Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MadDog_Maji
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo
Cthulhu
Cthulhu
SeedTick95
Cthulhu
Level 120
God Stats
6W - 1L
1,880 SR
Queue Stats
230W - 257L
1,580 Elo+
Solo
Serqet
Serqet
tickticks
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,622 Elo+
Solo
Team Averages
Level 113
1,576 SR
1,468 Elo+

VS

Team Averages
Level 129
1,589 SR
1,535 Elo+
Hun Batz
Hun Batz
Ninjasauce
Hun Batz
Level 147
God Stats
13W - 6L
1,500 SR
Queue Stats
498W - 491L
1,579 Elo+
Solo
Xing Tian
Xing Tian
Seeker Swarm
Xing Tian
Level 146
God Stats
6W - 2L
1,617 SR
Queue Stats
333W - 312L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
comatose-kitty
Kumbhakarna
Level 149
God Stats
3W - 7L
1,557 SR
Queue Stats
283W - 324L
1,399 Elo+
Solo
Neith
Neith
ronemcrone
Neith
Level 43
God Stats
2W - 0L
1,687 SR
Queue Stats
46W - 33L
1,623 Elo+
Solo
Danzaburou
Danzaburou
向来不干人事
Danzaburou
Level 160
God Stats
2W - 1L
1,581 SR
Queue Stats
163W - 156L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 3 / 6
9,259
772
9,520
19,512
26,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
 
Hun Batz
15
2 / 4 / 8
8,145
679
11,323
13,910
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
1 / 7 / 6
7,814
651
3,963
13,835
9,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
SeedTick95
Cthulhu
14
4 / 4 / 7
8,500
708
16,011
22,769
23,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
tickticks
Serqet
14
2 / 4 / 9
8,298
692
6,010
11,824
16,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ninjasauce
Hun Batz
14
2 / 4 / 15
9,101
758
13,434
10,079
5,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Seeker Swarm
Xing Tian
16
3 / 2 / 13
10,264
855
11,396
16,705
22,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
comatose-kitty
Kumbhakarna
15
2 / 4 / 18
9,427
786
5,825
16,336
17,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
18
6 / 1 / 14
10,307
859
20,066
9,262
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
17
9 / 2 / 13
10,933
911
19,732
9,949
6,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
12
Kills
22
22
Deaths
13
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
6
2
L
Hun Batz
 
Hun Batz
2
4
8
1.5
L
Khepri
1
7
6
0.57
W
Hun Batz
Ninjasauce
Hun Batz
2
4
15
2.38
L
Cthulhu
SeedTick95
Cthulhu
4
4
7
1.88
W
Xing Tian
Seeker Swarm
Xing Tian
3
2
13
4.75
W
Kumbhakarna
comatose-kitty
Kumbhakarna
2
4
18
2.75
W
Neith
6
1
14
13
L
Serqet
tickticks
Serqet
2
4
9
1.63
W
Danzaburou
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,827
Damage
70,453
81,850
Taken
62,331
84,902
Mitigated
57,263
25,614
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,520
680
910
6,795
19,512
26,558
0
4,072
15,440
0
18,661
L
Hun Batz
 
Hun Batz
11,323
1,858
1,468
3,949
13,910
9,324
0
3,290
10,620
0
19,285
L
Khepri
3,963
1,471
0
280
13,835
9,234
0
2,382
11,453
6,605
0
W
Hun Batz
Ninjasauce
Hun Batz
13,434
2,741
3,988
1,519
10,079
5,408
2,062
2,549
7,115
0
25,003
L
Cthulhu
SeedTick95
Cthulhu
16,011
1,087
2,683
7,839
22,769
23,481
0
4,378
18,391
35,204
0
W
Xing Tian
Seeker Swarm
Xing Tian
11,396
1,016
831
2,268
16,705
22,547
482
5,355
10,443
17,815
0
W
Kumbhakarna
comatose-kitty
Kumbhakarna
5,825
671
406
420
16,336
17,877
667
4,836
10,442
15,927
0
W
Neith
20,066
10,530
1,216
4,311
9,262
5,402
2,253
2,554
6,361
0
39,079
L
Serqet
tickticks
Serqet
6,010
1,191
411
1,279
11,824
16,305
0
3,099
8,725
0
9,685
W
Danzaburou
19,732
9,924
1,384
3,756
9,949
6,029
3,064
3,390
5,843
0
35,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
50,032
97
Minions Killed
122
0
Camps Cleared
0
1,075,977
Distance Traveled
1,071,392
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,259
772
21
2
0
244,666
0
L
Hun Batz
8,145
679
25
2
0
215,930
0
L
Khepri
7,814
651
8
1
0
184,780
0
W
Hun Batz
9,101
758
30
3
0
215,005
0
L
Cthulhu
8,500
708
30
3
0
198,400
0
W
Xing Tian
10,264
855
12
1
0
235,909
0
W
Kumbhakarna
9,427
786
15
1
0
207,871
2
W
Neith
10,307
859
40
3
0
201,693
3
L
Serqet
8,298
692
13
1
0
232,201
0
W
Danzaburou
10,933
911
25
2
0
210,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role