Player Matchup

Awilix
Awilix
Ace_VITAL_
Awilix
Level 102
God Stats
5W - 2L
1,698 SR
Queue Stats
299W - 292L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
Beastin604
Jormungandr
Level 89
God Stats
5W - 9L
1,471 SR
Queue Stats
240W - 229L
1,483 Elo+
Party 2
Hachiman
Hachiman
Looooiejxj_
Hachiman
Level 65
God Stats
2W - 5L
1,220 SR
Queue Stats
185W - 200L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
SpiritOfTheOmega
Nu Wa
Level 117
God Stats
5W - 4L
1,510 SR
Queue Stats
6W - 6L
1,421 Elo+
Party 2
Chaac
Chaac
wash0ut15
Chaac
Level 125
God Stats
6W - 3L
1,435 SR
Queue Stats
74W - 83L
1,450 Elo+
Party 2
Team Averages
Level 100
1,467 SR
1,460 Elo+

VS

Team Averages
Level 81
1,568 SR
1,467 Elo+
Charybdis
Charybdis
BalancedWall9
Charybdis
Level 25
God Stats
1W - 2L
1,554 SR
Queue Stats
3W - 6L
1,433 Elo+
Party 1
Thor
Thor
DireBlowfish3
Thor
Level 137
God Stats
6W - 6L
1,826 SR
Queue Stats
516W - 502L
1,475 Elo+
Solo
Atlas
Atlas
IonicYapper61
Atlas
Level 140
God Stats
23W - 14L
1,705 SR
Queue Stats
177W - 167L
1,595 Elo+
Party 1
Ra
Ra
Irrosion
Ra
Level 57
God Stats
6W - 8L
1,664 SR
Queue Stats
190W - 200L
1,439 Elo+
Solo
Loki
Loki
Okii Boyyy
Loki
Level 47
God Stats
6W - 8L
1,092 SR
Queue Stats
95W - 122L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ace_VITAL_
Awilix
11
5 / 1 / 3
6,468
588
5,876
8,633
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Beastin604
Jormungandr
9
2 / 1 / 2
5,632
512
5,423
9,215
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Looooiejxj_
Hachiman
10
1 / 0 / 1
5,721
520
5,745
3,833
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 3
5,526
502
3,442
4,947
1,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
wash0ut15
Chaac
11
4 / 1 / 2
6,826
621
6,589
7,006
6,543
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BalancedWall9
Charybdis
8
0 / 2 / 0
5,033
458
2,429
8,029
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 5 / 2
5,196
472
6,053
9,349
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 2
5,180
471
4,807
10,520
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 2
5,916
538
2,572
3,628
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 3
5,072
461
2,512
7,523
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
3
3
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ace_VITAL_
Awilix
5
1
3
6.5
L
Charybdis
BalancedWall9
Charybdis
0
2
0
0
W
Jormungandr
Beastin604
Jormungandr
2
1
2
3
L
1
5
2
0.4
L
1
1
2
2
L
1
1
2
2
W
Hachiman
Looooiejxj_
Hachiman
1
0
1
1.5
L
0
5
3
0.3
W
2
0
3
3.5
W
Chaac
wash0ut15
Chaac
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,075
Damage
18,373
33,634
Taken
39,049
18,099
Mitigated
15,209
9,843
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ace_VITAL_
Awilix
5,876
2,301
0
499
8,633
3,056
0
781
7,852
0
41,771
L
Charybdis
BalancedWall9
Charybdis
2,429
1,241
0
3,617
8,029
2,749
0
1,479
6,550
0
31,433
W
Jormungandr
Beastin604
Jormungandr
5,423
1,753
728
2,901
9,215
5,578
45
2,763
6,452
26,571
0
L
6,053
2,338
0
2,654
9,349
3,191
0
1,386
7,963
0
28,893
L
4,807
2,034
0
3,357
10,520
5,242
0
4,301
6,219
19,848
0
L
2,572
192
440
878
3,628
1,417
0
1,473
2,155
48,589
0
W
Hachiman
Looooiejxj_
Hachiman
5,745
3,344
0
818
3,833
1,277
987
770
3,063
0
32,954
L
2,512
1,006
0
1,028
7,523
2,610
0
226
7,297
0
25,631
W
3,442
2,260
168
2,273
4,947
1,645
0
2,096
2,851
27,533
0
W
Chaac
wash0ut15
Chaac
6,589
1,079
0
2,456
7,006
6,543
571
969
6,037
0
46,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
26,397
287
Minions Killed
257
0
Camps Cleared
0
978,476
Distance Traveled
1,006,318
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,468
588
70
6
0
232,471
1
L
Charybdis
5,033
458
55
5
0
186,311
0
W
Jormungandr
5,632
512
34
3
0
184,872
0
L
Thor
5,196
472
49
4
0
196,150
1
L
Atlas
5,180
471
19
2
0
212,232
1
L
Ra
5,916
538
96
9
0
210,618
3
W
Hachiman
5,721
520
59
5
0
189,386
3
L
Loki
5,072
461
38
3
0
201,007
5
W
Nu Wa
5,526
502
39
4
0
179,308
0
W
Chaac
6,826
621
85
8
0
192,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role