Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LightningGladius
Amaterasu
Level 30
God Stats
6W - 2L
1,500 SR
Queue Stats
131W - 147L
1,726 Elo+
Solo
Skadi
Skadi
Mate_Jurado01
Skadi
Level 79
God Stats
7W - 11L
1,466 SR
Queue Stats
138W - 152L
1,417 Elo+
Party 2
Anubis
Anubis
TomiAnolles
Anubis
Level 85
God Stats
0W - 6L
1,063 SR
Queue Stats
58W - 76L
1,386 Elo+
Party 2
Atlas
Atlas
geometrygg54321
Atlas
Level 67
God Stats
3W - 6L
1,451 SR
Queue Stats
179W - 193L
1,414 Elo+
Solo
Team Averages
Level 72
1,396 SR
1,489 Elo+

VS

Team Averages
Level 87
1,471 SR
1,718 Elo+
Kumbhakarna
Kumbhakarna
HomemPelado
Kumbhakarna
Level 152
God Stats
2W - 0L
1,592 SR
Queue Stats
158W - 107L
1,659 Elo+
Party 1
Fafnir
Fafnir
MrPingKS
Fafnir
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
37W - 16L
1,715 Elo+
Party 1
Ymir
Ymir
TheLaeddis
Ymir
Level 27
God Stats
1W - 1L
1,309 SR
Queue Stats
31W - 7L
1,874 Elo+
Party 1
Vamana
Vamana
ToNINHoH
Vamana
Level 156
God Stats
2W - 2L
1,671 SR
Queue Stats
113W - 69L
1,651 Elo+
Party 1
Hachiman
Hachiman
ianopi
Hachiman
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
1 / 5 / 3
9,813
491
6,572
20,701
10,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
15
5 / 4 / 2
10,281
514
12,495
24,473
24,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 5 / 4
9,696
485
13,334
14,336
6,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
13
2 / 5 / 4
8,834
442
8,863
14,687
9,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 4 / 5
8,720
436
8,483
19,889
29,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HomemPelado
Kumbhakarna
17
5 / 1 / 7
10,297
515
6,415
12,201
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
MrPingKS
Fafnir
14
1 / 4 / 8
9,353
468
10,230
16,092
19,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 10
9,108
455
9,721
17,697
18,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
ToNINHoH
Vamana
19
12 / 1 / 7
12,287
614
33,464
23,018
13,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
ianopi
Hachiman
16
3 / 5 / 6
10,019
501
10,703
16,259
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
14
Kills
23
23
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
3
0.5
W
Kumbhakarna
HomemPelado
Kumbhakarna
5
1
7
8.5
L
Amaterasu
5
4
2
1.5
L
3
5
4
1
W
Fafnir
MrPingKS
Fafnir
1
4
8
1.25
W
2
4
10
1.75
W
Vamana
ToNINHoH
Vamana
12
1
7
15.5
L
Anubis
2
5
4
0.8
L
3
4
5
1.38
W
Hachiman
ianopi
Hachiman
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,747
Damage
70,533
94,086
Taken
85,267
80,171
Mitigated
66,315
24,877
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,572
3,468
0
4,378
20,701
10,549
0
4,323
16,193
0
88,306
W
Kumbhakarna
HomemPelado
Kumbhakarna
6,415
1,031
0
1,825
12,201
8,883
0
2,394
9,576
62,824
7,323
L
Amaterasu
12,495
5,647
0
8,389
24,473
24,239
219
7,954
15,922
0
64,324
L
13,334
6,599
0
2,580
14,336
6,966
1,303
2,393
11,907
0
79,249
W
Fafnir
MrPingKS
Fafnir
10,230
2,287
0
4,769
16,092
19,592
387
2,762
12,553
51,002
0
W
9,721
1,471
0
1,369
17,697
18,373
360
6,397
10,719
40,438
0
W
Vamana
ToNINHoH
Vamana
33,464
19,581
0
5,991
23,018
13,221
0
4,293
18,190
0
133,983
L
Anubis
8,863
1,124
0
4,054
14,687
9,068
438
4,897
9,637
48,457
0
L
8,483
4,104
2,403
3,073
19,889
29,349
140
5,475
14,304
19,617
0
W
Hachiman
ianopi
Hachiman
10,703
6,830
0
4,014
16,259
6,246
819
1,500
14,759
0
63,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
51,064
443
Minions Killed
538
0
Camps Cleared
0
1,813,794
Distance Traveled
1,983,570
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,813
491
152
8
0
415,833
5
W
Kumbhakarna
10,297
515
107
5
0
412,707
6
L
Amaterasu
10,281
514
97
5
0
377,971
6
L
Skadi
9,696
485
121
6
0
328,991
3
W
Fafnir
9,353
468
72
4
0
369,857
5
W
Ymir
9,108
455
60
3
0
387,069
1
W
Vamana
12,287
614
187
9
0
470,294
6
L
Anubis
8,834
442
60
3
0
295,193
0
L
Atlas
8,720
436
13
1
0
395,806
3
W
Hachiman
10,019
501
112
6
0
343,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role