Player Matchup

Jormungandr
Jormungandr
MagicMan42022
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,325 Elo+
Party 2
Da Ji
Da Ji
RainBagel
Da Ji
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 66L
1,318 Elo+
Party 2
Freya
Freya
SloppySpaghetti
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 2
Hera
Hera
xXTopNotchXx
Hera
Level 49
God Stats
6W - 1L
1,750 SR
Queue Stats
65W - 110L
1,308 Elo+
Party 2
Chang'e
Chang'e
xxxBlackDemonxx
Chang'e
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 203L
1,384 Elo+
Solo
Team Averages
Level 59
1,550 SR
1,321 Elo+

VS

Team Averages
Level 81
1,516 SR
1,384 Elo+
Charybdis
Charybdis
Bunbunnys
Charybdis
Level 67
God Stats
0W - 4L
1,313 SR
Queue Stats
54W - 66L
1,331 Elo+
Party 1
Osiris
Osiris
Hex-Goregasm
Osiris
Level 42
God Stats
2W - 5L
1,734 SR
Queue Stats
430W - 515L
1,432 Elo+
Solo
Guan Yu
Guan Yu
ldyftnt
Guan Yu
Level 140
God Stats
0W - 3L
1,534 SR
Queue Stats
77W - 88L
1,409 Elo+
Solo
Loki
Loki
odazam
Loki
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 60L
1,405 Elo+
Solo
Achilles
Achilles
z BlackWyvern z
Achilles
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 111L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MagicMan42022
Jormungandr
20
6 / 9 / 17
14,446
688
24,824
36,734
33,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
RainBagel
Da Ji
17
0 / 9 / 12
12,173
580
13,337
32,942
40,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 16
15,153
722
22,485
22,990
12,029
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 8 / 12
14,979
713
26,067
19,691
8,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 4 / 16
14,587
695
28,802
25,305
30,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bunbunnys
Charybdis
20
4 / 4 / 14
13,314
634
22,423
19,889
11,544
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Osiris
20
3 / 2 / 18
14,157
674
7,484
18,682
30,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
ldyftnt
Guan Yu
20
1 / 5 / 19
12,716
606
9,990
32,034
52,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
odazam
Loki
19
6 / 11 / 12
13,880
661
18,155
23,768
12,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
20
22 / 9 / 9
16,704
795
48,056
43,586
42,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
108
29
Kills
36
37
Deaths
31
73
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bunbunnys
Charybdis
4
4
14
2.75
L
Osiris
3
2
18
6
W
Jormungandr
MagicMan42022
Jormungandr
6
9
17
1.61
W
Da Ji
RainBagel
Da Ji
0
9
12
0.67
W
7
7
16
2.14
L
Guan Yu
ldyftnt
Guan Yu
1
5
19
2.1
L
Loki
odazam
Loki
6
11
12
1.09
W
7
8
12
1.63
W
9
4
16
4.25
L
Achilles
22
9
9
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,515
Damage
106,108
137,662
Taken
137,959
125,038
Mitigated
149,757
47,084
Healing
62,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bunbunnys
Charybdis
22,423
9,356
538
2,264
19,889
11,544
4,875
15,158
4,731
0
48,105
L
Osiris
7,484
1,539
1,069
2,326
18,682
30,706
667
13,974
4,595
0
28,190
W
Jormungandr
MagicMan42022
Jormungandr
24,824
6,976
1,224
2,896
36,734
33,745
1,284
0
36,734
51,047
0
W
Da Ji
RainBagel
Da Ji
13,337
2,491
734
5,823
32,942
40,802
1,046
0
32,942
0
22,815
W
22,485
6,839
1,609
3,336
22,990
12,029
2,884
0
22,990
40,505
0
L
Guan Yu
ldyftnt
Guan Yu
9,990
1,488
13,692
14,329
32,034
52,100
204
23,365
8,669
0
30,078
L
Loki
odazam
Loki
18,155
4,490
3,625
4,669
23,768
12,742
196
17,904
5,757
0
34,740
W
26,067
9,034
2,366
1,994
19,691
8,015
1,829
0
19,691
64,714
0
W
28,802
5,417
14,457
12,645
25,305
30,447
1,546
0
25,305
51,968
0
L
Achilles
48,056
13,261
3,642
15,914
43,586
42,665
2,377
31,557
12,029
0
76,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,338
Gold Earned
70,771
205
Minions Killed
188
0
Camps Cleared
0
1,734,032
Distance Traveled
1,786,647
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,314
634
55
3
0
382,211
0
L
Osiris
14,157
674
29
1
0
275,256
5
W
Jormungandr
14,446
688
44
2
0
322,513
0
W
Da Ji
12,173
580
12
1
0
339,162
0
W
Freya
15,153
722
40
2
0
332,818
3
L
Guan Yu
12,716
606
47
2
0
407,457
0
L
Loki
13,880
661
20
1
0
366,713
3
W
Hera
14,979
713
83
4
0
362,995
0
W
Chang'e
14,587
695
26
1
0
376,544
0
L
Achilles
16,704
795
37
2
0
355,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role