Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Folopo09
Danzaburou
Level 16
God Stats
3W - 1L
1,726 SR
Queue Stats
8W - 10L
1,241 Elo+
Party 2
Ne Zha
Ne Zha
freakydude02
Ne Zha
Level 80
God Stats
8W - 8L
1,419 SR
Queue Stats
116W - 122L
1,407 Elo+
Solo
Hades
Hades
kocior09
Hades
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 12L
1,308 Elo+
Solo
Vamana
Vamana
ГоРоХ321
Vamana
Level 48
God Stats
5W - 1L
1,715 SR
Queue Stats
26W - 28L
1,409 Elo+
Solo
Team Averages
Level 56
1,572 SR
1,373 Elo+

VS

Team Averages
Level 47
1,461 SR
1,377 Elo+
Ullr
Ullr
CeramicPeak
Ullr
Level 63
God Stats
6W - 4L
1,739 SR
Queue Stats
41W - 47L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Koomers789
Cthulhu
Level 26
God Stats
0W - 2L
1,280 SR
Queue Stats
53W - 87L
1,335 Elo+
Party 3
Poseidon
Poseidon
Maumba
Poseidon
Level 26
God Stats
23W - 23L
1,500 SR
Queue Stats
87W - 101L
1,347 Elo+
Party 1
King Arthur
King Arthur
Snipyscope
King Arthur
Level 55
God Stats
4W - 6L
1,258 SR
Queue Stats
65W - 95L
1,337 Elo+
Party 3
Arachne
Arachne
thebetterjesus
Arachne
Level 67
God Stats
57W - 40L
1,526 SR
Queue Stats
268W - 266L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 4
8,254
486
5,692
11,528
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Folopo09
Danzaburou
14
4 / 2 / 2
9,251
544
11,390
12,232
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
15
2 / 1 / 5
8,953
527
5,785
14,041
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
kocior09
Hades
16
8 / 1 / 2
9,671
569
7,058
11,543
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 2
8,625
507
8,113
12,615
9,993
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,241
426
8,176
10,117
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Koomers789
Cthulhu
12
1 / 4 / 1
7,746
456
5,810
14,763
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Maumba
Poseidon
11
1 / 6 / 0
7,078
416
3,223
7,520
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Snipyscope
King Arthur
14
3 / 2 / 1
8,444
497
8,029
14,247
15,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 1
7,281
428
6,253
12,106
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
8
8
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
4
4
L
1
2
1
0.75
W
Danzaburou
Folopo09
Danzaburou
4
2
2
2.5
L
Cthulhu
Koomers789
Cthulhu
1
4
1
0.38
L
Poseidon
Maumba
Poseidon
1
6
0
0.17
L
King Arthur
Snipyscope
King Arthur
3
2
1
1.75
W
Ne Zha
2
1
5
4.5
W
Hades
kocior09
Hades
8
1
2
9
L
2
3
1
0.83
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,038
Damage
31,491
61,959
Taken
58,753
39,526
Mitigated
41,757
19,537
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,692
1,017
417
3,189
11,528
10,449
236
2,192
9,336
34,698
0
L
8,176
3,342
0
2,623
10,117
3,927
0
2,569
7,548
0
56,074
W
Danzaburou
Folopo09
Danzaburou
11,390
5,720
0
4,347
12,232
5,965
2,343
3,495
8,737
0
65,242
L
Cthulhu
Koomers789
Cthulhu
5,810
919
71
1,856
14,763
14,579
0
3,123
11,640
30,295
0
L
Poseidon
Maumba
Poseidon
3,223
450
0
694
7,520
2,647
456
2,553
4,967
40,727
0
L
King Arthur
Snipyscope
King Arthur
8,029
838
0
750
14,247
15,897
0
427
13,820
0
56,698
W
Ne Zha
5,785
2,836
0
4,812
14,041
5,796
198
1,263
12,778
0
74,682
W
Hades
kocior09
Hades
7,058
890
271
5,004
11,543
7,323
1,292
2,083
9,460
61,272
0
L
6,253
3,471
0
3,609
12,106
4,707
0
4,078
8,028
0
50,194
W
8,113
4,446
0
1,497
12,615
9,993
1,313
0
12,615
0
65,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
37,790
489
Minions Killed
376
0
Camps Cleared
0
1,610,078
Distance Traveled
1,377,680
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,254
486
45
3
0
311,281
1
L
Ullr
7,241
426
94
6
0
285,504
0
W
Danzaburou
9,251
544
108
6
0
273,550
1
L
Cthulhu
7,746
456
43
3
0
287,815
0
L
Poseidon
7,078
416
54
3
0
215,535
0
L
King Arthur
8,444
497
95
6
0
316,318
6
W
Ne Zha
8,953
527
119
7
0
397,343
1
W
Hades
9,671
569
104
6
0
283,776
0
L
Arachne
7,281
428
90
5
0
272,508
0
W
Vamana
8,625
507
113
7
0
344,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role