Player Matchup

Nox
Nox
BlackDynamite625
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,711 Elo+
Solo
Bacchus
Bacchus
Pebby
Bacchus
Level 116
God Stats
1W - 4L
1,695 SR
Queue Stats
10W - 35L
1,121 Elo+
Party 1
Artemis
Artemis
Piiaa
Artemis
Level 45
God Stats
3W - 5L
1,377 SR
Queue Stats
3W - 9L
1,339 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,390 Elo+

VS

Team Averages
Level 79
1,408 SR
1,417 Elo+
King Arthur
King Arthur
EndaNumbaFo
King Arthur
Level 117
God Stats
4W - 2L
1,667 SR
Queue Stats
52W - 62L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
FTB_Sobo
Danzaburou
Level 102
God Stats
2W - 1L
1,327 SR
Queue Stats
116W - 125L
1,404 Elo+
Party 2
Sol
Sol
TheCosmicGod123
Sol
Level 17
God Stats
3W - 2L
1,229 SR
Queue Stats
24W - 20L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
9,008
693
7,039
12,230
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Pebby
Bacchus
12
2 / 7 / 3
8,848
681
5,126
14,565
11,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Piiaa
Artemis
13
1 / 5 / 3
8,224
633
6,417
15,223
6,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EndaNumbaFo
King Arthur
14
10 / 5 / 7
10,786
830
13,522
17,325
19,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
FTB_Sobo
Danzaburou
14
3 / 1 / 12
9,896
761
10,394
6,950
3,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 10
10,992
846
13,486
8,527
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
19
19
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
King Arthur
EndaNumbaFo
King Arthur
10
5
7
2.7
W
Danzaburou
FTB_Sobo
Danzaburou
3
1
12
9
L
Bacchus
Pebby
Bacchus
2
7
3
0.5
L
Artemis
Piiaa
Artemis
1
5
3
0.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,582
Damage
37,402
42,018
Taken
32,802
23,704
Mitigated
26,481
4,863
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,039
1,003
221
325
12,230
5,200
0
4,400
7,830
18,789
0
W
King Arthur
EndaNumbaFo
King Arthur
13,522
3,050
191
240
17,325
19,002
34
6,554
10,771
0
24,445
W
Danzaburou
FTB_Sobo
Danzaburou
10,394
4,574
0
1,339
6,950
3,258
81
1,632
5,318
0
32,874
L
Bacchus
Pebby
Bacchus
5,126
1,091
497
1,066
14,565
11,746
0
4,637
9,928
19,185
0
L
Artemis
Piiaa
Artemis
6,417
2,583
165
2,589
15,223
6,758
0
5,058
10,165
0
27,344
W
13,486
5,234
0
4,375
8,527
4,221
3,018
4,482
4,045
54,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
31,674
106
Minions Killed
151
4
Camps Cleared
8
582,446
Distance Traveled
676,151
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,008
693
31
2
2
169,508
0
W
King Arthur
10,786
830
14
1
2
215,836
1
W
Danzaburou
9,896
761
49
4
2
222,624
1
L
Bacchus
8,848
681
33
3
0
203,622
4
L
Artemis
8,224
633
42
3
2
209,316
2
W
Sol
10,992
846
88
7
4
237,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role