Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ADONIYS
Baron Samedi
Level 85
God Stats
3W - 1L
1,810 SR
Queue Stats
271W - 309L
1,541 Elo+
Solo
Chaac
Chaac
Balthendir
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 1
Xing Tian
Xing Tian
Movadin
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,372 Elo+
Party 1
Team Averages
Level 89
1,562 SR
1,456 Elo+

VS

Team Averages
Level 126
1,535 SR
1,509 Elo+
Baron Samedi
Baron Samedi
DEATHCLUTCHx
Baron Samedi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,481 Elo+
Solo
Mulan
Mulan
Direktorat
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 196L
1,493 Elo+
Solo
Anubis
Anubis
Lisyidttv
Anubis
Level 128
God Stats
5W - 5L
1,285 SR
Queue Stats
377W - 384L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Mammarla
Danzaburou
Level 149
God Stats
16W - 6L
1,865 SR
Queue Stats
505W - 452L
1,565 Elo+
Solo
Artio
Artio
Sandevistan
Artio
Level 128
God Stats
5W - 2L
1,525 SR
Queue Stats
380W - 386L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
4 / 4 / 4
10,351
796
15,836
14,196
7,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
13
1 / 7 / 3
7,492
576
7,312
15,940
14,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ADONIYS
Baron Samedi
7
0 / 1 / 0
6,436
495
1,107
1,336
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
16
3 / 5 / 4
8,790
676
9,508
17,679
22,877
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Movadin
Xing Tian
14
1 / 5 / 5
7,981
614
4,270
13,853
19,153
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEATHCLUTCHx
Baron Samedi
19
7 / 2 / 13
11,218
863
15,171
11,979
8,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
2 / 2 / 15
9,192
707
7,380
14,933
18,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Lisyidttv
Anubis
16
6 / 3 / 11
9,898
761
13,215
9,664
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mammarla
Danzaburou
18
6 / 0 / 15
10,660
820
15,353
10,148
6,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 17
9,057
697
7,903
20,379
29,981
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
9
Kills
22
22
Deaths
10
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
4
1.5
L
Mulan
 
Mulan
1
7
3
0.36
L
Baron Samedi
ADONIYS
Baron Samedi
0
1
0
0
L
Chaac
3
5
4
1
W
Baron Samedi
DEATHCLUTCHx
Baron Samedi
7
2
13
6.75
W
Mulan
2
2
15
4.75
W
Anubis
Lisyidttv
Anubis
6
3
11
3.83
W
Danzaburou
Mammarla
Danzaburou
6
0
15
13.5
L
Xing Tian
Movadin
Xing Tian
1
5
5
0.7
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
59,022
63,004
Taken
67,103
64,819
Mitigated
68,340
11,408
Healing
31,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,836
6,172
580
4,704
14,196
7,476
0
7,586
6,494
0
45,273
L
Mulan
 
Mulan
7,312
1,108
399
1,334
15,940
14,734
0
10,977
4,859
0
9,385
L
Baron Samedi
ADONIYS
Baron Samedi
1,107
42
328
22
1,336
579
0
1,272
64
3,261
0
L
Chaac
9,508
1,272
385
2,536
17,679
22,877
0
9,078
8,386
0
19,271
W
Baron Samedi
DEATHCLUTCHx
Baron Samedi
15,171
2,163
6,056
3,409
11,979
8,127
2,611
767
11,174
30,284
0
W
Mulan
7,380
1,084
1,653
2,206
14,933
18,313
599
996
13,699
0
10,833
W
Anubis
Lisyidttv
Anubis
13,215
783
1,811
2,464
9,664
5,750
1,534
722
8,868
35,807
0
W
Danzaburou
Mammarla
Danzaburou
15,353
5,208
1,262
3,792
10,148
6,169
2,974
708
9,367
0
38,301
L
Xing Tian
Movadin
Xing Tian
4,270
701
0
1,120
13,853
19,153
0
7,376
6,360
6,617
0
W
7,903
706
4,414
4,616
20,379
29,981
504
2,184
17,973
13,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
50,025
104
Minions Killed
140
0
Camps Cleared
0
854,002
Distance Traveled
1,184,183
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,351
796
65
5
0
178,057
1
L
Mulan
7,492
576
7
1
0
189,572
1
L
Baron Samedi
6,436
495
6
0
0
54,319
1
L
Chaac
8,790
676
21
2
0
204,416
1
W
Baron Samedi
11,218
863
45
3
0
226,370
3
W
Mulan
9,192
707
8
1
0
236,420
2
W
Anubis
9,898
761
47
4
0
211,778
1
W
Danzaburou
10,660
820
31
2
0
261,192
2
L
Xing Tian
7,981
614
5
0
0
227,638
0
W
Artio
9,057
697
9
1
0
248,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role