Player Matchup

Nike
Nike
GaiaTheGoddess
Nike
Level 105
God Stats
2W - 3L
1,258 SR
Queue Stats
54W - 55L
1,502 Elo+
Solo
Khepri
Khepri
Mafekeez
Khepri
Level 149
God Stats
4W - 7L
1,915 SR
Queue Stats
93W - 104L
1,482 Elo+
Party 3
Chronos
Chronos
NoshDog
Chronos
Level 154
God Stats
0W - 1L
1,412 SR
Queue Stats
10W - 9L
1,492 Elo+
Party 2
Thanatos
Thanatos
NoshPup
Thanatos
Level 72
God Stats
5W - 2L
1,499 SR
Queue Stats
10W - 9L
1,492 Elo+
Party 2
Charybdis
Charybdis
siebowinovietch
Charybdis
Level 151
God Stats
5W - 9L
1,745 SR
Queue Stats
116W - 133L
1,488 Elo+
Party 3
Team Averages
Level 126
1,566 SR
1,491 Elo+

VS

Team Averages
Level 135
1,549 SR
1,538 Elo+
Neith
Neith
FemetsuAjin
Neith
Level 147
God Stats
3W - 0L
1,501 SR
Queue Stats
7W - 6L
1,805 Elo+
Solo
Chang'e
Chang'e
Lisendrell
Chang'e
Level 159
God Stats
12W - 12L
1,569 SR
Queue Stats
634W - 645L
1,440 Elo+
Party 1
Anubis
Anubis
Serramana
Anubis
Level 160
God Stats
482W - 416L
1,580 SR
Queue Stats
606W - 606L
1,505 Elo+
Party 1
Achilles
Achilles
YOKING600IQ
Achilles
Level 95
God Stats
20W - 20L
1,515 SR
Queue Stats
343W - 320L
1,516 Elo+
Solo
Fenrir
Fenrir
Yoshymitsu
Fenrir
Level 116
God Stats
25W - 17L
1,582 SR
Queue Stats
232W - 250L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,751
554
6,274
15,556
5,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Mafekeez
Khepri
9
0 / 2 / 0
6,222
444
2,897
6,693
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
NoshDog
Chronos
13
1 / 1 / 0
7,338
524
4,573
9,740
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
NoshPup
Thanatos
10
1 / 4 / 0
6,264
447
4,636
12,642
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
siebowinovietch
Charybdis
10
0 / 1 / 0
5,893
421
6,035
9,199
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,042
503
6,806
7,078
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Lisendrell
Chang'e
13
0 / 1 / 0
7,395
528
4,886
9,308
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Serramana
Anubis
15
5 / 1 / 0
8,909
636
14,218
12,614
6,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
YOKING600IQ
Achilles
11
3 / 0 / 3
7,693
550
4,919
10,085
10,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Yoshymitsu
Fenrir
13
2 / 1 / 4
7,445
532
5,742
9,185
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
10
10
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
1
2
0
0.5
W
Chang'e
Lisendrell
Chang'e
0
1
0
0
L
Khepri
Mafekeez
Khepri
0
2
0
0
L
Chronos
NoshDog
Chronos
1
1
0
1
L
Thanatos
NoshPup
Thanatos
1
4
0
0.25
W
Anubis
Serramana
Anubis
5
1
0
5
W
Achilles
YOKING600IQ
Achilles
3
0
3
4.5
W
Fenrir
Yoshymitsu
Fenrir
2
1
4
4
L
Charybdis
siebowinovietch
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
36,571
53,830
Taken
48,270
21,060
Mitigated
27,916
19,398
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,806
3,178
0
2,014
7,078
2,782
428
1,039
6,039
0
61,544
L
6,274
1,611
0
3,712
15,556
5,337
0
11,346
4,210
0
54,449
W
Chang'e
Lisendrell
Chang'e
4,886
105
422
4,168
9,308
3,803
114
3,805
5,503
59,099
0
L
Khepri
Mafekeez
Khepri
2,897
411
381
1,079
6,693
4,210
0
0
6,693
24,507
0
L
Chronos
NoshDog
Chronos
4,573
2,135
0
2,904
9,740
3,371
1,446
5,017
4,375
62,915
0
L
Thanatos
NoshPup
Thanatos
4,636
1,045
0
8,769
12,642
5,205
0
2,327
10,249
0
51,540
W
Anubis
Serramana
Anubis
14,218
1,803
0
7,446
12,614
6,826
499
0
12,614
78,384
0
W
Achilles
YOKING600IQ
Achilles
4,919
1,438
2,571
3,357
10,085
10,655
161
2,049
8,036
0
18,864
W
Fenrir
Yoshymitsu
Fenrir
5,742
852
0
1,099
9,185
3,850
0
577
8,608
0
59,312
L
Charybdis
siebowinovietch
Charybdis
6,035
3,864
0
2,553
9,199
2,937
0
0
9,199
0
43,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
38,484
418
Minions Killed
459
0
Camps Cleared
0
1,287,856
Distance Traveled
1,243,601
8
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,042
503
105
8
0
229,932
7
L
Nike
7,751
554
104
7
0
257,590
1
W
Chang'e
7,395
528
105
8
0
247,623
8
L
Khepri
6,222
444
31
2
0
254,992
1
L
Chronos
7,338
524
103
7
0
250,200
0
L
Thanatos
6,264
447
82
6
0
283,912
0
W
Anubis
8,909
636
143
10
0
217,783
8
W
Achilles
7,693
550
19
1
0
285,179
5
W
Fenrir
7,445
532
87
6
0
263,084
2
L
Charybdis
5,893
421
98
7
0
241,162
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role