Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold III
IRLancer
Terra
Gold III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,509 MMR
Party 1
Chaac
Chaac
Platinum IV
KrAzYI3lacK
Chaac
Platinum IV
Level 160
God Stats
3W - 3L
1,537 SR
Queue Stats
305W - 306L
1,505 MMR
Solo
Medusa
Medusa
Gold IV
Stall-Arts
Medusa
Gold IV
Level 159
God Stats
93W - 96L
1,528 SR
Queue Stats
173W - 175L
1,518 MMR
Solo
Kali
Kali
Platinum IV
ttvgudda704
Kali
Platinum IV
Level 97
God Stats
2W - 1L
1,255 SR
Queue Stats
166W - 166L
1,510 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,464 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,650 SR
1,506 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
FarAwayPlace
Da Ji
Gold II
Level 129
God Stats
3W - 3L
1,623 SR
Queue Stats
148W - 146L
1,509 MMR
Solo
Scylla
Scylla
Bronze III
MarkB0MBER
Scylla
Bronze III
Level 99
God Stats
1W - 1L
1,875 SR
Queue Stats
1W - 3L
1,512 MMR
Solo
Ullr
Ullr
Gold III
l Faces v2 l
Ullr
Gold III
Level 139
God Stats
8W - 7L
1,755 SR
Queue Stats
211W - 214L
1,503 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
xxGiovanni1016x
Sun Wukong
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 5
9,258
514
7,453
8,109
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Terra
IRLancer
Terra
13
1 / 0 / 4
9,062
503
4,920
12,084
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 2
11,150
619
14,278
17,877
18,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Stall-Arts
Medusa
16
4 / 1 / 0
9,925
551
7,051
8,652
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 5
9,778
543
6,913
12,776
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GilgameshApolloCliodhnaJing WeiArachne

VS

Bans
NemesisBakasuraBastetBaron SamediMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 2
6,972
387
3,040
9,938
8,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 4 / 1
7,233
402
7,279
12,952
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MarkB0MBER
Scylla
12
0 / 3 / 0
6,963
387
4,528
8,263
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 0
7,676
426
4,905
9,566
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
xxGiovanni1016x
Sun Wukong
11
0 / 5 / 2
7,090
394
5,749
15,123
9,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
2
3
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
5
4.5
L
Sobek
 
Sobek
0
1
2
1
L
1
4
1
0.38
W
Terra
IRLancer
Terra
1
0
4
3
W
6
1
2
7
L
Scylla
MarkB0MBER
Scylla
0
3
0
0
W
Medusa
Stall-Arts
Medusa
4
1
0
4
L
1
3
0
0.33
W
3
0
5
5.5
L
Sun Wukong
xxGiovanni1016x
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,615
Damage
25,501
59,498
Taken
55,842
45,499
Mitigated
29,895
22,071
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,453
458
0
1,239
8,109
3,566
551
2,197
5,912
56,166
0
L
Sobek
 
Sobek
3,040
268
2,240
3,371
9,938
8,808
0
1,434
8,438
13,430
0
L
7,279
784
0
3,712
12,952
5,290
0
2,868
9,888
0
47,263
W
Terra
IRLancer
Terra
4,920
1,341
1,524
4,338
12,084
13,267
252
3,198
8,886
21,668
0
W
14,278
2,959
0
9,564
17,877
18,916
2,417
1,839
16,038
0
94,598
L
Scylla
MarkB0MBER
Scylla
4,528
399
0
500
8,263
2,963
0
2,484
5,493
45,076
0
W
Medusa
Stall-Arts
Medusa
7,051
3,135
0
1,115
8,652
3,578
3,302
375
8,277
0
84,288
L
4,905
2,205
0
2,150
9,566
3,301
0
955
8,611
0
64,096
W
6,913
3,492
0
4,291
12,776
6,172
440
1,216
11,560
0
85,857
L
Sun Wukong
xxGiovanni1016x
Sun Wukong
5,749
1,005
0
3,093
15,123
9,533
0
3,958
11,039
0
39,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
35,934
531
Minions Killed
351
0
Camps Cleared
0
1,756,553
Distance Traveled
1,664,780
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,258
514
95
5
0
320,517
7
L
Sobek
6,972
387
19
1
0
311,897
4
L
Da Ji
7,233
402
69
4
0
380,178
5
W
Terra
9,062
503
38
2
0
346,556
3
W
Chaac
11,150
619
144
8
0
361,076
5
L
Scylla
6,963
387
87
5
0
319,935
6
W
Medusa
9,925
551
125
7
0
294,675
9
L
Ullr
7,676
426
113
6
0
303,786
2
W
Kali
9,778
543
129
7
0
433,729
5
L
Sun Wukong
7,090
394
63
4
0
348,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role