Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Bobawitz
Odin
Level 116
God Stats
2W - 1L
1,836 SR
Queue Stats
66W - 36L
1,502 Elo+
Party 2
Discordia
Discordia
Im Big D0M
Discordia
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 20L
1,700 Elo+
Party 2
Team Averages
Level 104
1,612 SR
1,568 Elo+

VS

Team Averages
Level 83
1,531 SR
1,338 Elo+
Baron Samedi
Baron Samedi
Largersquare_53
Baron Samedi
Level 60
God Stats
5W - 2L
1,594 SR
Queue Stats
17W - 24L
1,334 Elo+
Party 1
Ymir
Ymir
gdawgs44
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,334 Elo+
Party 1
Bacchus
Bacchus
hyperninja344
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 5
7,515
752
3,345
7,729
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
11
1 / 0 / 5
6,675
668
4,840
7,425
4,157
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Discordia
Im Big D0M
Discordia
12
4 / 0 / 2
7,386
739
8,582
1,642
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Largersquare_53
Baron Samedi
10
0 / 2 / 2
6,226
623
6,015
4,915
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
1 / 3 / 1
6,777
678
3,588
9,563
4,099
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
1 / 1 / 1
6,576
658
3,989
6,900
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
5
1.75
L
Odin
1
0
5
3.5
L
Discordia
Im Big D0M
Discordia
4
0
2
5
W
Baron Samedi
Largersquare_53
Baron Samedi
0
2
2
0.5
W
Ymir
1
3
1
0.5
W
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,767
Damage
13,592
16,796
Taken
21,378
12,090
Mitigated
11,432
1,765
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,345
682
0
1,294
7,729
7,251
0
6,637
1,010
7,383
0
L
Odin
4,840
1,431
0
350
7,425
4,157
0
5,667
1,608
0
22,262
L
Discordia
Im Big D0M
Discordia
8,582
1,037
0
121
1,642
682
0
1,250
334
27,524
0
W
Baron Samedi
Largersquare_53
Baron Samedi
6,015
513
1,169
1,274
4,915
1,995
0
2,246
2,504
24,966
0
W
Ymir
3,588
797
0
1,285
9,563
4,099
0
5,654
3,349
17,459
0
W
Bacchus
3,989
592
0
1,150
6,900
5,338
0
3,422
3,086
8,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,576
Gold Earned
19,579
103
Minions Killed
93
6
Camps Cleared
3
537,186
Distance Traveled
492,781
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,515
752
9
1
0
157,223
1
L
Odin
6,675
668
30
3
6
200,555
3
L
Discordia
7,386
739
64
6
0
179,408
1
W
Baron Samedi
6,226
623
23
2
2
160,672
1
W
Ymir
6,777
678
53
5
1
154,605
3
W
Bacchus
6,576
658
17
2
0
177,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role