Player Matchup

Hades
Hades
A Leaky Lad
Hades
Level 104
God Stats
48W - 36L
1,453 SR
Queue Stats
280W - 291L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
DanteSenpai23
Danzaburou
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
Eternal Seppuku
Thanatos
Level 129
God Stats
7W - 4L
1,348 SR
Queue Stats
103W - 101L
1,467 Elo+
Party 3
Atlas
Atlas
Greyxh
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rijborz
Cu Chulainn
Level 130
God Stats
9W - 12L
1,427 SR
Queue Stats
171W - 158L
1,560 Elo+
Party 3
Team Averages
Level 95
1,446 SR
1,508 Elo+

VS

Team Averages
Level 55
1,420 SR
1,416 Elo+
Nu Wa
Nu Wa
RaGe296
Nu Wa
Level 69
God Stats
37W - 45L
1,427 SR
Queue Stats
104W - 121L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
SaygeTheOG
Cthulhu
Level 17
God Stats
6W - 17L
1,350 SR
Queue Stats
740W - 801L
1,439 Elo+
Party 2
Thanatos
Thanatos
TheZayden
Thanatos
Level 25
God Stats
5W - 6L
1,285 SR
Queue Stats
117W - 135L
1,403 Elo+
Party 2
King Arthur
King Arthur
WarmBlanket1959
King Arthur
Level 60
God Stats
35W - 47L
1,210 SR
Queue Stats
118W - 134L
1,439 Elo+
Party 2
Medusa
Medusa
Wonky27
Medusa
Level 105
God Stats
3W - 3L
1,826 SR
Queue Stats
108W - 129L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 9
7,723
594
6,735
12,087
7,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DanteSenpai23
Danzaburou
10
2 / 5 / 7
6,914
532
7,128
8,698
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
13
9 / 3 / 4
8,631
664
8,593
11,858
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Greyxh
Atlas
12
2 / 2 / 9
7,477
575
4,250
10,166
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Rijborz
Cu Chulainn
14
8 / 0 / 6
9,166
705
11,034
12,068
10,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RaGe296
Nu Wa
11
2 / 5 / 4
6,978
537
7,573
7,593
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SaygeTheOG
Cthulhu
9
2 / 3 / 2
6,369
490
3,048
10,995
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TheZayden
Thanatos
9
2 / 7 / 3
6,077
467
4,350
13,087
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WarmBlanket1959
King Arthur
10
0 / 7 / 1
6,084
468
3,015
10,875
4,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Wonky27
Medusa
11
5 / 5 / 2
7,281
560
7,476
10,574
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
26
Kills
11
12
Deaths
27
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Danzaburou
DanteSenpai23
Danzaburou
2
5
7
1.1
W
Thanatos
9
3
4
3.67
W
Atlas
Greyxh
Atlas
2
2
9
3.25
L
Nu Wa
RaGe296
Nu Wa
2
5
4
0.8
W
Cu Chulainn
Rijborz
Cu Chulainn
8
0
6
11
L
Cthulhu
SaygeTheOG
Cthulhu
2
3
2
1
L
Thanatos
TheZayden
Thanatos
2
7
3
0.5
L
King Arthur
WarmBlanket1959
King Arthur
0
7
1
0.07
L
Medusa
Wonky27
Medusa
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
25,462
54,877
Taken
53,124
31,530
Mitigated
22,199
23,502
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,735
1,171
941
5,456
12,087
7,269
360
2,889
9,198
40,944
0
W
Danzaburou
DanteSenpai23
Danzaburou
7,128
4,392
0
969
8,698
3,196
798
3,512
5,186
0
26,105
W
Thanatos
8,593
2,935
0
11,269
11,858
5,516
626
2,026
9,832
0
56,362
W
Atlas
Greyxh
Atlas
4,250
1,368
31
2,165
10,166
4,810
0
3,046
7,120
42,326
0
L
Nu Wa
RaGe296
Nu Wa
7,573
1,885
0
250
7,593
2,935
0
3,101
4,492
37,092
0
W
Cu Chulainn
Rijborz
Cu Chulainn
11,034
2,658
0
2,671
12,068
10,739
28
621
11,447
0
74,257
L
Cthulhu
SaygeTheOG
Cthulhu
3,048
775
0
1,976
10,995
6,343
390
2,204
8,791
16,497
0
L
Thanatos
TheZayden
Thanatos
4,350
1,257
0
5,838
13,087
4,392
0
2,492
10,595
0
27,112
L
King Arthur
WarmBlanket1959
King Arthur
3,015
1,025
0
554
10,875
4,525
1,029
172
10,703
0
37,593
L
Medusa
Wonky27
Medusa
7,476
3,502
0
2,306
10,574
4,004
280
3,016
7,558
0
44,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
32,789
377
Minions Killed
240
0
Camps Cleared
0
1,233,968
Distance Traveled
1,190,206
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,723
594
60
5
0
244,470
2
W
Danzaburou
6,914
532
32
2
0
216,734
4
W
Thanatos
8,631
664
101
8
0
264,137
4
W
Atlas
7,477
575
57
4
0
241,685
1
L
Nu Wa
6,978
537
46
4
0
247,817
0
W
Cu Chulainn
9,166
705
127
10
0
266,942
6
L
Cthulhu
6,369
490
18
1
0
203,640
0
L
Thanatos
6,077
467
43
3
0
260,693
1
L
King Arthur
6,084
468
52
4
0
242,195
0
L
Medusa
7,281
560
81
6
0
235,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role