elo+
Party 1
Chaac
Chaac
vxSoulAcexv
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,600 Elo+
Party 1
Team Averages
Level 60
1,686 SR
1,563 Elo+

VS

Team Averages
Level 92
1,501 SR
1,376 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gooneb
Ah Muzen Cab
Level 47
God Stats
2W - 2L
1,643 SR
Queue Stats
75W - 129L
1,311 Elo+
Party 2
Ra
Ra
alexitoYT35-m
Ra
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 80L
1,485 Elo+
Solo
Hercules
Hercules
camoclown217
Hercules
Level 106
God Stats
20W - 21L
1,360 SR
Queue Stats
166W - 242L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NewOldJoe
Ah Puch
19
9 / 2 / 7
14,046
780
26,919
20,012
10,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
3 / 5 / 13
13,488
749
4,530
20,069
29,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 4 / 11
14,393
800
25,348
33,933
49,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gooneb
Ah Muzen Cab
17
5 / 9 / 3
12,656
703
14,124
19,765
8,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 10 / 6
12,342
686
20,037
21,654
10,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
camoclown217
Hercules
16
3 / 4 / 7
12,580
699
9,513
24,647
24,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
11
11
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Gooneb
Ah Muzen Cab
5
9
3
0.72
W
Ah Puch
NewOldJoe
Ah Puch
9
2
7
6.25
L
3
10
6
0.6
L
Hercules
camoclown217
Hercules
3
4
7
1.63
W
Yemoja
3
5
13
1.9
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,797
Damage
43,674
74,014
Taken
66,066
90,240
Mitigated
43,414
36,853
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Gooneb
Ah Muzen Cab
14,124
7,863
92
2,978
19,765
8,917
1,554
11,153
8,215
0
48,440
W
Ah Puch
NewOldJoe
Ah Puch
26,919
662
0
10,391
20,012
10,836
954
6,992
13,020
74,118
0
L
20,037
999
2,201
5,239
21,654
10,075
626
8,880
12,070
52,862
0
L
Hercules
camoclown217
Hercules
9,513
3,117
274
8,893
24,647
24,422
638
12,175
12,023
0
21,698
W
Yemoja
4,530
1,084
7,078
5,381
20,069
29,671
339
4,903
15,166
23,352
0
W
25,348
3,821
271
13,732
33,933
49,733
740
8,870
25,063
0
61,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
37,578
193
Minions Killed
169
9
Camps Cleared
5
960,342
Distance Traveled
908,508
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,656
703
75
4
3
278,199
0
W
Ah Puch
14,046
780
107
6
1
336,921
4
L
Ra
12,342
686
67
4
2
313,199
1
L
Hercules
12,580
699
27
2
0
317,110
3
W
Yemoja
13,488
749
34
2
1
278,128
1
W
Chaac
14,393
800
52
3
7
345,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role